MGL_wmWindowFlags

Declaration

typedef enum {
    MGL_WM_ALWAYS_ON_TOP          = 0x00000001,
    MGL_WM_ALWAYS_ON_BOTTOM       = 0x00000002,
    MGL_WM_FULL_REPAINT_ON_RESIZE = 0x00000004
    } MGL_wmWindowFlags

Prototype In

mgraph.h

Description

Defines the flags passed to MGL_wmSetWindowFlags to specify special behavior of window.

Note:    MGL_WM_ALWAYS_ON_TOP and MGL_WM_ALWAYS_ON_BOTTOM are mutually exclusive flags. If they are set both at the same time, the latter is ignored.

Members

MGL_WM_ALWAYS_ON_TOP

Window will stay on top of all its siblings

MGL_WM_ALWAYS_ON_BOTTOM

Window will stay under all its siblings

MGL_WM_FULL_REPAINT_ON_RESIZE

Window will repaint completely when resized. If this flag is not set, only the area that wasn't covered by the window before resize is repainted.

 

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