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MGL_wmSetWindowPosition

Moves the window to new position and/or changes its size.

Declaration

void MGLAPI MGL_wmSetWindowPosition(
    window_t *wnd,
    int x,
    int y,
    size_t width,
    size_t height)

Prototype In

mgraph.h

Parameters

wnd

the window

x

new X coordinate of window position

y

new Y coordinate of window position

width

new window width

height

new window height

 

Description

Changes window's position and size to new values and repaints the DC as neccessary. Depending on window's flags and status, different actions are triggered by the call to MGL_wmSetWindowPosition:

1. If the new size and position are same as old ones, nothing happens. 2. If wnd is top level window (i.e. its parent is wnd->wm->rootWnd) and size is unmodified and only position changes, optimized routine is used and the window is copied to its new position with MGL_bitBlt. 3. If the window has MGL_WM_FULL_REPAINT_ON_RESIZE flag or its position (i.e. not only size) changed, it is completely invalidated and queued for repaint. 4. Otherwise (i.e. the window doesn't have MGL_WM_FULL_REPAINT_ON_RESIZE and it only changed its size), only the different between old and new window area is repainted.

Note:    The change in position won't be visible until the next call to MGL_wmUpdateDC. As an exception, if optimized bitblt move was used, the change is visible immediately.

See Also

MGL_wmSetWindowFlags, MGL_wmUpdateDC, MBL_bitBlt

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