OpenGL binding functions
The SciTech MGL includes complete hardware and software support for
OpenGL rendering in full-screen and windowed graphics modes. In order
to use the OpenGL rendering functions, you must first create an OpenGL
rendering context using the SciTech MGL OpenGL binding functions
defined below. The functions are equivalent to using the wgl functions
on Windows or the glx functions for X Windows development with OpenGL.
Copyright © 2002 SciTech Software, Inc. Visit our web site at http://www.scitechsoft.com