GM_driverOptions
Declaration
typedef struct {
ibool useSNAP;
ibool useHWOpenGL;
MGL_glOpenGLType openGLType;
GM_modeFlagsType modeFlags;
} GM_driverOptions
Prototype In
gm\gm.h
Description
This structure contains the flags for letting the Game Framework know which drivers should be registered with the MGL to enable support for different device driver technologies. By default all these drivers are enabled, and you can change the values of these flags by calling GM_setDriverOptions before calling GM_init.
Members
useSNAP |
True to enable SciTech SNAP Graphics support |
useHWOpenGL |
True to enable OpenGL hardware support |
openGLType |
OpenGL type to be used (defaults to MGL_GL_AUTO) |
modeFlags |
Mode flags for supported color depths |
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