MGL_glResizeBuffers
Resizes the OpenGL buffers for the windowed device context.
Declaration
void MGLAPI MGL_glResizeBuffers(
MGLDC *dc)
Prototype In
mgraph.h
Parameters
dc |
MGL device context to resize the buffers for |
Description
This function informs the MGL that the dimensions of a windowed device context have changed, and that the OpenGL rendering buffers need to be re-sized to the new dimensions of the window. It is up to the application programmer to capture the WM_SIZE messages in windowed modes, and call this function when the window size changes to let the MGL correctly update the buffer dimensions.
Note: This function is not necessary in fullscreen modes.
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