MGL_drawStrXY_W
Draws a wide character string at the specified position.
Declaration
void MGLAPI MGL_drawStrXY_W(
int x,
int y,
const wchar_t *str)
Prototype In
mgraph.h
Parameters
x |
x coordinate to begin rasterizing the string at |
y |
y coordinate to begin rasterizing the string at |
str |
Wide character string to display |
Description
Draws a string at the specified (x,y) position in the current drawing color, write mode, font, text direction and justification.
This function is the same as MGL_drawStrXY, but provides support for Unicode wide characters (for far-east languages).
Note: Wide character fonts are only supported for bitmap and TrueType fonts. Vector fonts are not supported via this function.
See Also
MGL_drawStrXY, MGL_drawStr, MGL_drawStr_W, MGL_textHeight, MGL_textWidth, MGL_useFont
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