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MGL_copyToBuffer

Copies a section of a device context to an offscreen buffer

Declaration

void MGLAPI MGL_copyToBuffer(
    MGLDC *dc,
    int left,
    int top,
    int right,
    int bottom,
    int dstLeft,
    int dstTop,
    MGLBUF *buf)

Prototype In

mgraph.h

Parameters

dc

Device context to blit from

left

Left coordinate in device context to blit from

top

Top coordinate in device context to blit from

right

Right coordinate in device context to blit from

bottom

Bottom coordinate in device context to blit from

dstLeft

Left coordinate in buffer to blit to

dstTop

Top coordinate in buffer to blit to

buf

MGL buffer to blit to

 

Description

This function is used to copy bitmap data from an MGL device context into an offscreen buffer. The information copied is clipped to the full dimensions of the buffer, and the source clipping rectangle in the source device context is ignored.

See Also

MGL_copyBitmapToBuffer, MGL_putBuffer

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