3.1.2 Language Directives
POV-Ray 3.6 for UNIX documentation
3.2 Scene Settings
3.2.1 Command-line Options
3.2
Scene Settings
Section Contents
3.2.1 Command-line Options
3.2.1.1 Animation Options
3.2.1.1.1 External Animation Loop
3.2.1.1.2 Internal Animation Loop
3.2.1.1.3 Subsets of Animation Frames
3.2.1.1.4 Cyclic Animation
3.2.1.1.5 Field Rendering
3.2.1.2 General Output Options
3.2.1.2.1 Height and Width of Output
3.2.1.2.2 Partial Output Options
3.2.1.2.3 Interrupting Options
3.2.1.2.4 Resuming Options
3.2.1.3 Display Output Options
3.2.1.3.1 Display Hardware Settings
3.2.1.3.2 Setting your Display Gamma
3.2.1.3.3 Display Related Settings
3.2.1.3.4 Mosaic Preview
3.2.1.4 File Output Options
3.2.1.4.1 Output File Type
3.2.1.4.2 Output File Name
3.2.1.4.3 Output File Buffer
3.2.1.4.4 CPU Utilization Histogram
3.2.1.4.5 File Type
3.2.1.4.6 File Name
3.2.1.4.7 Grid Size
3.2.1.5 Scene Parsing Options
3.2.1.5.1 Constant
3.2.1.5.2 Input File Name
3.2.1.5.3 Include File Name
3.2.1.5.4 Library Paths
3.2.1.5.5 Language Version
3.2.1.6 Shell-out to Operating System
3.2.1.6.1 String Substitution in Shell Commands
3.2.1.6.2 Shell Command Sequencing
3.2.1.6.3 Shell Command Return Actions
3.2.1.7 Text Output
3.2.1.7.1 Text Streams
3.2.1.7.2 Console Text Output
3.2.1.7.3 Directing Text Streams to Files
3.2.1.7.4 Warning Level
3.2.1.7.5 Help Screen Switches
3.2.1.8 Tracing Options
3.2.1.8.1 Quality Settings
3.2.1.8.2 Automatic Bounding Control
3.2.1.8.3 Removing User Bounding
3.2.1.8.4 Anti-Aliasing Options
3.2.2 Camera
3.2.2.1 Placing the Camera
3.2.2.1.1 Location and Look_At
3.2.2.1.2 The Sky Vector
3.2.2.1.3 Angles
3.2.2.1.4 The Direction Vector
3.2.2.1.5 Up and Right Vectors
3.2.2.1.6 Aspect Ratio
3.2.2.1.7 Handedness
3.2.2.1.8 Transforming the Camera
3.2.2.2 Types of Projection
3.2.2.2.1 Perspective projection
3.2.2.2.2 Orthographic projection
3.2.2.2.3 Fisheye projection
3.2.2.2.4 Ultra wide angle projection
3.2.2.2.5 Omnimax projection
3.2.2.2.6 Panoramic projection
3.2.2.2.7 Cylindrical projection
3.2.2.2.8 Spherical projection
3.2.2.3 Focal Blur
3.2.2.4 Camera Ray Perturbation
3.2.2.5 Camera Identifiers
3.2.3 Atmospheric Effects
3.2.3.1 Atmospheric Media
3.2.3.2 Background
3.2.3.3 Fog
3.2.3.4 Sky Sphere
3.2.3.5 Rainbow
3.2.4 Global Settings
3.2.4.1 ADC_Bailout
3.2.4.2 Ambient_Light
3.2.4.3 Assumed_Gamma
3.2.4.3.1 Monitor Gamma
3.2.4.3.2 Image File Gamma
3.2.4.3.3 Scene File Gamma
3.2.4.4 HF_Gray_16
3.2.4.5 Irid_Wavelength
3.2.4.6 Charset
3.2.4.7 Max_Trace_Level
3.2.4.8 Max_Intersections
3.2.4.9 Number_Of_Waves
3.2.4.10 Noise_generator
3.2.4.11 Radiosity Basics
3.2.5 Radiosity
3.2.5.1 How Radiosity Works
3.2.5.2 Adjusting Radiosity
3.2.5.2.1 radiosity adc_bailout
3.2.5.2.2 always_sample
3.2.5.2.3 brightness
3.2.5.2.4 count
3.2.5.2.5 error_bound
3.2.5.2.6 gray_threshold
3.2.5.2.7 low_error_factor
3.2.5.2.8 max_sample
3.2.5.2.9 Media and Radiosity
3.2.5.2.10 minimum_reuse
3.2.5.2.11 nearest_count
3.2.5.2.12 Normal and Radiosity
3.2.5.2.13 Pretrace
3.2.5.2.14 recursion_limit
3.2.5.2.15 Save and load radiosity data
3.2.5.3 Tips on Radiosity
3.1.2 Language Directives
3.2 Scene Settings
3.2.1 Command-line Options