Rack747 (Full Om release 1.00, BeOS PR3)

What's in the book?

What's it all about anyway?

Rack747 is by any other name: 'Rack303' + 0.5*808 + 40 (a random number plucked from the nether regions to give a result that is loud, fat, and flies). The Rack is a set of monophonic synths, performing a modelling of the classic Roland 303 Bassline. Each synth is associated with its own basic monophonic 16-note sequencer, 4-part 808/909 style drum module, and cheesy effects processor.

All synths in the rack, though running as seperate applications, share a common interface. The sequencers may be locked to each other, sync'd to a midi clock, or simply let freewheel along in whatever order they were started. In song mode, synth, drum and sequence data can be organized into longer patterns.

Getting started: a sham tutorial



  1. Do whatever you need to do to enter a relaxed and receptive state of mind.

  2. Click on the suspicious looking purple and white icon. This will start the first synth, create most of the necessary windows, and load up a basic drum kit. Your screen should now be a bizarre collage of purple and leopard skin.

  3. Press the button labelled "Start". You should now have an annoying 303 start pattern and a four to the floor kick.

  4. Start editting and tweaking! The main synth and fx parameters are controlled be the rows of sliders on the main window, and are, if not self-explanatory, at least reasonable counterparts to those of a 202/303, and are covered in detail below.

  5. The synth sequence parameters are displayed as two rows of numbers near the top of the main window. Surprise! surprise! Sequence tempo is controlled by the slider marked "tempo". The 16 main fields corresponding to 1/16 notes at 4/4, and the tempo slider also works on this assumption, (if anyone at any stage thought that a triplet/quintuplet/blah-tuplet option for this was a sane idea, I'd hve to give them a medal and agree instantly). Start, end and begin points are set by the little markers below the velocities.

    The numbers in the first row are "note number", and correspond to the midi note sent in midi transmit mode: 36 is middle C. Admittedly, this might not be as friendly as note names (like C0), but is a trifle more informative than a fake piano keyboard (I've got a funny attitude towards pianos anyway: mucking around with the pitch table gives you a strange idea of what c is). These can be editted with the up and down arrow keys, and the page-up, page-down and home keys. 0 is no note.

    The second line of numbers is the velocity of the note, corresponding to midi velocity, and being what you might call "the accent". 80 is the mid point. Above this you'll get more of a resonance kick. 0 corresponds to no new note sent: slides and sustained notes. This is often a damn fine place to start. Again, the arrow keys and page-up, page-down and home keys are the only sane way to edit this crap. In my dreams, these might be virtual press pads, but after using them for a bit, numbers are sometimes a bit more informative...

  6. The next 2 lines below this are for editting the current drum map. The first marked region brings down a menu for selecting which of four parts is current. Next to this is a mute button: off is on, so to speak, and pressing the mute button (pink light) turns off that part. Next to this is the part select, which, pressed, brings up a menu of available bits and pieces. The range is limited to the current kit, which by default is a mixture of 808 and 909-ish stuff, some live cymbals, and a chunk of daggy latin sounds.

    The next 16 fields are note velocity (accent), with 0 as no note, and 80 as the mid-point. These are best dealt with by the arrow keys, page-up and page-down. More conveniently, there are virtual drum pads just below this in tasteful pink and baby blue. Pink is on, black orff. For a total hoot, press the shift and control buttons with the mouse press. This brings up a cute little pink number, for the ?-plet of that stroke: 2 is indespensible, 3 useful, 4 handy, 5 up to 10 occaisionaly exciting. 17 wierd, and 42 hysterical. To the left of this are pots for tuning, level and pan. Stick close to the center for gross control, and way out for subtlety.

  7. Eventually, you'll get bored. You could try running through the daggy presets. Perhaps you'd like to start a new part. Simple: start up another rack from the desktop, folder, command-line, or the file menu of the main menu. Also, you can start the Rack by clicking on the icon of a saved data file. This will load the whole set, including the newbie with data from that file. In any case, the new rack will join the currently running one, under the same interface, as TB1. Select it: use the f2 key to select the new one, f1, the old, and f-i the i-th. The number of the current "top" rack element's number is displayed to the left of the sequence editor. The "top" synth can also be selected by the corresponding button in the bottom region of the main window. Any one can be started and stopped by the next button in this region.

  8. Having started a new part, start editting it. By default, its kit level will be down, but it has the same default drum map as the first. It has its own fx loop. If you're concerned about things not starting together, use the "sync" parameter. This won't start "slaved" synths, but it will do it's darndest to see that the slaves beging happens at the "masters" start point, irrespective of relative tempo.

  9. By this stage you may be bored with the current waveform. The box of that name, below the sequence editor offers a range of cheesy analogue sounds. Next to this are regions for selecting filter and waveform. More options for these will be available when the add-on api gets finalised.

  10. The proverbial daggy presets are accessed through the bank window: the one with the big blue buttons and a pair of extra sequence editors. The Rack maintains a set of banks common to all synths, with the first bank corresponding to the values of the running synths. The currently accessible bank is set with the "source" parameter: by default this is the first spare bank, "A". The current destination bank is set with the "dest" parameter: by default this is the running banks. The blue buttons have 4 regions, corresponding to sequence, drum-map, slider values, and songs. Pressing the blue button, and entering these regions alternately highlights them and deselects them. On mouse-up, the selected parts of this bank will be sent to the top slot in the destination bank. If instead, the mouse is kept down as you move off the button, a little rack icon will appear, and you can drag and drop onto another button, and the data will be sent to the corresponding slot in the destination bank. This feature can also be used to drag and drop data into songs. If instead of a left click on the mouse, a right click is used, the data direction is reversed: typically data is moved from the running bank into others.

  11. While we're on the subject of other windows, the other way to have fun with more than one Rack module is to use the cross fader on the mix window. This is the other little spare window that appears at startup. It has a short slder for every running synth, duplicating its main mix level, and an assignment (left/right) for the crossfader, which can be used to mix a bit more recklessly.

  12. Song mode is selected by the "mode" field. In song mode, patterns from the banks are selected at sequence end, drum parts can be muted (white is "mute off", red "mute on", blue "don't give a shit"), and wierd commands set off (such as transpose). Other "useful" options of the "mode" field are the various auto-randomize modes, and the "one shot" mode. Steps are appended to the current step by the righ facing triangular button, inserted by the left triangle, deleted by the diamond, and scrolled through by the up and down arrow.
  13. Banks and running synths are loaded and saved to file under the "File" menu,

The gory details

Common interface shortcuts.

Text fields (the white control boxes) can be modified by:

Generally, the sliders can be moved by:

The pots operate similarly to the sliders, but look completely different, and are mainly used for parameters that won't be "ridden". As they work angularly, control sensitivity is dependent on the distance of the mouse from the center of the pot. Otherwise, they can be adjusted by:

Many of the control buttons have a few varying modes, such as save or load, step record or real time record, and these are selected by puching the button with a left or right click.

Main window controls: menu settings.

The menu bar provides access to all the file save and load functions, and toggling of the extra edit windows, the miscellaneous options, and kit editting.

Main window: sequencer controls

Main window: sequence editor

The large block of controls below the top line of buttons is the sequence editor proper. The numeric values correspond to midi note # and midi velocity respectively. This block of controls is twice duplicated on the bank window, where it can be set to edit any running synth or bank slot.

Main control window: synth controls

The next 14 or so lines are controls for the synth itself. The sliders are almost self explanatory, and are best understood by playing with them. They roughly correspond to controls on a 303. Most parameters run from 0 (min) to 1 (max).

Main window: synth specific status region

The last region contains controls specific to individual running 303s.

Main control window: keyboard shortcuts

Main window: miscellaneous system controls

These are mainly midi control values

The Bank Control Window

This window floats away from the main window. It's always left up, though may be hidden.

Default MIDI specification

The relationship between midi control change messages and sliders is: These are however configurable through the load/store configuration options in the top menu bar, and the config edit window. These work both on midi in and out, depending on whether they are set.

Known Bugs and Limitations

Faq this, faq that

Contact and Product info.

The Om series Rack747 can be ordered directly from me, or via the usual Be web sites. Version 1.00 is a low $45US, or equivalent in australian dollars. All registered users will be entitled to regular updates of 1.xx BeOS versions of the rack and add-ons, irrespective of platform.

Details for credit card purchase of the full tab version should be finalised by late July,1998.

Also of interest for Rack users will be the meta-sequencer, Qua, available in beta form by late July 1998. This package offers comprehensive hard disk recording, flexible MIDI sequencing and patching, and algorithmic composition facilities. It enables the Rack to be fully automated, controlled by joystick and Geekport (for us fortunate few) objects, and yet still be fully tweakable.

At this stage, I am also offering free licences to anybody willing to help translate documentation into any other languages that users may require.

The demo (half-tab) version of this software, and ordering details for the full version, can be found on the rack web site, http://www.zog.net.au/dak/rack/index.html, or by contacting me by mail at dak@zog.net.au, or dak@cs,latrobe,edu.au. As a last resort, I can be snailmailed at:

Dak c/- 38 Brett st,
Murrumbeena
VIC, Australia, 3163.
though this address may have a long turnaround time.

Authors and acknowledgements

The Rack was written by me, Dak, over 1997-1998, in between gigs, and under the influence of psycho-active substances.

I gratefully acknowledge the assistance of Alistair Riddell (amr@farben.latrobe.edu.au), and Ross Bencina. Those of you in the Win$ world should check out Ross's package, AudioMulch, because it's good enough to make me want to tolerate that reprehensible Gatesian interface.

Correspondence (feedback and bug reports) will be graciously accepted. Post any queries to dak@cs.latrobe.edu.au.

Squelch and enjoy!