THE SPECTRUM GAMES DATABASE

BATMAN - THE CAPED CRUSADER

PUBLISHER
Ocean

AUTHOR

YEAR
1988

CATEGORY
Arcade Adventure

CONTROLS
Keyboard, Kempston, Cursor


 KEYS : Redefinable

     Without fire button pressed:

     Climb left      Face back  Climb right
               \     |     /
                \    |    /
                 \   |   /
                  \  *  /
      Walk left ----* *----- Walk right
                  /  *  \
                 /   |   \
                /    |    \
               /     |      \
      Duck left     Face    Duck right
                   front


     With fire button pressed:

 High kick left      Face back  High kick right
               \     |     /
                \    |    /
                 \   |   /
                  \  *  /
   Punch/throw -----*O*----- Punch/throw
       left       /  |  \     right
                 /   |   \
                /    |    \
               /     |     \
  Low kick left   Pick up   Low kick right
                 object/
         enter utility screen

INSTRUCTIONS
There are two separate "plots" revolving around Batman's
deadliest enemies - The Penguin and The Joker:

1) A Bird In The Hand
The Penguin, having been released from jail, decides to set up
an umbrella factory in Gotham City, but (of course) is secretly
using it as a cover for his plan to take over the world with an
army of robot penguins! As Batman, can you shut down the factory
computer and prevent the world from getting the bird?

2) A Fete Worse Than Death
Robin has mysteriously disappeared, the only clue being a single 
playing card left behind by his kidnapper - the Joker! On the
flip side of the card is a message: "Robin heads for a fete worse
than death, the fuse is lit - so don't waste your time, follow
your nose and remember, there's no place like home! Boom! Boom!".
Can you unravel the mystery, save Robin and defeat the Joker?

The presentation on screen simulates a comic strip with Gotham
City and its inhabitants appearing in multiple overlaid panels.
Any text (clues, descriptions etc.) is displayed in caption boxes
in the appropriate panel. The player, as the Batman, has complete
freedom to move around and interact with the numerous locations,
solving puzzles en route.

By pressing down and fire together, Batman will enter the utility
screen. This displays all the objects which you have picked up
and also the control icons which are used to manipulate them.
(You can also change various aspects of the game's displays and
sound effects at this point). Batman's energy status bars and the
game completion percentage are also displayed on this screen. By
moving the Bat-cursor onto the object and pressing fire, then
pressing the Utilise icon in the same manner, that object will
be used.

SCORES RECEIVED
Crash "A finely-honed arcade advennture which is surely the best
 comic licence ever - you'd be batty to miss it". RATING : 93%
(CRASH #60, January 1989)


GENERAL FACTS

NOTES