# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: lordsawar 0.3.0-pre1\n" "Report-Msgid-Bugs-To: bug-gnu-gettext@gnu.org\n" "POT-Creation-Date: 2014-05-19 20:09-0400\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" #: ../dat/glade/about-dialog.ui.h:1 msgid "" "Copyright © 2006-2014 Ben Asselstine\n" "(and many other copyright holders)" msgstr "" #: ../dat/glade/about-dialog.ui.h:3 msgid "" "Freedom is the most important \n" "feature of this game." msgstr "" #: ../dat/glade/about-dialog.ui.h:5 msgid "The LordsAWar Website" msgstr "" #: ../dat/glade/about-dialog.ui.h:6 msgid "" "LordsAWar! is licensed under the GNU General Public License version 3,\n" "or (at your option) any later version of the license. This license " "extends \n" "to all source code, artwork assets and music and sound assets.\n" "\n" "To see the terms of the license, visit: http://www.gnu.org/licenses/gpl" msgstr "" #. TRANSLATORS: Replace this string with your names, one name per line. #: ../dat/glade/about-dialog.ui.h:12 msgid "Joe Hansen" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:1 ../dat/glade/game-window.ui.h:36 msgid "Army Bonus" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:2 ../dat/glade/city-window.ui.h:10 #: ../dat/glade/destination-dialog.ui.h:14 #: ../dat/glade/diplomacy-dialog.ui.h:7 #: ../dat/glade/game-options-dialog.ui.h:23 ../dat/glade/hero-dialog.ui.h:1 #: ../dat/glade/hero-levels-dialog.ui.h:2 #: ../dat/glade/history-report-dialog.ui.h:1 #: ../dat/glade/item-bonus-dialog.ui.h:2 #: ../dat/glade/main-preferences-dialog.ui.h:2 #: ../dat/glade/preferences-dialog.ui.h:2 ../dat/glade/report-dialog.ui.h:1 #: ../dat/glade/ruin-report-dialog.ui.h:2 #: ../dat/glade/item-report-dialog.ui.h:4 #: ../dat/glade/stack-info-dialog.ui.h:5 #: ../dat/glade/editor/itemlist-dialog.ui.h:10 #: ../dat/glade/editor/reward-list-dialog.ui.h:2 #: ../dat/glade/editor/tile-preview-dialog.ui.h:2 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:8 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:7 #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:5 #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:5 #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:8 msgid "Close" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:1 msgid "Army Gained Level" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:2 msgid "Choose" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:1 msgid "Buy Production" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:2 #: ../dat/glade/city-raze-dialog.ui.h:1 ../dat/glade/city-rename-dialog.ui.h:1 #: ../dat/glade/fight-order-dialog.ui.h:2 #: ../dat/glade/game-lobby-dialog.ui.h:10 #: ../dat/glade/game-preferences-dialog.ui.h:12 #: ../dat/glade/load-scenario-dialog.ui.h:7 #: ../dat/glade/new-network-game-dialog.ui.h:2 #: ../dat/glade/new-profile-dialog.ui.h:3 #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:9 #: ../dat/glade/signpost-change-dialog.ui.h:2 #: ../dat/glade/use-item-dialog.ui.h:2 #: ../dat/glade/new-random-map-dialog.ui.h:25 #: ../dat/glade/editor/armyset-info-dialog.ui.h:2 #: ../dat/glade/editor/city-editor-dialog.ui.h:2 #: ../dat/glade/editor/map-info-dialog.ui.h:2 #: ../dat/glade/editor/new-map-dialog.ui.h:26 #: ../dat/glade/editor/switch-sets-dialog.ui.h:2 #: ../dat/glade/editor/players-dialog.ui.h:2 #: ../dat/glade/editor/reward-editor-dialog.ui.h:18 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:2 #: ../dat/glade/editor/select-army-dialog.ui.h:2 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:2 #: ../dat/glade/editor/select-item-dialog.ui.h:2 #: ../dat/glade/editor/select-reward-dialog.ui.h:2 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:2 #: ../dat/glade/editor/stack-editor-dialog.ui.h:2 #: ../dat/glade/editor/temple-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-info-dialog.ui.h:2 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:2 #: ../dat/glade/editor/image-editor-dialog.ui.h:2 #: ../dat/glade/editor/hero-editor-dialog.ui.h:7 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:2 #: ../dat/glade/editor/editor-quit-dialog.ui.h:3 #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:2 #: ../dat/glade/editor/cityset-info-dialog.ui.h:2 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:2 msgid "Cancel" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:3 msgid "Buy" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:1 msgid "Victory!" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:2 msgid "Occupy" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:3 msgid "Pillage" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:4 msgid "Sack" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:5 ../dat/glade/city-window.ui.h:8 msgid "Raze" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:6 msgid "The city is yours! Will you..." msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:1 #: ../dat/glade/city-pillaged-dialog.ui.h:1 #: ../dat/glade/city-razed-dialog.ui.h:2 #: ../dat/glade/city-sacked-dialog.ui.h:1 #: ../dat/glade/game-loaded-dialog.ui.h:2 ../dat/glade/game-over-dialog.ui.h:1 #: ../dat/glade/hero-brings-allies-dialog.ui.h:1 #: ../dat/glade/medal-awarded-dialog.ui.h:2 #: ../dat/glade/military-advisor-dialog.ui.h:1 #: ../dat/glade/next-player-turn-dialog.ui.h:2 #: ../dat/glade/player-died-dialog.ui.h:2 #: ../dat/glade/quest-assigned-dialog.ui.h:1 #: ../dat/glade/quest-report-dialog.ui.h:2 #: ../dat/glade/quest-expired-dialog.ui.h:2 #: ../dat/glade/ruinfight-finished-dialog.ui.h:1 #: ../dat/glade/ruinfight-started-dialog.ui.h:1 #: ../dat/glade/ruin-rewarded-dialog.ui.h:1 #: ../dat/glade/ruin-searched-dialog.ui.h:1 ../dat/glade/sage-dialog.ui.h:1 #: ../dat/glade/surrender-refused-dialog.ui.h:2 #: ../dat/glade/triumphs-dialog.ui.h:2 #: ../dat/glade/use-item-on-player-dialog.ui.h:2 #: ../dat/glade/use-item-on-city-dialog.ui.h:2 msgid "Continue" msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:2 msgid "Your troops have looted the city!" msgstr "" #: ../dat/glade/city-pillaged-dialog.ui.h:2 msgid "Your troops have pillaged the city!" msgstr "" #: ../dat/glade/city-razed-dialog.ui.h:1 #: ../dat/glade/city-sacked-dialog.ui.h:2 msgid "Your troops have sacked the city!" msgstr "" #: ../dat/glade/city-raze-dialog.ui.h:2 ../dat/glade/city-rename-dialog.ui.h:2 #: ../dat/glade/fight-order-dialog.ui.h:3 #: ../dat/glade/new-network-game-dialog.ui.h:3 #: ../dat/glade/new-profile-dialog.ui.h:4 #: ../dat/glade/signpost-change-dialog.ui.h:3 #: ../dat/glade/editor/armyset-info-dialog.ui.h:3 #: ../dat/glade/editor/city-editor-dialog.ui.h:3 #: ../dat/glade/editor/map-info-dialog.ui.h:3 #: ../dat/glade/editor/players-dialog.ui.h:3 #: ../dat/glade/editor/reward-editor-dialog.ui.h:19 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:3 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:3 #: ../dat/glade/editor/stack-editor-dialog.ui.h:3 #: ../dat/glade/editor/temple-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-info-dialog.ui.h:3 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:3 #: ../dat/glade/editor/image-editor-dialog.ui.h:3 #: ../dat/glade/editor/hero-editor-dialog.ui.h:8 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:3 #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:3 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:3 msgid "OK" msgstr "" #: ../dat/glade/city-rename-dialog.ui.h:3 #: ../dat/glade/game-lobby-dialog.ui.h:8 ../dat/glade/hero-offer-dialog.ui.h:3 #: ../dat/glade/ruin-report-dialog.ui.h:3 #: ../dat/glade/editor/armyset-info-dialog.ui.h:5 #: ../dat/glade/editor/armyset-window.ui.h:15 #: ../dat/glade/editor/city-editor-dialog.ui.h:7 #: ../dat/glade/editor/itemlist-dialog.ui.h:11 #: ../dat/glade/editor/map-info-dialog.ui.h:5 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:5 #: ../dat/glade/editor/temple-editor-dialog.ui.h:5 #: ../dat/glade/editor/tileset-info-dialog.ui.h:5 #: ../dat/glade/editor/tileset-window.ui.h:30 #: ../dat/glade/editor/hero-editor-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:5 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:5 #: ../src/gls/gls-client-tool.cpp:129 ../src/ghs/ghs-client-tool.cpp:94 msgid "Name:" msgstr "" #: ../dat/glade/city-window.ui.h:1 ../dat/glade/destination-dialog.ui.h:2 #: ../src/gui/city-window.cpp:271 ../src/gui/destination-dialog.cpp:234 msgid "Current:" msgstr "" #: ../dat/glade/city-window.ui.h:2 msgid "Stop" msgstr "" #: ../dat/glade/city-window.ui.h:3 ../dat/glade/hero-dialog.ui.h:7 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:5 msgid "Stop producing armies" msgstr "" #: ../dat/glade/city-window.ui.h:4 msgid "Buy..." msgstr "" #: ../dat/glade/city-window.ui.h:5 ../dat/glade/hero-dialog.ui.h:9 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:7 msgid "Buy a production capability" msgstr "" #: ../dat/glade/city-window.ui.h:6 msgid "Vector..." msgstr "" #: ../dat/glade/city-window.ui.h:7 msgid "Set destination for produced armies" msgstr "" #: ../dat/glade/city-window.ui.h:9 msgid "Rename" msgstr "" #: ../dat/glade/destination-dialog.ui.h:1 msgid "Choose Destination" msgstr "" #: ../dat/glade/destination-dialog.ui.h:3 msgid "4t" msgstr "" #: ../dat/glade/destination-dialog.ui.h:4 msgid "" "See\n" "All" msgstr "" #: ../dat/glade/destination-dialog.ui.h:6 msgid "Next Turn:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:7 msgid "Turn After:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:8 msgid "Vector" msgstr "" #: ../dat/glade/destination-dialog.ui.h:9 msgid "" "Click here to vector to\n" "a new city" msgstr "" #: ../dat/glade/destination-dialog.ui.h:11 msgid "Change" msgstr "" #: ../dat/glade/destination-dialog.ui.h:12 msgid "" "Click here to change the\n" "destination of armies" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:1 msgid "Diplomatic Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:2 msgid "Your offers and replies" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:3 msgid "player name" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:4 msgid "Diplomatic State" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:5 msgid "Their Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:6 msgid "Report" msgstr "" #: ../dat/glade/diplomacy-report-dialog.ui.h:1 msgid "Diplomacy Report" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:1 ../dat/glade/game-window.ui.h:9 msgid "Fight Order" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:4 msgid "Reset" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:5 msgid "Reverse Order" msgstr "" #: ../dat/glade/game-loaded-dialog.ui.h:1 msgid "Game Loaded" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:1 msgid "Network Game" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:2 #: ../dat/glade/game-preferences-dialog.ui.h:8 #: ../dat/glade/preferences-dialog.ui.h:3 #: ../dat/glade/editor/main-window.ui.h:16 #: ../dat/glade/editor/players-dialog.ui.h:4 msgid "Players" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:3 msgid "Send:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:4 msgid "Chat" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:5 msgid "Show Options" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:6 msgid "Turn:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:7 msgid "Cities:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:9 msgid "Scenario Details" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:11 msgid "Play" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:1 msgid "Average" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:2 msgid "Strong" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:3 msgid "Active" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:4 msgid "Defensive" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:5 msgid "Never Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:6 msgid "Only On Capture" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:7 msgid "Always Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:8 msgid "Game Options" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:9 msgid "View Enemies" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:10 msgid "View Production" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:11 msgid "Neutral Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:12 ../dat/glade/game-window.ui.h:23 #: ../dat/glade/game-button-box-desktop.ui.h:6 #: ../dat/glade/game-button-box-large-screen.ui.h:6 #: ../dat/glade/game-button-box-netbook.ui.h:6 msgid "Diplomacy" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:13 msgid "Cusp of War" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:14 msgid "Razing Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:15 msgid "Hidden Map" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:16 msgid "Quests:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:17 msgid "Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:18 msgid "Intense Combat" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:19 msgid "Military Advisor" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:20 msgid "Random Turns" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:21 msgid "Quick Start:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:22 msgid "Not Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:24 msgid "Off" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:25 msgid "Evenly Divided" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:26 msgid "Enemy Head Start" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:27 msgid "One Per Player" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:28 msgid "One Per Hero" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:1 msgid "Beginner" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:2 msgid "Intermediate" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:3 #: ../dat/glade/editor/armyset-window.ui.h:60 msgid "Advanced" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:4 msgid "I am the Lord Of War!" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:4 msgid "Custom" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:6 ../dat/glade/game-window.ui.h:2 #: ../dat/glade/splash-window.ui.h:1 msgid "New Game" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:7 msgid "Game Name:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:9 msgid "Rating:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:10 msgid "Difficulty" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:11 msgid "Edit Options" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:13 msgid "Start Game" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:1 ../dat/glade/game-window.ui.h:7 #: ../dat/glade/splash-window.ui.h:6 ../dat/glade/editor/armyset-window.ui.h:8 #: ../dat/glade/editor/main-window.ui.h:14 #: ../dat/glade/editor/tileset-window.ui.h:14 #: ../dat/glade/editor/cityset-window.ui.h:8 #: ../dat/glade/editor/shieldset-window.ui.h:8 msgid "Quit" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:2 #: ../dat/glade/temple-visit-dialog.ui.h:1 #: ../src/gui/ruin-report-dialog.cpp:147 ../src/gui/ruin-report-dialog.cpp:179 msgid "No" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:3 #: ../dat/glade/temple-visit-dialog.ui.h:2 #: ../src/gui/ruin-report-dialog.cpp:143 msgid "Yes" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:4 msgid "" "Are you sure you\n" "want to quit this game\n" "O great and valiant\n" "warrior?" msgstr "" #: ../dat/glade/game-window.ui.h:1 ../dat/glade/main-preferences-dialog.ui.h:8 msgid "Game" msgstr "" #: ../dat/glade/game-window.ui.h:3 ../dat/glade/splash-window.ui.h:4 msgid "Load Game" msgstr "" #: ../dat/glade/game-window.ui.h:4 msgid "Save Game" msgstr "" #: ../dat/glade/game-window.ui.h:5 msgid "Save Game As..." msgstr "" #: ../dat/glade/game-window.ui.h:6 msgid "Show Lobby" msgstr "" #: ../dat/glade/game-window.ui.h:8 msgid "Order" msgstr "" #: ../dat/glade/game-window.ui.h:10 msgid "Move All" msgstr "" #: ../dat/glade/game-window.ui.h:11 ../src/gui/game-window.cpp:1292 msgid "Disband" msgstr "" #: ../dat/glade/game-window.ui.h:12 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:4 ../src/maptile.cpp:215 #: ../src/gui/game-window.cpp:1233 ../src/editor/main-window.cpp:1430 msgid "Signpost" msgstr "" #: ../dat/glade/game-window.ui.h:13 msgid "Group/Ungroup" msgstr "" #: ../dat/glade/game-window.ui.h:14 msgid "Leave Here" msgstr "" #: ../dat/glade/game-window.ui.h:15 msgid "Next" msgstr "" #: ../dat/glade/game-window.ui.h:16 ../src/gui/game-window.cpp:1356 msgid "Resign" msgstr "" #: ../dat/glade/game-window.ui.h:17 msgid "Reports" msgstr "" #: ../dat/glade/game-window.ui.h:18 ../dat/glade/report-dialog.ui.h:3 msgid "Army" msgstr "" #: ../dat/glade/game-window.ui.h:19 ../dat/glade/history-report-dialog.ui.h:2 #: ../dat/glade/report-dialog.ui.h:5 #: ../dat/glade/editor/city-editor-dialog.ui.h:4 ../src/maptile.cpp:209 #: ../src/editor/main-window.cpp:1426 msgid "City" msgstr "" #: ../dat/glade/game-window.ui.h:20 ../dat/glade/history-report-dialog.ui.h:5 #: ../dat/glade/report-dialog.ui.h:7 #: ../dat/glade/editor/reward-editor-dialog.ui.h:2 #: ../src/gui/sage-dialog.cpp:144 ../src/editor/players-dialog.cpp:57 msgid "Gold" msgstr "" #: ../dat/glade/game-window.ui.h:21 ../dat/glade/report-dialog.ui.h:9 #: ../dat/glade/editor/city-editor-dialog.ui.h:11 msgid "Production" msgstr "" #: ../dat/glade/game-window.ui.h:22 ../dat/glade/report-dialog.ui.h:11 msgid "Winning" msgstr "" #: ../dat/glade/game-window.ui.h:24 msgid "Quest" msgstr "" #: ../dat/glade/game-window.ui.h:25 ../dat/glade/hero-dialog.ui.h:10 #: ../dat/glade/editor/main-window.ui.h:18 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:8 msgid "Items" msgstr "" #: ../dat/glade/game-window.ui.h:26 #: ../dat/glade/editor/hero-editor-dialog.ui.h:2 #: ../src/gui/hero-dialog.cpp:102 ../src/gui/hero-levels-dialog.cpp:55 #: ../src/gui/quest-report-dialog.cpp:59 msgid "Hero" msgstr "" #: ../dat/glade/game-window.ui.h:27 msgid "Inspect" msgstr "" #: ../dat/glade/game-window.ui.h:28 msgid "Plant Flag" msgstr "" #: ../dat/glade/game-window.ui.h:29 msgid "Levels" msgstr "" #: ../dat/glade/game-window.ui.h:30 msgid "Search" msgstr "" #: ../dat/glade/game-window.ui.h:31 ../dat/glade/use-item-dialog.ui.h:1 msgid "Use Item" msgstr "" #: ../dat/glade/game-window.ui.h:32 ../dat/glade/editor/main-window.ui.h:37 #: ../dat/glade/editor/tileset-window.ui.h:25 msgid "View" msgstr "" #: ../dat/glade/game-window.ui.h:33 ../dat/glade/editor/main-window.ui.h:38 msgid "Fullscreen" msgstr "" #: ../dat/glade/game-window.ui.h:34 #: ../dat/glade/main-preferences-dialog.ui.h:1 #: ../dat/glade/preferences-dialog.ui.h:1 ../dat/glade/splash-window.ui.h:5 msgid "Preferences" msgstr "" #: ../dat/glade/game-window.ui.h:35 ../dat/glade/editor/main-window.ui.h:40 msgid "Toggle Grid" msgstr "" #: ../dat/glade/game-window.ui.h:37 msgid "Build" msgstr "" #: ../dat/glade/game-window.ui.h:38 ../dat/glade/new-random-map-dialog.ui.h:18 #: ../src/gui/history-report-dialog.cpp:116 msgid "Cities" msgstr "" #: ../dat/glade/game-window.ui.h:39 msgid "Vectoring" msgstr "" #: ../dat/glade/game-window.ui.h:40 ../dat/glade/new-random-map-dialog.ui.h:21 #: ../dat/glade/editor/new-map-dialog.ui.h:17 msgid "Ruins" msgstr "" #: ../dat/glade/game-window.ui.h:41 ../dat/glade/stack-info-dialog.ui.h:2 #: ../dat/glade/editor/stack-editor-dialog.ui.h:4 #: ../src/editor/main-window.cpp:1424 msgid "Stack" msgstr "" #: ../dat/glade/game-window.ui.h:42 ../dat/glade/hero-dialog.ui.h:5 #: ../src/gui/history-report-dialog.cpp:64 msgid "History" msgstr "" #: ../dat/glade/game-window.ui.h:43 ../dat/glade/history-report-dialog.ui.h:3 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:4 ../src/maptile.cpp:211 #: ../src/gui/ruin-report-dialog.cpp:138 ../src/editor/main-window.cpp:1428 msgid "Ruin" msgstr "" #: ../dat/glade/game-window.ui.h:44 ../dat/glade/history-report-dialog.ui.h:4 msgid "Events" msgstr "" #: ../dat/glade/game-window.ui.h:45 ../dat/glade/history-report-dialog.ui.h:6 msgid "Winners" msgstr "" #: ../dat/glade/game-window.ui.h:46 ../dat/glade/triumphs-dialog.ui.h:1 msgid "Triumphs" msgstr "" #: ../dat/glade/game-window.ui.h:47 ../dat/glade/editor/armyset-window.ui.h:14 #: ../dat/glade/editor/main-window.ui.h:41 #: ../dat/glade/editor/tileset-window.ui.h:27 #: ../dat/glade/editor/cityset-window.ui.h:11 #: ../dat/glade/editor/shieldset-window.ui.h:11 msgid "Help" msgstr "" #. if it's this player's turn #: ../dat/glade/game-window.ui.h:48 ../src/gui/game-window.cpp:1828 #: ../src/gui/game-window.cpp:1832 ../src/gui/game-window.cpp:2785 #: ../src/gui/game-lobby-dialog.cpp:285 msgid "Turn" msgstr "" #: ../dat/glade/game-window.ui.h:49 msgid "End Turn" msgstr "" #: ../dat/glade/game-window.ui.h:51 #, no-c-format msgid "Turn: %6" msgstr "" #: ../dat/glade/hero-dialog.ui.h:2 msgid "Previous Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:3 msgid "Next Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:4 msgid "Your Heroes" msgstr "" #: ../dat/glade/hero-dialog.ui.h:6 msgid "Drop" msgstr "" #: ../dat/glade/hero-dialog.ui.h:8 msgid "Pick up" msgstr "" #: ../dat/glade/hero-levels-dialog.ui.h:1 msgid "Hero Levels" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:1 msgid "male" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:2 msgid "female" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:4 ../dat/glade/surrender-dialog.ui.h:2 msgid "Decline" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:5 ../dat/glade/surrender-dialog.ui.h:3 msgid "Accept" msgstr "" #: ../dat/glade/item-bonus-dialog.ui.h:1 msgid "Item Bonus" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:1 msgid "Select Scenario To Play" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:2 msgid "Add Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:3 msgid "Remove Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:4 msgid "Number of Players:" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:5 msgid "Number of Cities:" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:6 msgid "Scenarios" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:8 #: ../dat/glade/editor/select-army-dialog.ui.h:3 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:3 #: ../dat/glade/editor/select-item-dialog.ui.h:3 #: ../dat/glade/editor/select-reward-dialog.ui.h:3 msgid "Select" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:3 msgid "Show popup at beginning of turn" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:4 #: ../dat/glade/preferences-dialog.ui.h:4 msgid "Show Commentator" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:5 msgid "Show plain windows" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:6 msgid "(requires restart)" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:7 #: ../dat/glade/preferences-dialog.ui.h:5 msgid "Interface:" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:9 #: ../dat/glade/preferences-dialog.ui.h:9 msgid "Play music" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:10 #: ../dat/glade/preferences-dialog.ui.h:10 msgid "Volume:" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:11 msgid "Sound" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:12 #: ../dat/glade/preferences-dialog.ui.h:12 msgid "Netbook" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:13 #: ../dat/glade/preferences-dialog.ui.h:13 msgid "Desktop" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:14 #: ../dat/glade/preferences-dialog.ui.h:14 msgid "Large Screen" msgstr "" #: ../dat/glade/medal-awarded-dialog.ui.h:1 msgid "Medal Awarded" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:1 #: ../dat/glade/splash-window.ui.h:2 msgid "New Network Game" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:4 #: ../dat/glade/editor/city-editor-dialog.ui.h:13 #: ../dat/glade/editor/reward-list-dialog.ui.h:4 #: ../dat/glade/editor/stack-editor-dialog.ui.h:10 msgid "Remove" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:5 #: ../dat/glade/editor/city-editor-dialog.ui.h:12 #: ../dat/glade/editor/reward-list-dialog.ui.h:3 #: ../dat/glade/editor/stack-editor-dialog.ui.h:9 msgid "Add" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:6 msgid "Profiles" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:7 msgid "" "I want to join a game\n" "already in progress." msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:9 msgid "" "I want to start a new game\n" "that others can join." msgstr "" #: ../dat/glade/new-profile-dialog.ui.h:1 msgid "New Profile" msgstr "" #: ../dat/glade/new-profile-dialog.ui.h:2 msgid "Nickname:" msgstr "" #: ../dat/glade/next-player-turn-dialog.ui.h:1 msgid "Next Turn" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:1 msgid "Pick a game to Join" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:2 msgid "" "Type in the name of the computer\n" "whose game you would like to join." msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:4 msgid "Hostname:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:5 #: ../src/gls/gls-client-tool.cpp:87 ../src/gls/gls-client-tool.cpp:131 #: ../src/ghs/ghs-client-tool.cpp:96 msgid "Port:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:6 msgid "Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:7 msgid "Clear All Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:8 msgid "Recently Joined Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:10 msgid "Connect" msgstr "" #: ../dat/glade/player-died-dialog.ui.h:1 msgid "Game Lost" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:1 msgid "Resigned" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:2 msgid "" "Ha! Now I've burned everything!\n" "Let the enemy come!" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:6 msgid "Movement Speed:" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:7 msgid "Slow" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:8 msgid "Fast" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:11 msgid "Settings" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:1 msgid "Quests Report" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:3 msgid "Hero:" msgstr "" #: ../dat/glade/quest-expired-dialog.ui.h:1 msgid "Quest Expired" msgstr "" #: ../dat/glade/report-dialog.ui.h:2 msgid "Number of armies each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:4 msgid "Number of cities each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:6 msgid "Amount of gold each side possesses" msgstr "" #: ../dat/glade/report-dialog.ui.h:8 msgid "Armies you produced this turn" msgstr "" #: ../dat/glade/report-dialog.ui.h:10 msgid "Who is the most powerful nation" msgstr "" #: ../dat/glade/ruinfight-finished-dialog.ui.h:2 msgid "...is victorious! or ...is slain by it!" msgstr "" #: ../dat/glade/ruinfight-started-dialog.ui.h:2 msgid "So and so encounters a monster and..." msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:1 msgid "Ruin Report" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:8 #: ../dat/glade/editor/tileset-window.ui.h:29 msgid "Type:" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:5 msgid "Explored:" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:6 #: ../dat/glade/item-report-dialog.ui.h:3 msgid "Details" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:1 msgid "Item Report" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:2 msgid "label" msgstr "" #: ../dat/glade/ruin-rewarded-dialog.ui.h:2 msgid "The Sages show thee the site of X where Y can be found." msgstr "" #: ../dat/glade/sage-dialog.ui.h:2 msgid "" "The Sage greets you warmly...\n" "\"Welcome, O seeker of knowledge.\n" "I can show thee many things - items, money or maps.\n" "What wouldst thou ask of me\"" msgstr "" #: ../dat/glade/signpost-change-dialog.ui.h:1 msgid "Message:" msgstr "" #: ../dat/glade/splash-window.ui.h:3 msgid "New Play By Mail Game" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:1 msgid "Stack Info" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:3 msgid "Ungroup" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:4 msgid "Group" msgstr "" #. This is text on a toggle button that means "Group". Pressing this button gathers the army units on this tile into one stack. #: ../dat/glade/stack-tile-box-desktop.ui.h:2 #: ../dat/glade/stack-tile-box-large-screen.ui.h:1 #: ../src/gui/stack-tile-box.cpp:287 msgid "Grp" msgstr "" #: ../dat/glade/surrender-dialog.ui.h:1 msgid "An Offer of Peace!" msgstr "" #: ../dat/glade/surrender-refused-dialog.ui.h:1 msgid "Surrender Refused!" msgstr "" #: ../dat/glade/temple-visit-dialog.ui.h:3 msgid "" "Your armies have been blessed!\n" "\n" "Do you seek a quest?" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:1 msgid "Treachery!" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:2 msgid "Whoops! Pardon me, friend." msgstr "" #: ../dat/glade/treachery-dialog.ui.h:3 msgid "Attack!" msgstr "" #: ../dat/glade/use-item-dialog.ui.h:3 msgid "Use" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:1 msgid "Select a Player to Target" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:3 msgid "Which player do you want to target?" msgstr "" #: ../dat/glade/use-item-on-city-dialog.ui.h:1 msgid "Select a City to Target" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:1 #: ../dat/glade/editor/new-map-dialog.ui.h:1 #: ../dat/glade/editor/switch-sets-dialog.ui.h:9 msgid "Normal" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:2 #: ../dat/glade/editor/new-map-dialog.ui.h:2 #: ../dat/glade/editor/switch-sets-dialog.ui.h:10 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4 msgid "Small" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:3 #: ../dat/glade/editor/new-map-dialog.ui.h:3 #: ../dat/glade/editor/switch-sets-dialog.ui.h:11 msgid "Tiny" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:4 msgid "Make a New Random Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:14 #: ../dat/glade/editor/switch-sets-dialog.ui.h:3 msgid "Tile Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:9 #: ../dat/glade/editor/switch-sets-dialog.ui.h:4 msgid "Tile Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:7 #: ../dat/glade/editor/new-map-dialog.ui.h:10 #: ../dat/glade/editor/switch-sets-dialog.ui.h:5 msgid "Shield Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:8 #: ../dat/glade/editor/new-map-dialog.ui.h:12 #: ../dat/glade/editor/switch-sets-dialog.ui.h:7 msgid "Army Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:9 #: ../dat/glade/editor/new-map-dialog.ui.h:11 #: ../dat/glade/editor/switch-sets-dialog.ui.h:6 msgid "City Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:10 #: ../dat/glade/editor/new-map-dialog.ui.h:6 msgid "Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:11 msgid "Cities can produce allies" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:12 #: ../dat/glade/editor/new-map-dialog.ui.h:18 #: ../dat/glade/editor/tileset-window.ui.h:1 #: ../dat/tilesets/default/default.lwt.in.h:3 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:3 #: ../dat/tilesets/stark/stark.lwt.in.h:3 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:3 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:3 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:3 #: ../src/editor/tileset-window.cpp:86 msgid "Grass" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:13 #: ../dat/glade/editor/new-map-dialog.ui.h:19 #: ../dat/glade/editor/tileset-window.ui.h:2 #: ../dat/tilesets/default/default.lwt.in.h:4 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:4 #: ../dat/tilesets/stark/stark.lwt.in.h:4 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:4 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:4 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:4 #: ../src/editor/tileset-window.cpp:87 msgid "Water" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:14 #: ../dat/glade/editor/new-map-dialog.ui.h:20 #: ../dat/glade/editor/tileset-window.ui.h:6 #: ../dat/tilesets/default/default.lwt.in.h:8 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:8 #: ../dat/tilesets/stark/stark.lwt.in.h:8 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:8 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:8 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:8 #: ../src/editor/tileset-window.cpp:91 msgid "Swamp" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:15 #: ../dat/glade/editor/new-map-dialog.ui.h:21 #: ../dat/glade/editor/tileset-window.ui.h:3 #: ../dat/tilesets/default/default.lwt.in.h:5 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:5 #: ../dat/tilesets/stark/stark.lwt.in.h:5 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:5 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:5 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:5 #: ../src/editor/tileset-window.cpp:88 msgid "Forest" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:16 #: ../dat/glade/editor/new-map-dialog.ui.h:22 #: ../dat/glade/editor/tileset-window.ui.h:4 #: ../dat/tilesets/default/default.lwt.in.h:6 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:6 #: ../dat/tilesets/stark/stark.lwt.in.h:6 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:6 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:6 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:6 #: ../src/editor/tileset-window.cpp:89 msgid "Hills" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:17 #: ../dat/glade/editor/new-map-dialog.ui.h:23 #: ../dat/glade/editor/tileset-window.ui.h:5 #: ../dat/tilesets/default/default.lwt.in.h:7 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:7 #: ../dat/tilesets/stark/stark.lwt.in.h:7 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:7 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:7 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:7 #: ../src/editor/tileset-window.cpp:90 msgid "Mountains" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:19 #: ../dat/glade/editor/main-window.ui.h:28 #: ../src/editor/new-map-dialog.cpp:139 msgid "Random" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:20 #: ../dat/glade/editor/new-map-dialog.ui.h:16 msgid "Temples" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:22 #: ../dat/glade/editor/new-map-dialog.ui.h:15 msgid "Signposts" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:23 msgid "Other Map Objects" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:24 #: ../dat/glade/editor/map-info-dialog.ui.h:4 #: ../dat/glade/editor/new-map-dialog.ui.h:25 #: ../dat/glade/editor/reward-editor-dialog.ui.h:5 msgid "Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:26 #: ../dat/glade/editor/new-map-dialog.ui.h:27 msgid "Create Random Map" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:1 #: ../dat/glade/editor/tileset-info-dialog.ui.h:1 #: ../dat/glade/editor/cityset-info-dialog.ui.h:1 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:1 msgid "Edit Shieldset Info" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:4 #: ../dat/glade/editor/main-window.ui.h:23 msgid "Armyset" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:6 #: ../dat/glade/editor/tileset-info-dialog.ui.h:6 #: ../dat/glade/editor/cityset-info-dialog.ui.h:6 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:6 msgid "Directory:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:7 #: ../dat/glade/editor/tileset-info-dialog.ui.h:7 #: ../dat/glade/editor/cityset-info-dialog.ui.h:7 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:7 #: ../src/gls/gls-client-tool.cpp:128 ../src/ghs/ghs-client-tool.cpp:93 msgid "Id:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:8 #: ../dat/glade/editor/tileset-info-dialog.ui.h:8 #: ../dat/glade/editor/cityset-info-dialog.ui.h:8 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:8 msgid "Filename:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:9 #: ../dat/glade/editor/tileset-info-dialog.ui.h:9 #: ../dat/glade/editor/cityset-info-dialog.ui.h:9 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:9 msgid "Description" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:10 #: ../dat/glade/editor/tileset-info-dialog.ui.h:10 #: ../dat/glade/editor/cityset-info-dialog.ui.h:10 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:10 msgid "Copyright" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:11 #: ../dat/glade/editor/tileset-info-dialog.ui.h:11 #: ../dat/glade/editor/cityset-info-dialog.ui.h:11 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:11 msgid "License" msgstr "" #. init GUI stuff #: ../dat/glade/editor/armyset-window.ui.h:1 #: ../src/editor/armyset-window.cpp:1963 ../src/editor/armyset-main.cpp:55 msgid "LordsAWar! Armyset Editor" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:2 #: ../dat/glade/editor/main-window.ui.h:2 #: ../dat/glade/editor/tileset-window.ui.h:9 #: ../dat/glade/editor/cityset-window.ui.h:2 #: ../dat/glade/editor/shieldset-window.ui.h:2 msgid "File" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:3 msgid "New Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:4 msgid "Load Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:5 msgid "Save Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:6 #: ../dat/glade/editor/tileset-window.ui.h:13 #: ../dat/glade/editor/cityset-window.ui.h:6 #: ../dat/glade/editor/shieldset-window.ui.h:6 msgid "Save A Copy" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:7 msgid "Validate Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:9 #: ../dat/glade/editor/main-window.ui.h:15 #: ../dat/glade/editor/reward-list-dialog.ui.h:5 #: ../dat/glade/editor/tileset-window.ui.h:15 #: ../dat/glade/editor/cityset-window.ui.h:9 #: ../dat/glade/editor/shieldset-window.ui.h:9 msgid "Edit" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:10 msgid "Armyset Information" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:11 msgid "Edit Ship Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:12 msgid "Edit Hero Flag Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:13 msgid "Edit Bag of Items Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:16 #: ../dat/glade/editor/map-info-dialog.ui.h:6 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:7 #: ../dat/glade/editor/temple-editor-dialog.ui.h:7 msgid "Description:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:17 msgid "White Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:18 msgid "Green Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:19 msgid "Yellow Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:20 msgid "Light Blue Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:21 msgid "Red Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:22 msgid "Dark Blue Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:23 msgid "Orange Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:24 msgid "Black Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:25 msgid "Neutral Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:26 msgid "Basic" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:27 msgid "Turns:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:28 msgid "Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:29 msgid "Upkeep:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:30 msgid "Strength:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:31 msgid "Max Moves:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:32 msgid "Defends Ruins?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:33 msgid "Is Awardable?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:34 msgid "New Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:35 msgid "Sight:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:36 msgid "Exp Points:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:37 msgid "Not A Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:38 msgid "Female Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:39 msgid "Male Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:40 msgid "Travels faster in forests" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:41 msgid "Travels faster in marshland" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:42 msgid "Travels faster in hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:43 msgid "Travels faster in mountains" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:44 msgid "Can Fly" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:45 msgid "Movement Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:46 msgid "+1 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:47 msgid "+2 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:48 msgid "+1 Str in Forest" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:49 msgid "+1 Str in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:50 msgid "+1 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:51 msgid "+2 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:52 msgid "+1 to Stack in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:53 msgid "Subtract All City Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:54 msgid "-1 Str to Enemy Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:55 msgid "+1 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:56 msgid "+2 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:57 msgid "Subtract All Non-Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:58 msgid "Subtract all Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:59 msgid "Fighting Bonus" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:1 msgid "Edit City" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:5 #: ../dat/glade/editor/stack-editor-dialog.ui.h:5 msgid "Owner:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:6 msgid "Capital" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:8 #: ../dat/glade/editor/reward-editor-dialog.ui.h:6 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:6 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:5 #: ../dat/glade/editor/temple-editor-dialog.ui.h:6 msgid "Randomize" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:9 msgid "Income:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:10 msgid "Burned down" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:1 msgid "Anywhere" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:2 msgid "On a City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:3 msgid "On a Ruin" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:4 msgid "On a Temple" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:5 msgid "On a Signpost" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:6 msgid "On a Road" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:7 msgid "On a Port" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:8 msgid "On a Bridge" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:9 msgid "Item Editor" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:12 msgid "+1 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:13 msgid "+2 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:14 msgid "+3 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:15 msgid "+1 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:16 msgid "+2 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:17 msgid "+3 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:18 msgid "Stack Can Fly" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:19 msgid "Double Movement of Stack" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:20 msgid "+2 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:21 msgid "+3 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:22 msgid "+4 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:23 msgid "+5 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:24 msgid "Bonuses" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:25 msgid "Steals Gold from Enemy" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:26 msgid "Sinks Enemy Ships" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:27 msgid "Kills All Units of Giant Worms" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:28 msgid "Burns Bridge" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:29 msgid "Capture Ruin Keeper" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:30 msgid "Summon Monster" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:31 msgid "Disease City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:32 msgid "Pick Up Bags" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:33 msgid "Add Movement Points" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:34 msgid "Raise Defenders in City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:35 msgid "Persuade Neutral City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:36 msgid "Teleport to City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:37 msgid "Number of Uses:" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:38 msgid "Uses" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:39 #: ../dat/glade/editor/reward-editor-dialog.ui.h:3 msgid "Item" msgstr "" #. init GUI stuff #: ../dat/glade/editor/main-window.ui.h:1 ../src/editor/main-window.cpp:1880 #: ../src/editor/main.cpp:63 msgid "LordsAWar! Scenario Editor" msgstr "" #: ../dat/glade/editor/main-window.ui.h:3 #: ../dat/glade/editor/new-map-dialog.ui.h:5 msgid "New Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:4 msgid "New Map from Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:5 msgid "Load Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:6 msgid "Save Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:7 msgid "Save Map As" msgstr "" #: ../dat/glade/editor/main-window.ui.h:8 msgid "Import Map from Saved Game" msgstr "" #: ../dat/glade/editor/main-window.ui.h:9 msgid "Save a picture of the map." msgstr "" #: ../dat/glade/editor/main-window.ui.h:10 msgid "Export Map As Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:11 msgid "Save a picture of the map showing just the terrain." msgstr "" #: ../dat/glade/editor/main-window.ui.h:12 msgid "Export Terrain Map As Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:13 msgid "Validate" msgstr "" #: ../dat/glade/editor/main-window.ui.h:17 msgid "Map Info" msgstr "" #: ../dat/glade/editor/main-window.ui.h:19 msgid "Rewards" msgstr "" #: ../dat/glade/editor/main-window.ui.h:20 msgid "Smooth Screen" msgstr "" #: ../dat/glade/editor/main-window.ui.h:21 msgid "Smooth Entire Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:22 #: ../dat/glade/editor/switch-sets-dialog.ui.h:1 msgid "Switch Image Sets" msgstr "" #: ../dat/glade/editor/main-window.ui.h:24 #: ../dat/glade/editor/cityset-window.ui.h:30 #: ../dat/glade/editor/cityset-info-dialog.ui.h:4 msgid "Cityset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:25 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:4 msgid "Shieldset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:26 #: ../dat/glade/editor/tileset-info-dialog.ui.h:4 msgid "Tileset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:27 msgid "Miniature Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:29 msgid "All Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:30 msgid "Unnamed Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:31 msgid "All Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:32 msgid "Unnamed Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:33 msgid "All Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:34 msgid "Unnamed Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:35 msgid "All Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:36 msgid "Unnamed Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:39 msgid "Toggle Tile Graphics" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:1 msgid "Edit Map Info" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:7 msgid "Copyright:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:8 msgid "License:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:7 msgid "Width:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:8 msgid "Height:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:13 msgid "Fill style:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:24 msgid " Cities" msgstr "" #: ../dat/glade/editor/switch-sets-dialog.ui.h:8 msgid "Image Sets" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:1 msgid "Edit Players" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:1 msgid "Edit Reward" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:4 #: ../src/gui/sage-dialog.cpp:198 msgid "Allies" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:7 msgid "Clear Item" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:8 msgid "Clear Ally Type" msgstr "" #. this is an x coordinate for a map point. #: ../dat/glade/editor/reward-editor-dialog.ui.h:10 msgid "x:" msgstr "" #. this is a y coordinate for a map point. #: ../dat/glade/editor/reward-editor-dialog.ui.h:12 msgid "y:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:13 msgid "width:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:14 msgid "height:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:15 msgid "Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:16 msgid "Clear Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:17 msgid "Reward" msgstr "" #: ../dat/glade/editor/reward-list-dialog.ui.h:1 msgid "Edit Rewards" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:1 msgid "Edit Ruin" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:8 #: ../src/editor/players-dialog.cpp:56 ../src/gui/game-lobby-dialog.cpp:331 msgid "Type" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:9 msgid "Keeper:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:10 msgid "Clear Keeper" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:11 msgid "Is Hidden?" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:12 msgid "Seen By:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:13 msgid "Pick From List" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:14 msgid "Clear Reward" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:15 msgid "New Reward:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:16 msgid "Random Reward" msgstr "" #: ../dat/glade/editor/select-army-dialog.ui.h:1 msgid "Select Army" msgstr "" #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:1 msgid "Select Hidden Ruin" msgstr "" #: ../dat/glade/editor/select-item-dialog.ui.h:1 msgid "Select Item" msgstr "" #: ../dat/glade/editor/select-reward-dialog.ui.h:1 msgid "Select Reward" msgstr "" #: ../dat/glade/editor/signpost-editor-dialog.ui.h:1 msgid "Edit Signpost" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:1 msgid "Edit Stack" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:6 msgid "is Fortified" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:7 #: ../dat/glade/editor/hero-editor-dialog.ui.h:1 msgid "Edit Hero Details" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:8 msgid "Copy" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:1 msgid "Edit Temple" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:4 ../src/maptile.cpp:213 #: ../src/gui/ruin-report-dialog.cpp:178 ../src/editor/main-window.cpp:1432 msgid "Temple" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:1 #: ../dat/glade/editor/tileset-window.ui.h:26 msgid "Preview Tile" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:3 msgid "TileStyle Id:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:1 msgid "Selector Editor" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3 msgid "Large" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:5 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:4 #: ../dat/glade/editor/image-editor-dialog.ui.h:4 msgid "Image:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:5 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:3 msgid "Shieldset:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:6 msgid "Preview" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:7 #: ../dat/glade/editor/tileset-window.ui.h:17 msgid "Army Unit Selector" msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:1 msgid "Flag Editor" msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:5 msgid "Stack Flags" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1 msgid "Explosion Editor" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2 msgid "Explosion" msgstr "" #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:1 #: ../dat/glade/editor/image-editor-dialog.ui.h:1 msgid "Change Image" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:7 #: ../src/editor/tileset-window.cpp:92 msgid "Void" msgstr "" #. init GUI stuff #: ../dat/glade/editor/tileset-window.ui.h:8 ../src/editor/tileset-main.cpp:54 #: ../src/editor/tileset-window.cpp:1424 msgid "LordsAWar! Tileset Editor" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:10 msgid "New Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:11 msgid "Load Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:12 msgid "Save Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:16 msgid "Tileset info" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:18 msgid "Explosion Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:19 msgid "Roads Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:20 msgid "Bridges Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:21 msgid "Fog Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:22 msgid "Flag Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:23 msgid "Organize TileStyles" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:24 msgid "Smallmap Building Colours" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:28 msgid "Moves:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:31 msgid "Smallmap Appearance:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:32 msgid "Pattern:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:33 msgid "First Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:34 msgid "Second Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:35 msgid "Third Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:36 msgid "Image File:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:37 msgid "Tile Style" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:38 msgid "Tile Style Set" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:39 msgid "Tile Style Sets" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:40 msgid "Tile" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:1 msgid "Organize Tile Images" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:2 msgid "Categories" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:3 msgid "Selected Category" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:4 #: ../src/editor/tilestyle-organizer-dialog.cpp:202 msgid "Unsorted TileStyles" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:4 msgid "Male" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:5 msgid "Female" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:6 msgid "Edit Backpack" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:1 msgid "Backpack Editor" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:4 msgid "Remove item" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:6 msgid "Add Item" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:1 msgid "Save changes?" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:2 msgid "Close without Saving" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:4 msgid "Save" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:5 msgid "Save changes before closing?" msgstr "" #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:1 msgid "Change Tile Size?" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:1 msgid "Colours of Buildings on the Smallmap" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:2 msgid "Road Colour:" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:3 msgid "Ruin Colour:" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:4 msgid "Temple Colour:" msgstr "" #: ../dat/glade/editor/editor-recover-dialog.ui.h:1 msgid "Recover Session?" msgstr "" #: ../dat/glade/editor/editor-recover-dialog.ui.h:2 msgid "Disregard" msgstr "" #: ../dat/glade/editor/editor-recover-dialog.ui.h:3 msgid "Recover" msgstr "" #. init GUI stuff #: ../dat/glade/editor/cityset-window.ui.h:1 #: ../src/editor/cityset-window.cpp:801 ../src/editor/cityset-main.cpp:55 msgid "LordsAWar! Cityset Editor" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:3 msgid "New Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:4 msgid "Load Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:5 msgid "Save Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:7 msgid "Validate Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:10 #: ../src/editor/cityset-window.cpp:468 msgid "Edit Cityset Information" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:12 #: ../dat/glade/editor/shieldset-window.ui.h:12 msgid "About" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:13 msgid "(9 pictures on a row)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:14 msgid "(8 pictures)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:15 msgid "(1 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:16 msgid "(3 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:17 msgid "(8 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:18 msgid "Towers Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:19 msgid "Temple Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:20 msgid "Ruins Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:21 msgid "Signpost Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:22 msgid "Port Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:23 msgid "Razed Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:24 msgid "Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:25 msgid "Pictures" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:26 msgid "City:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:27 msgid "Ruin:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:28 msgid "Temple:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:29 msgid "Tile Widths" msgstr "" #. init GUI stuff #: ../dat/glade/editor/shieldset-window.ui.h:1 #: ../src/editor/shieldset-main.cpp:55 ../src/editor/shieldset-window.cpp:725 msgid "LordsAWar! Shieldset Editor" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:3 msgid "New Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:4 msgid "Load Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:5 msgid "Save Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:7 msgid "Validate Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:10 #: ../src/editor/shieldset-window.cpp:426 msgid "Edit Shieldset Information" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:13 msgid "Small Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:14 msgid "Medium Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:15 msgid "Large Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:16 msgid "Player Colour:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:17 msgid "Shield" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:1 msgid "Miniature Map Editor" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:2 msgid "Starting Point:" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:3 msgid "Finishing Point:" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:4 msgid "Choose Point..." msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:5 msgid "Clear" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:6 msgid "Build Road" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:7 msgid "Road Planner" msgstr "" #: ../dat/glade/editor/splash-window.ui.h:1 ../dat/lordsawar.desktop.in.in.h:1 msgid "LordsAWar!" msgstr "" #: ../dat/glade/editor/splash-window.ui.h:2 msgid "Please Wait..." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:1 #: ../dat/glade/game-button-box-large-screen.ui.h:1 #: ../dat/glade/game-button-box-netbook.ui.h:1 msgid "Move this stack along its path." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:2 #: ../dat/glade/game-button-box-large-screen.ui.h:2 #: ../dat/glade/game-button-box-netbook.ui.h:2 msgid "Select the next stack that can move." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:3 #: ../dat/glade/game-button-box-large-screen.ui.h:3 #: ../dat/glade/game-button-box-netbook.ui.h:3 msgid "Finish moving this stack." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:4 #: ../dat/glade/game-button-box-large-screen.ui.h:4 #: ../dat/glade/game-button-box-netbook.ui.h:4 msgid "Deselect this stack." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:5 #: ../dat/glade/game-button-box-large-screen.ui.h:5 #: ../dat/glade/game-button-box-netbook.ui.h:5 msgid "Center the map on this stack." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:7 #: ../dat/glade/game-button-box-large-screen.ui.h:7 #: ../dat/glade/game-button-box-netbook.ui.h:7 msgid "Put this stack in a defensive posture." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:8 #: ../dat/glade/game-button-box-large-screen.ui.h:8 #: ../dat/glade/game-button-box-netbook.ui.h:8 msgid "Search a temple or ruin." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:9 #: ../dat/glade/game-button-box-large-screen.ui.h:9 #: ../dat/glade/game-button-box-netbook.ui.h:9 msgid "Move all stacks along their routes." msgstr "" #: ../dat/glade/game-button-box-desktop.ui.h:10 #: ../dat/glade/game-button-box-large-screen.ui.h:10 #: ../dat/glade/game-button-box-netbook.ui.h:10 msgid "End your turn." msgstr "" #: ../dat/glade/fighter.ui.h:1 msgid "██" msgstr "" #: ../dat/shield/default/default.lws.in.h:1 #: ../dat/citysets/default/default.lwc.in.h:1 #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:1 #: ../dat/army/bigdefault/bigdefault.lwa.in.h:1 #: ../dat/army/default/default.lwa.in.h:1 #: ../dat/tilesets/default/default.lwt.in.h:1 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:1 #: ../src/gui/new-random-map-dialog.cpp:147 #: ../src/gui/new-random-map-dialog.cpp:267 #: ../src/gui/new-random-map-dialog.cpp:288 #: ../src/gui/new-random-map-dialog.cpp:308 #: ../src/editor/new-map-dialog.cpp:116 ../src/editor/new-map-dialog.cpp:310 #: ../src/editor/new-map-dialog.cpp:328 ../src/editor/new-map-dialog.cpp:346 #: ../src/editor/tileset-flag-editor-dialog.cpp:98 #: ../src/editor/tileset-selector-editor-dialog.cpp:126 msgid "Default" msgstr "" #: ../dat/shield/default/default.lws.in.h:2 msgid "This is the default shieldset for LordsAWar!" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:1 ../dat/citysets/dol/dol.lwc.in.h:1 #: ../dat/citysets/bigdol/bigdol.lwc.in.h:1 msgid "Dol" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:2 msgid "This is the shieldset associated with the dol scenario." msgstr "" #: ../dat/shield/plain/plain.lws.in.h:1 msgid "Plain" msgstr "" #: ../dat/shield/plain/plain.lws.in.h:2 msgid "This is a simple shieldset." msgstr "" #: ../dat/citysets/default/default.lwc.in.h:2 msgid "The default cityset of LordsAWar" msgstr "" #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:2 msgid "The doublesized default cityset of LordsAWar" msgstr "" #: ../dat/citysets/dol/dol.lwc.in.h:2 msgid "The cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/citysets/bigdol/bigdol.lwc.in.h:2 msgid "A doublesized cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:2 #: ../dat/army/default/default.lwa.in.h:2 msgid "" "The default armyset of LordsAWar! Initally created by Sune Theodorsen of " "Fata Morgana in 2007 specifically for this game." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:3 #: ../dat/army/default/default.lwa.in.h:3 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:44 msgid "Scouts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:4 #: ../dat/army/default/default.lwa.in.h:4 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:53 msgid "Light Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:5 #: ../dat/army/default/default.lwa.in.h:5 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:51 msgid "Orcish Mob" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:6 #: ../dat/army/default/default.lwa.in.h:6 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:45 msgid "Heavy Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:7 #: ../dat/army/default/default.lwa.in.h:7 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:47 msgid "Pikemen" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:8 #: ../dat/army/default/default.lwa.in.h:8 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:65 msgid "Archers" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:9 #: ../dat/army/default/default.lwa.in.h:9 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:60 msgid "Dwarves" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:10 #: ../dat/army/default/default.lwa.in.h:10 msgid "Minotaurs" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:11 #: ../dat/army/default/default.lwa.in.h:11 msgid "Giants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:12 #: ../dat/army/default/default.lwa.in.h:12 msgid "Spiders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:13 #: ../dat/army/default/default.lwa.in.h:13 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:62 msgid "Light Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:14 #: ../dat/army/default/default.lwa.in.h:14 msgid "Wolfriders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:15 #: ../dat/army/default/default.lwa.in.h:15 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:67 msgid "Heavy Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:16 #: ../dat/army/default/default.lwa.in.h:16 msgid "Catapults" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:17 #: ../dat/army/default/default.lwa.in.h:17 msgid "Elephants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:18 #: ../dat/army/default/default.lwa.in.h:18 msgid "Giant Bats" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:19 #: ../dat/army/default/default.lwa.in.h:19 msgid "Pegasi" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:20 #: ../dat/army/default/default.lwa.in.h:20 msgid "Griffins" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:21 #: ../dat/army/default/default.lwa.in.h:21 msgid "Giant Worms" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:22 #: ../dat/army/default/default.lwa.in.h:22 msgid "Ghosts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:23 #: ../dat/army/default/default.lwa.in.h:23 msgid "Wizards" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:24 #: ../dat/army/default/default.lwa.in.h:24 msgid "Unicorns" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:25 #: ../dat/army/default/default.lwa.in.h:25 msgid "Elementals" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:26 #: ../dat/army/default/default.lwa.in.h:26 msgid "Devils" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:27 #: ../dat/army/default/default.lwa.in.h:27 msgid "Demons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:28 #: ../dat/army/default/default.lwa.in.h:28 msgid "Archons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:29 #: ../dat/army/default/default.lwa.in.h:29 msgid "Dragons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:30 #: ../dat/army/default/default.lwa.in.h:30 msgid "hero" msgstr "" #: ../dat/tilesets/default/default.lwt.in.h:2 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:2 msgid "A tileset made by David Baumgart for LordsAWar" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:1 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:1 msgid "Stark" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:2 msgid "A stark and simple tileset" msgstr "" #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:2 msgid "The doublesized stark tileset" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:1 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:1 msgid "Wesnoth" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:2 msgid "A tileset based on Wesnoth tileset" msgstr "" #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:2 msgid "The doublesized tileset based on Wesnoth tileset" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:1 #: ../dat/various/items/items.xml.in.h:1 msgid "Shield of Courage" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:2 #: ../dat/various/items/items.xml.in.h:2 msgid "Troll Helm" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:3 #: ../dat/various/items/items.xml.in.h:3 msgid "Icesword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:4 #: ../dat/various/items/items.xml.in.h:4 msgid "Armour of Gods" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:5 #: ../dat/various/items/items.xml.in.h:5 msgid "Crimson Banner" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:6 #: ../dat/various/items/items.xml.in.h:6 msgid "Crown of Loriel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:7 #: ../dat/various/items/items.xml.in.h:7 msgid "Ring of Power" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:8 #: ../dat/various/items/items.xml.in.h:8 msgid "Horn of Ages" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:9 #: ../dat/various/items/items.xml.in.h:9 msgid "Staff of Ruling" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:10 #: ../dat/various/items/items.xml.in.h:10 msgid "Wings of Flying" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:11 #: ../dat/various/items/items.xml.in.h:11 msgid "Wand of Flight" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:12 #: ../dat/various/items/items.xml.in.h:12 msgid "Ring of Travel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:13 #: ../dat/various/items/items.xml.in.h:13 msgid "Phantom Steed" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:14 #: ../dat/various/items/items.xml.in.h:14 msgid "Staff of Movement" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:15 #: ../dat/various/items/items.xml.in.h:15 msgid "Darksword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:16 #: ../dat/various/items/items.xml.in.h:16 msgid "Beserker Helm" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:17 #: ../dat/various/items/items.xml.in.h:17 msgid "Bow of Eldros" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:18 #: ../dat/various/items/items.xml.in.h:18 msgid "Sceptre of Loriel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:19 #: ../dat/various/items/items.xml.in.h:19 msgid "Magic Carpet" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:20 #: ../dat/various/items/items.xml.in.h:20 msgid "Cup of Haste" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:21 #: ../dat/various/items/items.xml.in.h:21 msgid "Boots of Speed" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:22 #: ../dat/various/items/items.xml.in.h:22 msgid "Eldros's Pouch" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:23 #: ../dat/various/items/items.xml.in.h:23 msgid "Spear of Ank" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:24 #: ../dat/various/items/items.xml.in.h:24 msgid "Lock of Safety" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:25 #: ../dat/various/items/items.xml.in.h:25 msgid "Horn of Siege" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:26 #: ../dat/various/items/items.xml.in.h:26 msgid "Staff of Might" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:27 #: ../dat/various/items/items.xml.in.h:27 msgid "Wings of the Eagle" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:28 #: ../dat/various/items/items.xml.in.h:28 msgid "Everful Purse" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:29 #: ../dat/various/items/items.xml.in.h:29 msgid "Okradon's Pouch" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:30 #: ../dat/various/items/items.xml.in.h:30 msgid "Firesword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:31 #: ../dat/various/items/items.xml.in.h:31 msgid "Sword of Death" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:32 #: ../dat/various/items/items.xml.in.h:32 msgid "Chimes of Safety" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:33 #: ../dat/various/items/items.xml.in.h:33 msgid "Lightsword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:34 #: ../dat/various/items/items.xml.in.h:34 msgid "Orb of Loriel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:35 #: ../dat/various/items/items.xml.in.h:35 msgid "Witch's Broom" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:36 #: ../dat/various/items/items.xml.in.h:36 msgid "Silver Purse" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:37 #: ../dat/various/items/items.xml.in.h:37 msgid "Tome of War" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:38 #: ../dat/various/items/items.xml.in.h:38 msgid "Horn of Plenty" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:39 msgid "Carthage" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:40 msgid "Hannibal" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:41 msgid "Rome" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:42 msgid "Neutral" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:43 msgid "Roma" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:46 msgid "Taras" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:48 msgid "Gades" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:49 msgid "New Carthage" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:50 msgid "Numantia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:52 msgid "Saguntum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:54 msgid "Capua" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:55 msgid "Syracuse" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:56 msgid "Ausculum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:57 msgid "Croton" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:58 msgid "Clusium" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:59 msgid "Lilybaeum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:61 msgid "Lixus" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:63 msgid "Carales" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:64 msgid "Hadrumentum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:66 msgid "Placentia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:68 msgid "Massillia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:69 msgid "Leptis" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:70 msgid "Tarraco" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:71 msgid "Messana" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:72 msgid "Gegovia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:73 msgid "Olisippo" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:74 msgid "Temple of Io" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:75 msgid "Temple of Belisama" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:76 msgid "Temple of Apollo" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:77 msgid "Temple of Jupiter" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:78 ../dat/ruinnames.xml.in.h:18 msgid "Dark Tower" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:79 ../dat/ruinnames.xml.in.h:30 msgid "Abandoned Town" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:80 msgid "The Sibyl's Cave" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:81 msgid "Defender's Helmet" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:82 msgid "Scroll of Waterwalking" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:83 msgid "Shield of Parrying" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:84 msgid "Field Plate" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:85 msgid "Healthy Cloak" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:86 msgid "Ring of Endurance" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:87 msgid "Enchanted Dagger" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:88 msgid "Enchanted Sword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:89 msgid "Enchanted Axe" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:90 msgid "Defense Rapier" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:91 msgid "Skull Crusher" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:92 msgid "Orcish Dagger" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:93 msgid "Orcish Sword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:94 msgid "Magic Spear" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:95 msgid "Enchanted Greatsword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:96 msgid "Orcish Greatsword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:97 msgid "Everburning Torch" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:98 msgid "Dwarven Hammer" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:99 msgid "Berserker Axe" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:100 msgid "Elven Sword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:101 msgid "Power Halberd" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:102 msgid "Baneblade" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:103 msgid "Thrakil's Battleaxe" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:104 msgid "Trident of the Seas" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:105 msgid "Flaming Death" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:106 msgid "Morningstar" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:107 msgid "Sword of the Avatar" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:108 msgid "Studded Armour" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:109 msgid "Ranger Vest" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:110 msgid "Wall Aegis" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:111 msgid "Golden Shield" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:112 msgid "Silver Cap" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:113 msgid "Ruby Ring" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:114 msgid "Golden Mask" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:115 msgid "Crystal Rose" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:116 msgid "Moon Blade" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:117 msgid "Mace of the Zealot" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:118 msgid "Tyrill lies to the southwest" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:119 ../dat/signposts.xml.in.h:4 msgid "Here lies a foolish warrior." msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:120 msgid "Here in 255 BCE Marcus Atilius Regulus was defeated." msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:121 msgid "Here in 279 BCE Pyrrhus won a \"Pyrrhic\" victory." msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:122 msgid "The Second Punic War" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:123 msgid "" "Carthage has lost her dominance on the sea and you, Hannibal, are convinced " "that the only hope of avoiding the destruction of your city is to move to " "the attack - through Spain and across the Alps." msgstr "" #: ../src/GameScenario.cpp:344 msgid "Northwestern map" msgstr "" #: ../src/GameScenario.cpp:347 msgid "Northern map" msgstr "" #: ../src/GameScenario.cpp:350 msgid "Northeastern map" msgstr "" #: ../src/GameScenario.cpp:353 msgid "Western map" msgstr "" #: ../src/GameScenario.cpp:356 msgid "Central map" msgstr "" #: ../src/GameScenario.cpp:359 msgid "Eastern map" msgstr "" #: ../src/GameScenario.cpp:362 msgid "Southwestern map" msgstr "" #: ../src/GameScenario.cpp:365 msgid "Southern map" msgstr "" #: ../src/GameScenario.cpp:368 msgid "Southeastern map" msgstr "" #: ../src/GameScenario.cpp:939 msgid "There must be at least 2 players in the scenario." msgstr "" #: ../src/GameScenario.cpp:943 msgid "There must be at least 2 cities in the scenario." msgstr "" #: ../src/GameScenario.cpp:954 msgid "The player called `%1' lacks a starting city." msgstr "" #: ../src/GameScenario.cpp:970 msgid "There is %1 unnamed city" msgid_plural "There are %1 unnamed cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:984 msgid "There is %1 unnamed ruin" msgid_plural "There are %1 unnamed ruins" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:998 msgid "There is %1 unnamed temple" msgid_plural "There are %1 unnamed temples" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1012 msgid "There is %1 neutral stack not in a city" msgid_plural "There are %1 neutral stacks not in cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1018 msgid "Not all cities are reachable by a non-flying unit." msgstr "" #: ../src/QKillHero.cpp:106 msgid "You're still searching for him..." msgstr "" #: ../src/QKillHero.cpp:107 msgid "Seen lately near (" msgstr "" #: ../src/QKillHero.cpp:115 msgid "You have slain the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:120 msgid "You could not slay the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:122 msgid "The hero was slain by someone else!" msgstr "" #: ../src/QKillHero.cpp:128 msgid "Kill the hero named %1, servant of player %2." msgstr "" #: ../src/QEnemyArmytype.cpp:114 msgid "You have not killed a unit of enemy %1 yet." msgstr "" #: ../src/QEnemyArmytype.cpp:122 msgid "You have killed a unit of enemy %1." msgstr "" #: ../src/QEnemyArmytype.cpp:123 ../src/QPillageGold.cpp:77 #: ../src/QEnemyArmies.cpp:127 msgid "Well done!" msgstr "" #: ../src/QEnemyArmytype.cpp:136 msgid "You must destroy a unit of enemy %1." msgstr "" #: ../src/playerlist.cpp:317 msgid "Statesman" msgstr "" #: ../src/playerlist.cpp:319 msgid "Diplomat" msgstr "" #: ../src/playerlist.cpp:321 msgid "Pragmatist" msgstr "" #: ../src/playerlist.cpp:323 msgid "Politician" msgstr "" #: ../src/playerlist.cpp:325 msgid "Deceiver" msgstr "" #: ../src/playerlist.cpp:327 msgid "Scoundrel" msgstr "" #: ../src/playerlist.cpp:329 msgid "Turncoat" msgstr "" #: ../src/playerlist.cpp:331 msgid "Running Dog" msgstr "" #: ../src/playerlist.cpp:332 ../src/gui/hero-dialog.cpp:221 #: ../src/gui/report-dialog.cpp:364 msgid "unknown" msgstr "" #: ../src/QPillageGold.cpp:71 msgid "You have already stolen %1 gold pieces." msgstr "" #: ../src/QPillageGold.cpp:76 msgid "You have managed to sack and pillage %1 gold." msgstr "" #: ../src/QPillageGold.cpp:87 msgid "You shall sack and pillage %1 gold from thy mighty foes." msgstr "" #: ../src/QCityOccupy.cpp:88 ../src/QCityRaze.cpp:87 ../src/QCitySack.cpp:87 msgid "You aren't afraid of doing it, are you?" msgstr "" #: ../src/QCityOccupy.cpp:93 msgid "The priests thank you for occupying this evil place." msgstr "" #: ../src/QCityOccupy.cpp:101 msgid "The occupation of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityOccupy.cpp:119 msgid "You must take over the city \"%1\" and occupy it." msgstr "" #. note to translators: whether a ruin has been searched #: ../src/game.cpp:835 msgid "Explored" msgstr "" #. note to translators: whether a ruin has been searched #: ../src/game.cpp:838 msgid "Unexplored" msgstr "" #: ../src/Configuration.cpp:204 msgid "Configuration file has wrong version, we want " msgstr "" #: ../src/Configuration.cpp:206 msgid "Configuration file offers " msgstr "" #: ../src/MapGenerator.cpp:176 msgid "flattening plains..." msgstr "" #: ../src/MapGenerator.cpp:179 msgid "raining water..." msgstr "" #: ../src/MapGenerator.cpp:186 msgid "raising hills..." msgstr "" #: ../src/MapGenerator.cpp:189 msgid "raising mountains..." msgstr "" #: ../src/MapGenerator.cpp:195 msgid "planting forests..." msgstr "" #: ../src/MapGenerator.cpp:198 msgid "watering swamps..." msgstr "" #: ../src/MapGenerator.cpp:201 msgid "normalizing terrain..." msgstr "" #: ../src/MapGenerator.cpp:206 msgid "building cities..." msgstr "" #: ../src/MapGenerator.cpp:212 ../src/MapGenerator.cpp:1686 #: ../src/MapGenerator.cpp:1700 msgid "paving roads..." msgstr "" #: ../src/MapGenerator.cpp:218 msgid "ruining ruins..." msgstr "" #: ../src/MapGenerator.cpp:221 msgid "spawning temples..." msgstr "" #: ../src/MapGenerator.cpp:226 msgid "building bridges..." msgstr "" #: ../src/MapGenerator.cpp:230 msgid "raising signs..." msgstr "" #: ../src/MapGenerator.cpp:371 msgid "paving bridges..." msgstr "" #: ../src/QEnemyArmies.cpp:121 msgid "You have killed %1 so far." msgstr "" #: ../src/QEnemyArmies.cpp:126 msgid "You have managed to slaughter %1 armies." msgstr "" #: ../src/QEnemyArmies.cpp:137 msgid "You shall slaughter %1 armies of the treacherous %2." msgstr "" #. Initially give the first hero the player's standard. #: ../src/player.cpp:2617 msgid "%1 Standard" msgstr "" #: ../src/player.cpp:2711 msgid "Peace negotiated with %1." msgstr "" #: ../src/player.cpp:2719 msgid "War declared with %1." msgstr "" #: ../src/player.cpp:4985 msgid "old map" msgstr "" #: ../src/maptile.cpp:207 ../src/maptile.cpp:223 msgid "None" msgstr "" #: ../src/maptile.cpp:217 msgid "Road" msgstr "" #: ../src/maptile.cpp:219 msgid "Port" msgstr "" #: ../src/maptile.cpp:221 msgid "Bridge" msgstr "" #: ../src/ruin.cpp:31 msgid " is inhabited by monsters and full of treasure!" msgstr "" #: ../src/reward.cpp:440 msgid "%1 Gold Piece" msgid_plural "%1 Gold Pieces" msgstr[0] "" msgstr[1] "" #: ../src/reward.cpp:448 msgid "Allies: %1 x %2" msgstr "" #: ../src/reward.cpp:456 msgid "Item: %1" msgstr "" #: ../src/reward.cpp:463 msgid "Site: %1" msgstr "" #: ../src/reward.cpp:469 msgid "Map: %1,%2 %3x%4" msgstr "" #: ../src/QCityRaze.cpp:92 msgid "The priests thank you for razing this evil place." msgstr "" #: ../src/QCityRaze.cpp:99 msgid "The razing of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityRaze.cpp:118 msgid "You must conquer the city \"%1\" and burn it to the ground." msgstr "" #: ../src/temple.cpp:31 msgid " can bless your armies or give you quests." msgstr "" #: ../src/gui/city-window.cpp:169 msgid "Capital city of %1" msgstr "" #: ../src/gui/city-window.cpp:174 msgid "Defence: %1" msgstr "" #: ../src/gui/city-window.cpp:176 msgid "Income: %1" msgstr "" #: ../src/gui/city-window.cpp:276 ../src/gui/buy-production-dialog.cpp:170 msgid "No production" msgstr "" #. note to translators: %1/%2 is the no. of steps completed out of the #. total no. of steps in the production #: ../src/gui/city-window.cpp:290 ../src/gui/army-info-tip.cpp:146 #: ../src/gui/army-info-tip.cpp:209 msgid "Time: %1" msgstr "" #. note to translators: %1 is ranged strength #. note to translators: %1 is melee strength #. note to translators: %1 is melee strength, %2 is ranged strength #: ../src/gui/city-window.cpp:292 ../src/gui/army-info-tip.cpp:76 #: ../src/gui/army-info-tip.cpp:140 ../src/gui/army-info-tip.cpp:203 #: ../src/gui/buy-production-dialog.cpp:184 ../src/gui/hero-dialog.cpp:449 #: ../src/gui/army-gains-level-dialog.cpp:75 #: ../src/editor/select-army-dialog.cpp:184 msgid "Strength: %1" msgstr "" #. note to translators: %1 is total moves #: ../src/gui/city-window.cpp:297 ../src/gui/army-info-tip.cpp:144 #: ../src/gui/buy-production-dialog.cpp:190 #: ../src/gui/army-gains-level-dialog.cpp:71 #: ../src/editor/select-army-dialog.cpp:186 msgid "Moves: %1" msgstr "" #. fill in second column #: ../src/gui/city-window.cpp:299 ../src/gui/army-info-tip.cpp:148 #: ../src/gui/army-info-tip.cpp:211 ../src/gui/buy-production-dialog.cpp:188 msgid "Cost: %1" msgstr "" #: ../src/gui/city-window.cpp:301 ../src/gui/destination-dialog.cpp:246 msgid "%1t" msgstr "" #: ../src/gui/city-window.cpp:306 msgid ", then to %1" msgstr "" #: ../src/gui/city-window.cpp:462 msgid "Rename City" msgstr "" #: ../src/gui/city-window.cpp:470 msgid "Type the new name for this city:" msgstr "" #: ../src/gui/city-window.cpp:508 msgid "Raze City" msgstr "" #: ../src/gui/city-window.cpp:514 msgid "Are you sure that you want to raze %1?" msgstr "" #: ../src/gui/city-window.cpp:517 msgid "You won't be popular!" msgstr "" #: ../src/gui/preferences-dialog.cpp:76 msgid "Observe" msgstr "" #. * #. * if we're turning this player into a human, #. * then we desensitize the associated checkbutton #. * otherwise, we presume that we want to observe it #. #: ../src/gui/preferences-dialog.cpp:82 ../src/gui/preferences-dialog.cpp:159 #: ../src/gui/preferences-dialog.cpp:211 ../src/gui/preferences-dialog.cpp:225 msgid "Human" msgstr "" #: ../src/gui/preferences-dialog.cpp:83 msgid "Computer" msgstr "" #: ../src/gui/preferences-dialog.cpp:85 msgid "Networked" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:56 #: ../src/gui/quest-assigned-dialog.cpp:54 #: ../src/gui/quest-report-dialog.cpp:107 msgid "Quest for %1" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:61 msgid "%1 completed the quest!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:77 msgid "You have been rewarded with %1 gold piece." msgid_plural "You have been rewarded with %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:85 msgid "You have been rewarded with %1 ally." msgid_plural "You have been rewarded with %1 allies." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:105 #: ../src/gui/ruin-rewarded-dialog.cpp:89 msgid "where powerful allies can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:109 #: ../src/gui/ruin-rewarded-dialog.cpp:93 msgid "where the %1 can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:113 #: ../src/gui/ruin-rewarded-dialog.cpp:96 msgid "where a map can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:115 #: ../src/gui/ruin-rewarded-dialog.cpp:98 msgid "where nothing can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:117 #: ../src/gui/ruin-rewarded-dialog.cpp:100 msgid "where gold can be found!" msgstr "" #. this one shouldn't happen #: ../src/gui/quest-completed-dialog.cpp:119 #: ../src/gui/ruin-rewarded-dialog.cpp:102 msgid "where something important can be found!" msgstr "" #: ../src/gui/triumphs-dialog.cpp:109 msgid "%1 hero earned fates worthy of legend!" msgid_plural "%1 heroes earned fates worthy of legend!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:114 msgid "%1 so-called hero slaughtered without mercy!" msgid_plural "%1 so-called heroes slaughtered without mercy!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:141 msgid "%1 navy not currently in service!" msgid_plural "%1 navies not currently in service!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:145 msgid "%1 navy rests with the fishes!" msgid_plural "%1 navies rest with the fishes!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:159 msgid "%1 army died to ensure final victory!" msgid_plural "%1 armies died to ensure final victory!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:163 msgid "%1 army smote like sheep!" msgid_plural "%1 armies smote like sheep!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:178 msgid "%1 unnatural creature returned from whence it came!" msgid_plural "%1 unnatural creatures returned from whence they came!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:182 msgid "%1 unnatural creature dispatched!" msgid_plural "%1 unnatural creatures dispatched!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:207 msgid "%1 standard betrayed by it's guardian!" msgid_plural "%1 standards betrayed by it's guardian!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:212 msgid "%1 standard wrested from a vanquished foe!" msgid_plural "%1 standards wrested from a vanquished foe!" msgstr[0] "" msgstr[1] "" #: ../src/gui/error-utils.cpp:31 msgid "Fatal error" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:81 ../src/gui/hero-dialog.cpp:453 msgid "Moves: %1/%2" msgstr "" #: ../src/gui/army-info-tip.cpp:84 ../src/gui/buy-production-dialog.cpp:192 #: ../src/gui/hero-dialog.cpp:456 ../src/editor/select-army-dialog.cpp:190 msgid "Upkeep: %1" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:207 msgid "Movement: %1" msgstr "" #: ../src/gui/buy-production-dialog.cpp:181 msgid "Duration: %1" msgstr "" #: ../src/gui/quest-assigned-dialog.cpp:61 msgid "This hero already has a quest." msgstr "" #: ../src/gui/history-report-dialog.cpp:116 #: ../src/gui/history-report-dialog.cpp:122 #: ../src/gui/history-report-dialog.cpp:127 #: ../src/gui/history-report-dialog.cpp:132 #: ../src/editor/city-editor-dialog.cpp:47 msgid "Turns" msgstr "" #: ../src/gui/history-report-dialog.cpp:122 msgid "Explored Ruins" msgstr "" #: ../src/gui/history-report-dialog.cpp:127 msgid "Gold Pieces" msgstr "" #: ../src/gui/history-report-dialog.cpp:132 msgid "Score" msgstr "" #: ../src/gui/history-report-dialog.cpp:403 msgid "City History" msgstr "" #: ../src/gui/history-report-dialog.cpp:406 msgid "Ruin History" msgstr "" #: ../src/gui/history-report-dialog.cpp:409 msgid "Event History" msgstr "" #: ../src/gui/history-report-dialog.cpp:412 msgid "Gold History" msgstr "" #: ../src/gui/history-report-dialog.cpp:415 msgid "Winner History" msgstr "" #: ../src/gui/history-report-dialog.cpp:454 msgid "On turn %1 you have %2 gold piece!" msgid_plural "On turn %1 you have %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:457 msgid "On turn %1 you had %2 gold piece!" msgid_plural "On turn %1 you had %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:475 msgid "On turn %1 you have %2 city!" msgid_plural "On turn %1 you have %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:478 msgid "On turn %1 you had %2 city!" msgid_plural "On turn %1 you had %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:496 #: ../src/gui/history-report-dialog.cpp:499 msgid "By turn %1 you explored %2 ruin!" msgid_plural "By turn %1 you explored %2 ruins!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:522 msgid "On turn %1 you are coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:524 msgid "On turn %1 you were coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:553 msgid "%1 %2 finds a sage!" msgstr "" #: ../src/gui/history-report-dialog.cpp:561 msgid "%1 %2 emerges in %3" msgstr "" #: ../src/gui/history-report-dialog.cpp:569 msgid "%1 %2 begins a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:577 msgid "%1 %2 finishes a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:585 msgid "%1 %2 is killed in %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:593 msgid "%1 %2 is killed in battle!" msgstr "" #: ../src/gui/history-report-dialog.cpp:601 msgid "%1 %2 is killed while searching!" msgstr "" #: ../src/gui/history-report-dialog.cpp:609 msgid "%1 %2 conquers %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:615 msgid "%1 %2 utterly vanquished!" msgstr "" #: ../src/gui/history-report-dialog.cpp:624 msgid "%1 %2 at peace with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:635 msgid "%1 %2 at war with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:646 msgid "%1 Treachery on %2 %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:655 msgid "%1 %2 finds allies!" msgstr "" #: ../src/gui/history-report-dialog.cpp:664 msgid "%1 %2 explores %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:675 msgid "%1 %2 uses the %3 against %4 %5!" msgstr "" #: ../src/gui/history-report-dialog.cpp:680 msgid "%1 %2 uses the %3!" msgstr "" #: ../src/gui/sage-dialog.cpp:66 ../src/gui/ruin-rewarded-dialog.cpp:57 msgid "A Sage!" msgstr "" #: ../src/gui/hero-dialog.cpp:125 ../src/editor/players-dialog.cpp:58 #: ../src/editor/city-editor-dialog.cpp:132 #: ../src/editor/stack-editor-dialog.cpp:119 #: ../src/editor/backpack-editor-dialog.cpp:57 #: ../src/gui/game-lobby-dialog.cpp:330 msgid "Name" msgstr "" #: ../src/gui/hero-dialog.cpp:126 ../src/editor/backpack-editor-dialog.cpp:58 msgid "Attributes" msgstr "" #: ../src/gui/hero-dialog.cpp:127 msgid "Status" msgstr "" #: ../src/gui/hero-dialog.cpp:157 msgid "%1 finds a sage!" msgstr "" #: ../src/gui/hero-dialog.cpp:164 msgid "%1 emerges in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:172 msgid "%1 begins a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:179 msgid "%1 finishes a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:186 msgid "%1 is killed in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:194 msgid "%1 is killed in battle!" msgstr "" #: ../src/gui/hero-dialog.cpp:201 msgid "%1 is killed while searching!" msgstr "" #: ../src/gui/hero-dialog.cpp:209 msgid "%1 conquers %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:217 msgid "%1 finds allies!" msgstr "" #: ../src/gui/hero-dialog.cpp:304 ../src/gui/hero-dialog.cpp:378 #: ../src/gui/hero-dialog.cpp:399 msgid "In backpack" msgstr "" #: ../src/gui/hero-dialog.cpp:324 ../src/gui/hero-dialog.cpp:401 msgid "On the ground" msgstr "" #: ../src/gui/hero-dialog.cpp:421 msgid "Battle: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:438 msgid "Command: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:440 msgid "Level: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:442 msgid "Experience: %1" msgstr "" #. prompt to save the turn file! #: ../src/gui/game-window.cpp:776 msgid "Save your Turn file and mail it back" msgstr "" #: ../src/gui/game-window.cpp:779 msgid "LordsAWar Turn files (*.trn)" msgstr "" #: ../src/gui/game-window.cpp:982 ../src/gui/splash-window.cpp:181 msgid "Choose Game to Load" msgstr "" #: ../src/gui/game-window.cpp:984 ../src/gui/game-window.cpp:1029 #: ../src/gui/driver.cpp:1072 ../src/gui/splash-window.cpp:183 #: ../src/editor/main-window.cpp:1759 msgid "LordsAWar Saved Games (*.sav)" msgstr "" #: ../src/gui/game-window.cpp:1019 msgid "Game was not saved!" msgstr "" #: ../src/gui/game-window.cpp:1026 ../src/editor/main-window.cpp:866 #: ../src/editor/main-window.cpp:895 ../src/editor/main-window.cpp:924 msgid "Choose a Name" msgstr "" #: ../src/gui/game-window.cpp:1052 msgid "Error saving game!" msgstr "" #: ../src/gui/game-window.cpp:1163 ../src/gui/driver.cpp:662 #: ../src/gui/driver.cpp:882 ../src/gui/driver.cpp:1040 #: ../src/gui/driver.cpp:1058 msgid "Corrupted saved game file." msgstr "" #: ../src/gui/game-window.cpp:1180 ../src/gui/driver.cpp:947 msgid "Can't load networked game from file." msgstr "" #: ../src/gui/game-window.cpp:1243 msgid "Change the message on this sign:" msgstr "" #: ../src/gui/game-window.cpp:1299 msgid "Are you sure you want to disband this group?" msgstr "" #: ../src/gui/game-window.cpp:1303 msgid "(It contains %1 hero)." msgid_plural "(It contains %1 heroes)." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1361 msgid "Are you sure you want to resign?" msgstr "" #: ../src/gui/game-window.cpp:1521 msgid "No ruins or temples to show!" msgstr "" #: ../src/gui/game-window.cpp:1765 msgid "Congratulations to %1 for conquering the world!" msgstr "" #: ../src/gui/game-window.cpp:1783 msgid "The rule of %1 has permanently ended!" msgstr "" #: ../src/gui/game-window.cpp:1789 msgid "" "No further human resistance is possible\n" "but the battle will continue!" msgstr "" #: ../src/gui/game-window.cpp:1791 msgid "" "Press `CTRL-P' to stop the war\n" "and visit the sites of thy old battles." msgstr "" #: ../src/gui/game-window.cpp:2010 msgid "%1 finds " msgstr "" #: ../src/gui/game-window.cpp:2014 msgid "%1 gold pieces." msgstr "" #: ../src/gui/game-window.cpp:2019 msgid "%1 allies!" msgstr "" #: ../src/gui/game-window.cpp:2024 msgid "the %1!" msgstr "" #: ../src/gui/game-window.cpp:2029 msgid "a map!" msgstr "" #: ../src/gui/game-window.cpp:2054 msgid "Searching" msgstr "" #: ../src/gui/game-window.cpp:2083 msgid "Hero Victorious" msgstr "" #: ../src/gui/game-window.cpp:2085 msgid "Hero Defeated" msgstr "" #: ../src/gui/game-window.cpp:2092 msgid "...and is victorious!" msgstr "" #: ../src/gui/game-window.cpp:2094 msgid "...and is slain by it!" msgstr "" #: ../src/gui/game-window.cpp:2138 msgid "Hero brings allies!" msgstr "" #: ../src/gui/game-window.cpp:2144 msgid "The hero brings %1 ally!" msgid_plural "The hero brings %1 allies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2176 msgid "You graciously and benevolently accept their offer." msgstr "" #: ../src/gui/game-window.cpp:2202 msgid "Are you sure you want to attack %1?" msgstr "" #: ../src/gui/game-window.cpp:2205 msgid "Other players may not like this!" msgstr "" #: ../src/gui/game-window.cpp:2269 msgid "%1 army has been blessed!" msgid_plural "%1 armies have been blessed!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2272 msgid "We have already blessed thee!" msgstr "" #: ../src/gui/game-window.cpp:2275 msgid "Seek more blessings in far temples!" msgstr "" #: ../src/gui/game-window.cpp:2279 msgid "Do you seek a quest?" msgstr "" #: ../src/gui/game-window.cpp:2288 msgid "_Close" msgstr "" #: ../src/gui/game-window.cpp:2425 msgid "%1, you have triumphed in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2426 msgid "%1, you have claimed victory in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2427 msgid "%1, you have shown no mercy in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2428 msgid "%1, you have slain the foe in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2533 msgid "%1 Looted" msgstr "" #: ../src/gui/game-window.cpp:2540 msgid "Your armies loot %1 gold piece." msgid_plural "Your armies loot %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2566 msgid "Pillaged %1" msgstr "" #: ../src/gui/game-window.cpp:2592 msgid "The loot is worth %1 gold piece." msgid_plural "The loot is worth %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2619 msgid "Sacked %1" msgstr "" #: ../src/gui/game-window.cpp:2627 msgid "Ability to produce %1 unit has been lost" msgid_plural "Ability to produce %1 units has been lost" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2718 msgid "Razed %1" msgstr "" #: ../src/gui/game-window.cpp:2723 msgid "The city of %1 is in ruins!" msgstr "" #: ../src/gui/game-window.cpp:2819 msgid "" "%1\n" "Turn %2" msgstr "" #: ../src/gui/game-window.cpp:2862 msgid "Your unit of %1 is awarded the avenger's medal of valour!" msgstr "" #: ../src/gui/game-window.cpp:2864 msgid "Your unit of %1 is awarded the defender's medal of bravery!" msgstr "" #: ../src/gui/game-window.cpp:2866 msgid "Your unit of %1 is awarded the veteran's medal!" msgstr "" #: ../src/gui/game-window.cpp:2868 msgid "Your unit of %1 is awarded a medal!" msgstr "" #: ../src/gui/game-window.cpp:2904 msgid "%1, your turn continues." msgstr "" #: ../src/gui/game-window.cpp:2941 msgid "%1 did not complete the quest." msgstr "" #: ../src/gui/game-window.cpp:3028 msgid "Advisor!" msgstr "" #: ../src/gui/game-window.cpp:3036 msgid "My Good Lord!" msgstr "" #: ../src/gui/game-window.cpp:3038 msgid "Great and Worthy Lord!" msgstr "" #: ../src/gui/game-window.cpp:3040 msgid "O Champion of Justice!" msgstr "" #: ../src/gui/game-window.cpp:3042 msgid "O Mighty Leader!" msgstr "" #: ../src/gui/game-window.cpp:3044 msgid "O Great Warlord!" msgstr "" #: ../src/gui/game-window.cpp:3052 msgid "This battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3054 ../src/gui/game-window.cpp:3060 msgid "A battle here would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3056 msgid "" "I believe this battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3058 msgid "This battle would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3062 msgid "I believe this battle will be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3064 msgid "This battle shall be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3069 msgid "This battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3071 ../src/gui/game-window.cpp:3077 msgid "A battle here would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3073 msgid "I believe this battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3075 msgid "This battle would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3079 msgid "I believe this battle will be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3081 msgid "This battle shall be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3086 msgid "This battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3088 ../src/gui/game-window.cpp:3094 msgid "A battle here would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3090 msgid "I believe this battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3092 msgid "This battle would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3096 msgid "I believe this battle will be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3098 msgid "This battle shall be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3103 msgid "This battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3105 ../src/gui/game-window.cpp:3111 msgid "A battle here would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3107 msgid "" "I believe this battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3109 msgid "This battle would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3113 msgid "I believe this battle will be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3115 msgid "This battle shall be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3120 msgid "This battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3122 ../src/gui/game-window.cpp:3128 msgid "A battle here would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3124 msgid "I believe this battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3126 msgid "This battle would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3130 msgid "I believe this battle will be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3132 msgid "This battle shall be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3137 msgid "This battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3139 ../src/gui/game-window.cpp:3145 msgid "A battle here would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3141 msgid "" "I believe this battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3143 msgid "This battle would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3147 msgid "I believe this battle will be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3149 msgid "This battle shall be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3154 msgid "This battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3156 ../src/gui/game-window.cpp:3162 msgid "A battle here would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3158 msgid "" "I believe this battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3160 msgid "This battle would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3164 msgid "I believe this battle will be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3166 msgid "This battle shall be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3171 msgid "This battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3173 ../src/gui/game-window.cpp:3179 msgid "A battle here would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3175 msgid "I believe this battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3177 msgid "This battle would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3181 msgid "I believe this battle will be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3183 msgid "This battle shall be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3188 msgid "This battle will surely be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3190 ../src/gui/game-window.cpp:3196 msgid "A battle here would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3192 msgid "" "I believe this battle will surely be sheerest folly! Thou shouldst not " "attack!" msgstr "" #: ../src/gui/game-window.cpp:3194 msgid "This battle would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3198 msgid "" "I believe this battle will be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3200 msgid "This battle shall be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3205 msgid "This battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3207 ../src/gui/game-window.cpp:3213 msgid "A battle here would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3209 msgid "I believe this battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3211 msgid "This battle would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3215 msgid "I believe this battle will be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3217 msgid "This battle shall be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3349 msgid "The Warlord Says..." msgstr "" #: ../src/gui/game-window.cpp:3402 msgid "%1 gold piece was stolen from %2!" msgid_plural "%1 gold pieces were stolen from %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3417 msgid "%1 army unit was sunk to the watery depths!" msgid_plural "%1 army units were sunk to the watery depths!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3432 msgid "%1 bag was retrieved by %2!" msgid_plural "%1 bags were retrieved by %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3447 msgid "%1 has burned a bridge! None shall pass this way again!" msgstr "" #: ../src/gui/game-window.cpp:3459 msgid "%1 has turned a unit of %2 from %3!" msgstr "" #: ../src/gui/game-window.cpp:3472 msgid "%1 unit in %2 have perished!" msgid_plural "%1 units in %2 have perished!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3486 msgid "%1 unit of %2 have been raised in %3!" msgid_plural "%1 units of %2 have been raised in %3!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3504 msgid "%1 unit in %2 have been persuaded to fly your flag!" msgid_plural "%1 units in %2 have been persuaded to fly your flag!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3510 msgid "The citizens of %1 have been persuaded to fly your flag!" msgstr "" #: ../src/gui/game-window.cpp:3523 msgid "%1 has teleported to %2!" msgstr "" #: ../src/gui/game-window.cpp:3536 msgid "A unit of %1 has come to the aid of %2!" msgstr "" #: ../src/gui/game-window.cpp:3550 msgid "%1 unit of %2 was banished by %3!" msgid_plural "%1 units of %2 were banished by %3!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3565 msgid "%1 movement point was added to %2 and accompanying units!" msgid_plural "%1 movement points were added to %2 and accompanying units!" msgstr[0] "" msgstr[1] "" #: ../src/gui/load-scenario-dialog.cpp:124 msgid "Random Scenario" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:146 msgid "" "Play a new scenario with a random map. You get to decide the number of " "players, and number of cities on the map. You can also control the amount " "of the map that is covered in forest, water, swamps and mountains." msgstr "" #: ../src/gui/load-scenario-dialog.cpp:184 msgid "Select a scenario file to add to the library" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:192 ../src/editor/main-window.cpp:800 #: ../src/editor/main-window.cpp:927 msgid "LordsAWar Maps (*.map)" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:155 msgid "Propose peace" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:176 msgid "Propose war on armies not in cities" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:197 msgid "Propose war" msgstr "" #: ../src/gui/driver.cpp:579 msgid "" "Could not connect to gamehost server:\n" "%1:%2" msgstr "" #: ../src/gui/driver.cpp:601 ../src/gui/driver.cpp:634 msgid "Gamehost Server Error: %1" msgstr "" #: ../src/gui/driver.cpp:603 ../src/gui/driver.cpp:636 #: ../src/gui/driver.cpp:1394 msgid "Server Failure" msgstr "" #: ../src/gui/driver.cpp:613 msgid "Uploading." msgstr "" #: ../src/gui/driver.cpp:744 msgid "Server went away." msgstr "" #: ../src/gui/driver.cpp:745 msgid "Disconnected" msgstr "" #: ../src/gui/driver.cpp:763 msgid "" "Could not connect to server:\n" "%1 %2" msgstr "" #: ../src/gui/driver.cpp:894 msgid "" "Invalid map file.\n" "Please validate it in the scenario editor." msgstr "" #: ../src/gui/driver.cpp:1069 msgid "Save the scenario and mail it to the first player" msgstr "" #: ../src/gui/driver.cpp:1093 msgid "Error while trying to rename the temporary file to " msgstr "" #: ../src/gui/driver.cpp:1095 msgid "Error: " msgstr "" #: ../src/gui/driver.cpp:1098 msgid "Now send the saved-game file to %1" msgstr "" #: ../src/gui/driver.cpp:1392 msgid "Could not bind to port %1" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:56 msgid "Level" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:57 msgid "Exp" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:58 msgid "Needs" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:59 ../src/gui/stack-info-dialog.cpp:246 msgid "Str" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:60 ../src/gui/stack-info-dialog.cpp:250 msgid "Move" msgstr "" #: ../src/gui/ruin-rewarded-dialog.cpp:85 msgid "The sages show thee the site of %1\n" msgstr "" #: ../src/gui/surrender-refused-dialog.cpp:46 msgid "Off with their heads! I want it ALL!" msgstr "" #: ../src/gui/surrender-dialog.cpp:47 msgid "Your enemy grudgingly surrenders!\n" msgid_plural "Your enemies respectfully surrender!\n" msgstr[0] "" msgstr[1] "" #: ../src/gui/surrender-dialog.cpp:50 msgid "Do you accept?" msgstr "" #: ../src/gui/stack-info-dialog.cpp:254 msgid "Bonus" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:74 msgid "Ruins and Temples" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:140 msgid "Stronghold" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:155 msgid "It is especially well-guarded." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:157 msgid "Rumour speaks of a formidable force within." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:160 msgid "Even heroes are wary of this site." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:162 ../src/gui/ruin-report-dialog.cpp:172 msgid "Bones litter this place." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:164 msgid "It is guarded." msgstr "" #: ../src/gui/splash-window.cpp:111 msgid "Rescue Crashed Game" msgstr "" #: ../src/gui/splash-window.cpp:241 msgid "New Networked Game" msgstr "" #: ../src/gui/splash-window.cpp:277 msgid "New Play By Mail game" msgstr "" #: ../src/gui/splash-window.cpp:346 msgid "Please exit the program and restart it for the changes to take effect." msgstr "" #: ../src/gui/quest-report-dialog.cpp:116 msgid "No Quest" msgstr "" #: ../src/gui/quest-report-dialog.cpp:121 msgid "Seek a quest in a temple!" msgstr "" #: ../src/gui/quest-report-dialog.cpp:124 msgid "Quest? What Quest?" msgstr "" #: ../src/gui/quest-report-dialog.cpp:127 msgid "Thou hast no quests!" msgstr "" #: ../src/gui/report-dialog.cpp:97 msgid "You produced %1 army this turn!" msgid_plural "You produced %1 armies this turn!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:233 msgid "Army Report" msgstr "" #: ../src/gui/report-dialog.cpp:236 msgid "City Report" msgstr "" #: ../src/gui/report-dialog.cpp:239 msgid "Gold Report" msgstr "" #: ../src/gui/report-dialog.cpp:242 msgid "Production Report" msgstr "" #: ../src/gui/report-dialog.cpp:245 msgid "Winning Report" msgstr "" #: ../src/gui/report-dialog.cpp:271 msgid "You have %1 army!" msgid_plural "You have %1 armies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:303 msgid "You have %1 city!" msgid_plural "You have %1 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:335 msgid "You have %1 gold piece!" msgid_plural "You have %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:348 msgid "first" msgstr "" #: ../src/gui/report-dialog.cpp:350 msgid "second" msgstr "" #: ../src/gui/report-dialog.cpp:352 msgid "third" msgstr "" #: ../src/gui/report-dialog.cpp:354 msgid "fourth" msgstr "" #: ../src/gui/report-dialog.cpp:356 msgid "fifth" msgstr "" #: ../src/gui/report-dialog.cpp:358 msgid "sixth" msgstr "" #: ../src/gui/report-dialog.cpp:360 msgid "seventh" msgstr "" #: ../src/gui/report-dialog.cpp:362 msgid "eighth" msgstr "" #: ../src/gui/report-dialog.cpp:399 msgid "You are coming %1" msgstr "" #: ../src/gui/report-dialog.cpp:441 msgid "Standard" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:62 msgid "%1 has advanced to level %2!" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:66 msgid "Choose an attribute to improve:" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:73 msgid "Sight: %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:57 msgid "A Hero for %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:86 msgid "A hero in %2 wants to join you for %1 gold piece!" msgid_plural "A hero in %2 wants to join you for %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/hero-offer-dialog.cpp:90 msgid "A hero in %1 wants to join you!" msgstr "" #: ../src/gui/new-random-map-dialog.cpp:472 msgid "Autogenerated" msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:67 msgid "Select a city to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:70 msgid "Select one of your cities to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:73 msgid "Select an enemy city to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:76 msgid "Select a neutral city to target." msgstr "" #: ../src/CreateScenarioRandomize.cpp:132 msgid "southeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:134 msgid "east" msgstr "" #: ../src/CreateScenarioRandomize.cpp:136 msgid "northeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:138 msgid "south" msgstr "" #: ../src/CreateScenarioRandomize.cpp:140 msgid "north" msgstr "" #: ../src/CreateScenarioRandomize.cpp:142 msgid "southwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:144 msgid "west" msgstr "" #: ../src/CreateScenarioRandomize.cpp:146 msgid "northwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:147 #: ../src/CreateScenarioRandomize.cpp:156 msgid "nowhere" msgstr "" #: ../src/CreateScenarioRandomize.cpp:162 msgid "%1 lies to the %2" msgstr "" #: ../src/CreateScenarioRandomize.cpp:243 msgid "The Sirians" msgstr "" #: ../src/CreateScenarioRandomize.cpp:246 msgid "Elvallie" msgstr "" #: ../src/CreateScenarioRandomize.cpp:249 msgid "Storm Giants" msgstr "" #: ../src/CreateScenarioRandomize.cpp:252 msgid "Horse Lords" msgstr "" #: ../src/CreateScenarioRandomize.cpp:255 msgid "Grey Dwarves" msgstr "" #: ../src/CreateScenarioRandomize.cpp:258 msgid "The Selentines" msgstr "" #: ../src/CreateScenarioRandomize.cpp:261 msgid "Orcs of Kor" msgstr "" #: ../src/CreateScenarioRandomize.cpp:264 msgid "Lord Bane" msgstr "" #: ../src/CreateScenarioRandomize.cpp:267 msgid "Neutrals" msgstr "" #: ../src/editor/itemlist-dialog.cpp:550 ../src/editor/itemlist-dialog.cpp:580 #: ../src/editor/itemlist-dialog.cpp:598 ../src/editor/itemlist-dialog.cpp:701 #: ../src/editor/itemlist-dialog.cpp:719 msgid "No army type selected" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:64 #: ../src/editor/cityset-info-dialog.cpp:64 #: ../src/editor/tileset-info-dialog.cpp:65 #: ../src/editor/shieldset-info-dialog.cpp:64 msgid "untitled" msgstr "" #. sets up the lists #: ../src/editor/armyset-info-dialog.cpp:67 #: ../src/editor/cityset-info-dialog.cpp:67 ../src/editor/main-window.cpp:498 #: ../src/editor/main-window.cpp:610 ../src/editor/tileset-info-dialog.cpp:68 #: ../src/editor/shieldset-info-dialog.cpp:67 ../src/armyprotobase.cpp:42 msgid "Untitled" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:147 #: ../src/editor/cityset-info-dialog.cpp:147 #: ../src/editor/tileset-info-dialog.cpp:148 #: ../src/editor/shieldset-info-dialog.cpp:147 msgid "That filename is already used." msgstr "" #: ../src/editor/armyset-info-dialog.cpp:155 #: ../src/editor/cityset-info-dialog.cpp:155 #: ../src/editor/tileset-info-dialog.cpp:156 #: ../src/editor/shieldset-info-dialog.cpp:155 msgid "That name is already in use." msgstr "" #: ../src/editor/armyset-window.cpp:309 ../src/editor/cityset-window.cpp:144 #: ../src/editor/tileset-window.cpp:278 ../src/editor/shieldset-window.cpp:131 msgid "Do you want to recover the session?" msgstr "" #: ../src/editor/armyset-window.cpp:314 msgid "Do you want to recover %1 (%2 armies)?" msgstr "" #: ../src/editor/armyset-window.cpp:319 msgid "Do you want to recover %1 (%2, %3 armies)?" msgstr "" #: ../src/editor/armyset-window.cpp:482 msgid "Make a New Armyset" msgstr "" #: ../src/editor/armyset-window.cpp:515 msgid "Choose an Armyset to Load" msgstr "" #: ../src/editor/armyset-window.cpp:517 msgid "LordsAWar Armysets (*.lwa)" msgstr "" #: ../src/editor/armyset-window.cpp:550 msgid "There must be at least one army unit in the armyset." msgstr "" #: ../src/editor/armyset-window.cpp:553 msgid "There must be at least one hero in the armyset." msgstr "" #: ../src/editor/armyset-window.cpp:556 msgid "" "There must be at least one army unit with a production cost of more than " "zero." msgstr "" #: ../src/editor/armyset-window.cpp:559 msgid "There must be at least one army unit than can defend a ruin." msgstr "" #: ../src/editor/armyset-window.cpp:562 msgid "There must be at least one army unit than can be awarded to a hero." msgstr "" #: ../src/editor/armyset-window.cpp:565 msgid "The ship image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:568 msgid "The hero's standard (the flag) image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:571 msgid "The picture for the bag of items must be set." msgstr "" #: ../src/editor/armyset-window.cpp:579 msgid "%1 does not have an image set for the %2 player" msgstr "" #: ../src/editor/armyset-window.cpp:586 msgid "An army unit does not have a name." msgstr "" #: ../src/editor/armyset-window.cpp:594 msgid "The armyset is valid." msgstr "" #: ../src/editor/armyset-window.cpp:609 msgid "Save a Copy of a Armyset" msgstr "" #: ../src/editor/armyset-window.cpp:633 ../src/editor/armyset-window.cpp:678 msgid "Error! Armyset could not be saved." msgstr "" #: ../src/editor/armyset-window.cpp:756 msgid "Edit Armyset Information" msgstr "" #: ../src/editor/armyset-window.cpp:827 ../src/editor/armyset-window.cpp:996 #: ../src/editor/cityset-window.cpp:212 ../src/editor/tileset-window.cpp:400 #: ../src/editor/tileset-window.cpp:412 ../src/editor/tileset-window.cpp:421 #: ../src/editor/shieldset-window.cpp:196 #: ../src/editor/shieldset-window.cpp:465 msgid "no image set" msgstr "" #: ../src/editor/armyset-window.cpp:1884 msgid "Error! The version of the armyset is unsupported." msgstr "" #: ../src/editor/armyset-window.cpp:1886 msgid "Error! Armyset could not be loaded." msgstr "" #: ../src/editor/cityset-window.cpp:149 ../src/editor/shieldset-window.cpp:136 msgid "Do you want to recover %1?" msgstr "" #: ../src/editor/cityset-window.cpp:154 msgid "Do you want to recover %1 (%2, %3 more images needed)?" msgstr "" #: ../src/editor/cityset-window.cpp:162 ../src/editor/shieldset-window.cpp:139 msgid "Do you want to recover %1 (%2)?" msgstr "" #: ../src/editor/cityset-window.cpp:291 msgid "Make a New Cityset" msgstr "" #: ../src/editor/cityset-window.cpp:321 msgid "Choose a Cityset to Load" msgstr "" #: ../src/editor/cityset-window.cpp:323 msgid "LordsAWar Citysets (*.lwc)" msgstr "" #: ../src/editor/cityset-window.cpp:353 msgid "The cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:355 msgid "The razed cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:357 msgid "The port picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:359 msgid "The signpost picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:361 msgid "The ruins picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:363 msgid "The temple picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:365 msgid "The towers picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:367 ../src/editor/cityset-window.cpp:371 msgid "The tile width for temples must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:369 msgid "The tile width for ruins must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:379 msgid "The cityset is valid." msgstr "" #: ../src/editor/cityset-window.cpp:394 msgid "Save a Copy of a Cityset" msgstr "" #: ../src/editor/cityset-window.cpp:418 ../src/editor/cityset-window.cpp:457 msgid "Error! Cityset could not be saved." msgstr "" #: ../src/editor/cityset-window.cpp:520 msgid "Error! The version of cityset is unsupported." msgstr "" #: ../src/editor/cityset-window.cpp:522 msgid "Error! Cityset could not be loaded." msgstr "" #: ../src/editor/city-editor-dialog.cpp:45 #: ../src/editor/stack-editor-dialog.cpp:49 msgid "Strength" msgstr "" #: ../src/editor/city-editor-dialog.cpp:46 #: ../src/editor/stack-editor-dialog.cpp:50 msgid "Max Moves" msgstr "" #: ../src/editor/city-editor-dialog.cpp:48 #: ../src/editor/stack-editor-dialog.cpp:51 msgid "Upkeep" msgstr "" #: ../src/editor/main-window.cpp:498 ../src/editor/main-window.cpp:610 msgid "No description" msgstr "" #: ../src/editor/main-window.cpp:798 msgid "Choose Map to Load" msgstr "" #: ../src/editor/main-window.cpp:830 msgid "Could not load map %1." msgstr "" #: ../src/editor/main-window.cpp:853 ../src/editor/main-window.cpp:948 msgid "Map was not saved!" msgstr "" #: ../src/editor/main-window.cpp:869 ../src/editor/main-window.cpp:898 #: ../src/editor/tileset-window.cpp:998 msgid "PNG files (*.png)" msgstr "" #: ../src/editor/main-window.cpp:889 ../src/editor/main-window.cpp:918 msgid "Map was not exported!" msgstr "" #: ../src/editor/main-window.cpp:1186 msgid "Auto" msgstr "" #. note to translators: this is a coordinate pair (x, y) #: ../src/editor/main-window.cpp:1402 msgid "(%1, %2)" msgstr "" #: ../src/editor/main-window.cpp:1434 msgid "Bag" msgstr "" #: ../src/editor/main-window.cpp:1728 msgid "No errors." msgstr "" #: ../src/editor/main-window.cpp:1731 msgid "" "\n" "There is %1 more error" msgid_plural "" "\n" "There are %1 more errors" msgstr[0] "" msgstr[1] "" #: ../src/editor/main-window.cpp:1733 msgid "" "\n" "There is %1 warning" msgid_plural "" "\n" "There are %1 warnings" msgstr[0] "" msgstr[1] "" #: ../src/editor/main-window.cpp:1757 msgid "Choose Game to Load Map from" msgstr "" #: ../src/editor/main-window.cpp:1785 msgid "Could not load game %1." msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:219 msgid "No keeper" msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:337 msgid "No reward" msgstr "" #: ../src/editor/select-army-dialog.cpp:173 msgid "No army" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:335 msgid "No item" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:381 msgid "No ally" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:435 msgid "No Ruin" msgstr "" #: ../src/editor/tileset-window.cpp:101 msgid "Lone" msgstr "" #: ../src/editor/tileset-window.cpp:102 msgid "Outer Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:103 msgid "Outer Top-Center" msgstr "" #: ../src/editor/tileset-window.cpp:104 msgid "Outer Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:105 msgid "Outer Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:106 msgid "Outer Bottom-Center" msgstr "" #: ../src/editor/tileset-window.cpp:107 msgid "Outer Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:108 msgid "Outer Middle-Left" msgstr "" #: ../src/editor/tileset-window.cpp:109 msgid "Inner Middle-Center" msgstr "" #: ../src/editor/tileset-window.cpp:110 msgid "Outer Middle-Right" msgstr "" #: ../src/editor/tileset-window.cpp:111 msgid "Inner Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:112 msgid "Inner Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:113 msgid "Inner Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:114 msgid "Inner Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:115 msgid "Top-Left To Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:116 msgid "Bottom-Left To Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:117 msgid "Other" msgstr "" #: ../src/editor/tileset-window.cpp:118 msgid "Unknown" msgstr "" #: ../src/editor/tileset-window.cpp:127 msgid "Solid" msgstr "" #: ../src/editor/tileset-window.cpp:128 msgid "Stippled" msgstr "" #: ../src/editor/tileset-window.cpp:129 msgid "Randomized" msgstr "" #: ../src/editor/tileset-window.cpp:130 msgid "Sunken" msgstr "" #: ../src/editor/tileset-window.cpp:131 msgid "Tablecloth" msgstr "" #: ../src/editor/tileset-window.cpp:132 msgid "Diagonal" msgstr "" #: ../src/editor/tileset-window.cpp:133 msgid "Crosshatched" msgstr "" #: ../src/editor/tileset-window.cpp:134 msgid "Sunken Striped" msgstr "" #: ../src/editor/tileset-window.cpp:135 msgid "Sunken Radial" msgstr "" #: ../src/editor/tileset-window.cpp:283 msgid "Do you want to recover %1 (%2 tiles)?" msgstr "" #: ../src/editor/tileset-window.cpp:288 msgid "Do you want to recover %1 (%2, %3 tiles)?" msgstr "" #: ../src/editor/tileset-window.cpp:508 msgid "Make a New Tileset" msgstr "" #: ../src/editor/tileset-window.cpp:542 msgid "Choose a Tileset to Load" msgstr "" #: ../src/editor/tileset-window.cpp:544 msgid "LordsAWar Tilesets (*.lwt)" msgstr "" #: ../src/editor/tileset-window.cpp:572 msgid "Save a Copy of a Tileset" msgstr "" #: ../src/editor/tileset-window.cpp:596 ../src/editor/tileset-window.cpp:640 msgid "Error! Tileset could not be saved." msgstr "" #: ../src/editor/tileset-window.cpp:995 msgid "Choose an Image" msgstr "" #: ../src/editor/tileset-window.cpp:1372 msgid "Error! The version of the tileset is unsupported." msgstr "" #: ../src/editor/tileset-window.cpp:1374 msgid "Error! Tileset could not be loaded." msgstr "" #: ../src/editor/tilestyle-organizer-dialog.cpp:196 msgid "(%1 items)" msgstr "" #: ../src/editor/shieldset-window.cpp:144 msgid "Do you want to recover %1 (%2, %3 images needed)?" msgstr "" #: ../src/editor/shieldset-window.cpp:250 msgid "Make a New Shieldset" msgstr "" #: ../src/editor/shieldset-window.cpp:285 msgid "Choose a Shieldset to Load" msgstr "" #: ../src/editor/shieldset-window.cpp:287 msgid "LordsAWar Shieldsets (*.lws)" msgstr "" #: ../src/editor/shieldset-window.cpp:321 msgid "The shieldset must have 9 shields in it." msgstr "" #: ../src/editor/shieldset-window.cpp:329 msgid "%1 must have all three images specified." msgstr "" #: ../src/editor/shieldset-window.cpp:342 msgid "The shieldset is valid." msgstr "" #: ../src/editor/shieldset-window.cpp:357 msgid "Save a Copy of a Shieldset" msgstr "" #: ../src/editor/shieldset-window.cpp:381 #: ../src/editor/shieldset-window.cpp:415 msgid "Error! Shieldset could not be saved." msgstr "" #: ../src/editor/shieldset-window.cpp:511 msgid "Error! The version of the shieldset is not supported." msgstr "" #: ../src/editor/shieldset-window.cpp:513 msgid "Error! Shieldset could not be loaded." msgstr "" #: ../src/editor/tile-size-editor-dialog.cpp:41 msgid "Do you want to change the tile size from %1 to %2?" msgstr "" #: ../src/editor/editor-splash-window.cpp:57 msgid "Loading Armysets" msgstr "" #: ../src/editor/editor-splash-window.cpp:64 msgid "Loading Citysets" msgstr "" #: ../src/editor/editor-splash-window.cpp:70 msgid "Loading Tilesets" msgstr "" #: ../src/editor/editor-splash-window.cpp:76 msgid "Loading Shieldsets" msgstr "" #: ../src/gui/city-info-tip.cpp:70 msgid "Razed!" msgstr "" #: ../src/gui/city-info-tip.cpp:88 msgid "Capital of\n" msgstr "" #: ../src/gui/decorated.cpp:115 msgid "Restore" msgstr "" #: ../src/gui/decorated.cpp:121 msgid "Maximize" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:247 msgid "Person" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:332 msgid "Controlled" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:781 msgid "People" msgstr "" #: ../src/gui/new-network-game-download-window.cpp:34 msgid "Downloading." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:69 msgid "List the game on a remote server." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:72 msgid "List the game on %1." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:77 msgid "Host and list the game on a remote server." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:80 msgid "Host and list the game on %1." msgstr "" #: ../src/gui/item-report-dialog.cpp:104 msgid "You have %1 item!" msgid_plural "You have %1 items!" msgstr[0] "" msgstr[1] "" #: ../src/gui/item-report-dialog.cpp:107 msgid "You don't have any items!" msgstr "" #: ../src/gui/stack-tile-box.cpp:285 msgid "UnGrp" msgstr "" #: ../src/xmlhelper.cpp:393 msgid "Saving game without obfuscation.\n" msgstr "" #: ../src/armybase.cpp:88 msgid "+1 str in open" msgstr "" #: ../src/armybase.cpp:91 msgid "+2 str in open" msgstr "" #: ../src/armybase.cpp:94 msgid "+1 str in woods" msgstr "" #: ../src/armybase.cpp:97 msgid "+1 str in hills" msgstr "" #: ../src/armybase.cpp:100 msgid "+1 str in city" msgstr "" #: ../src/armybase.cpp:103 msgid "+2 str in city" msgstr "" #: ../src/armybase.cpp:106 msgid "+1 stack in hills" msgstr "" #: ../src/armybase.cpp:109 msgid "Cancel city bonus" msgstr "" #: ../src/armybase.cpp:112 msgid "-1 enemy stack" msgstr "" #: ../src/armybase.cpp:114 msgid "+1 stack" msgstr "" #: ../src/armybase.cpp:116 msgid "+2 stack" msgstr "" #: ../src/armybase.cpp:119 msgid "cancel non-hero" msgstr "" #: ../src/armybase.cpp:122 msgid "cancel hero" msgstr "" #: ../src/ItemProto.cpp:201 msgid "Allows Flight" msgstr "" #: ../src/ItemProto.cpp:203 msgid "Doubles Movement" msgstr "" #: ../src/ItemProto.cpp:213 msgid "Steals Gold" msgstr "" #: ../src/ItemProto.cpp:215 msgid "Sink Ships" msgstr "" #: ../src/ItemProto.cpp:217 msgid "Picks Up Bags" msgstr "" #: ../src/ItemProto.cpp:219 msgid "+2 MP to stack" msgstr "" #: ../src/ItemProto.cpp:223 msgid "Kills all %1" msgstr "" #: ../src/ItemProto.cpp:226 msgid "Destroys a Bridge" msgstr "" #: ../src/ItemProto.cpp:228 msgid "Removes Monster from Ruin" msgstr "" #: ../src/ItemProto.cpp:230 msgid "Kills Defenders in a City" msgstr "" #: ../src/ItemProto.cpp:235 msgid "Summons %1 at a %2" msgstr "" #: ../src/ItemProto.cpp:238 msgid "Summons %1" msgstr "" #: ../src/ItemProto.cpp:241 msgid "Add Defenders to a City" msgstr "" #: ../src/ItemProto.cpp:243 msgid "Take a Neutral City" msgstr "" #: ../src/ItemProto.cpp:245 msgid "Teleport Stack to a City" msgstr "" #: ../src/ItemProto.cpp:248 msgid "+%1 Battle" msgstr "" #: ../src/ItemProto.cpp:250 msgid "+%1 Command" msgstr "" #: ../src/ItemProto.cpp:252 msgid "+%1 gold per city" msgstr "" #: ../src/Itemlist.cpp:57 msgid "Could not parse items description file. Exiting!\n" msgstr "" #: ../src/main.cpp:88 msgid "non-numerical value for cache size" msgstr "" #: ../src/main.cpp:101 msgid "non-numerical value for --seed" msgstr "" #: ../src/main.cpp:115 ../src/gls/main.cpp:68 #: ../src/gls/gls-client-main.cpp:68 ../src/ghs/main.cpp:70 #: ../src/ghs/ghs-client-main.cpp:67 msgid "non-numerical value for --port" msgstr "" #: ../src/main.cpp:120 ../src/gls/main.cpp:73 #: ../src/gls/gls-client-main.cpp:73 ../src/ghs/main.cpp:75 #: ../src/ghs/ghs-client-main.cpp:72 msgid "invalid value for --port" msgstr "" #: ../src/main.cpp:149 ../src/gls/main.cpp:85 #: ../src/gls/gls-client-main.cpp:114 ../src/ghs/main.cpp:95 #: ../src/ghs/ghs-client-main.cpp:109 ../src/upgrade-file.cpp:69 msgid "version" msgstr "" #: ../src/main.cpp:150 ../src/gls/main.cpp:86 #: ../src/gls/gls-client-main.cpp:115 ../src/ghs/main.cpp:96 #: ../src/ghs/ghs-client-main.cpp:110 ../src/upgrade-file.cpp:71 msgid "Options:" msgstr "" #: ../src/main.cpp:151 msgid "Shows this help screen" msgstr "" #: ../src/main.cpp:152 msgid "Set the cache size for imagery to SIZE bytes" msgstr "" #: ../src/main.cpp:153 msgid "Start with a test-scenario" msgstr "" #: ../src/main.cpp:154 msgid "Seed the random number generator with NUMBER" msgstr "" #: ../src/main.cpp:155 msgid "Non-interactive stress test" msgstr "" #: ../src/main.cpp:156 msgid "Non-interactive network stress test" msgstr "" #: ../src/main.cpp:157 msgid "Start a headless server" msgstr "" #: ../src/main.cpp:158 ../src/gls/main.cpp:89 ../src/ghs/main.cpp:100 msgid "Start the server on the given port" msgstr "" #: ../src/main.cpp:160 msgid "FILE can be a saved game file (.sav), or a map (.map) file." msgstr "" #: ../src/main.cpp:162 ../src/gls/main.cpp:91 #: ../src/gls/gls-client-main.cpp:130 ../src/ghs/main.cpp:103 #: ../src/ghs/ghs-client-main.cpp:122 ../src/upgrade-file.cpp:76 msgid "Report bugs to" msgstr "" #: ../src/main.cpp:172 msgid "Error: Cannot specify -t and have a file specified." msgstr "" #: ../src/main.cpp:178 msgid "Error: Cannot specify -s and have a file specified." msgstr "" #: ../src/main.cpp:184 msgid "Error: Cannot specify -s and -t simultaneously." msgstr "" #: ../src/main.cpp:190 msgid "Error: Must specify a file to load when specifying --turn." msgstr "" #: ../src/QCitySack.cpp:92 msgid "The priests thank you for sacking this evil place." msgstr "" #: ../src/QCitySack.cpp:98 msgid "The sacking of \"%1\" could not be accomplished." msgstr "" #: ../src/QCitySack.cpp:115 msgid "You must take over and sack the city of \"%1\"." msgstr "" #: ../src/Commentator.cpp:72 msgid "You are sadly in need of gold!" msgstr "" #: ../src/Commentator.cpp:75 msgid "Your wealth is greather than the mightiest of dragons!" msgstr "" #: ../src/Commentator.cpp:76 msgid "All your gold must surely be a burden!" msgstr "" #: ../src/Commentator.cpp:80 msgid "Will no hero defend your honour?" msgstr "" #: ../src/Commentator.cpp:82 msgid "I see heroes are flocking to your banner!" msgstr "" #: ../src/Commentator.cpp:86 msgid "Your enemies mock your feeble endeavours!" msgstr "" #: ../src/Commentator.cpp:87 msgid "How much adversity can you endure?" msgstr "" #: ../src/Commentator.cpp:88 msgid "Your enemies are beyond measure!" msgstr "" #: ../src/Commentator.cpp:89 msgid "Your dreams of conquest confound you!" msgstr "" #: ../src/Commentator.cpp:92 msgid "Your sorry efforts have come to nought!" msgstr "" #: ../src/Commentator.cpp:96 msgid "Victory is just beyond your reach!" msgstr "" #: ../src/Commentator.cpp:97 msgid "Your destiny is forged in steel!" msgstr "" #: ../src/Commentator.cpp:98 msgid "You stand at the crossroads of victory!" msgstr "" #: ../src/Commentator.cpp:99 msgid "Attack is the best means of defence!" msgstr "" #: ../src/Commentator.cpp:100 msgid "Do you feel the wolves snapping at your heels?" msgstr "" #: ../src/Commentator.cpp:103 msgid "Warlord! Your progress is astounding!" msgstr "" #: ../src/Commentator.cpp:106 msgid "So, Warlord, you show some merit!" msgstr "" #: ../src/Commentator.cpp:107 msgid "You are doing well... ...so far!" msgstr "" #: ../src/Commentator.cpp:112 msgid "Beware! Lest overconfidence consume you!" msgstr "" #: ../src/Commentator.cpp:113 msgid "Your name evokes fear and loathing!" msgstr "" #: ../src/Commentator.cpp:124 msgid "Ahh, the expectation of a coming battle!" msgstr "" #: ../src/Commentator.cpp:127 msgid "Warlord... a might battle is brewing!" msgstr "" #: ../src/Commentator.cpp:131 msgid "As your capital city has fallen, so shall you!" msgstr "" #: ../src/PixMask.cpp:130 msgid "Couldn't load image file " msgstr "" #: ../src/gls/main.cpp:87 ../src/gls/gls-client-main.cpp:116 #: ../src/ghs/main.cpp:97 ../src/ghs/ghs-client-main.cpp:111 #: ../src/upgrade-file.cpp:72 msgid "Display this help and exit" msgstr "" #: ../src/gls/main.cpp:88 ../src/ghs/main.cpp:98 msgid "Do not detach from the controlling terminal" msgstr "" #: ../src/gls/main.cpp:103 ../src/ghs/main.cpp:119 msgid "Could not detach from controlling terminal." msgstr "" #: ../src/gls/gls-client-main.cpp:83 ../src/ghs/ghs-client-main.cpp:82 msgid "invalid profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:113 ../src/ghs/ghs-client-main.cpp:108 msgid "[OPTION]... [HOST]" msgstr "" #: ../src/gls/gls-client-main.cpp:117 ../src/ghs/ghs-client-main.cpp:112 msgid "Use this identity, specified by profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:118 ../src/ghs/ghs-client-main.cpp:113 msgid "Connect to the server on the given port" msgstr "" #: ../src/gls/gls-client-main.cpp:119 msgid "Remove a game, specified by scenario id" msgstr "" #: ../src/gls/gls-client-main.cpp:120 msgid "Add a game" msgstr "" #: ../src/gls/gls-client-main.cpp:121 msgid "See a list of games" msgstr "" #: ../src/gls/gls-client-main.cpp:122 ../src/ghs/ghs-client-main.cpp:115 msgid "Reload the game list from disk" msgstr "" #: ../src/gls/gls-client-main.cpp:123 msgid "Remove all games owned by the given profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:124 ../src/ghs/ghs-client-main.cpp:118 msgid "Stop the server" msgstr "" #: ../src/gls/gls-client-main.cpp:126 msgid "" "Specifying a profile id of -1 to the --remove-all option will remove all " "games \n" "from the game list." msgstr "" #: ../src/gls/gls-client-main.cpp:128 msgid "" "If HOST is not specified on the command-line, this tool will try to connect " "to \n" "the game-list server at 127.0.0.1." msgstr "" #: ../src/gls/gls-client-tool.cpp:72 msgid "Map File:" msgstr "" #: ../src/gls/gls-client-tool.cpp:81 ../src/gls/gls-client-tool.cpp:130 #: ../src/ghs/ghs-client-tool.cpp:95 msgid "Host:" msgstr "" #: ../src/gls/gls-client-tool.cpp:92 msgid "non-numerical value for port" msgstr "" #: ../src/gls/gls-client-tool.cpp:94 msgid "invalid value for port" msgstr "" #: ../src/gls/gls-client-tool.cpp:119 ../src/ghs/ghs-client-tool.cpp:84 msgid "Listing %1 game" msgid_plural "Listing %1 games" msgstr[0] "" msgstr[1] "" #: ../src/gls/gls-client-tool.cpp:132 ../src/ghs/ghs-client-tool.cpp:97 msgid "Profile:" msgstr "" #: ../src/gls/gls-client-tool.cpp:180 msgid "Error: Could not remove advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:186 msgid "Removed advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:199 msgid "Error: Could not advertise game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:205 msgid "Advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:214 ../src/ghs/ghs-client-tool.cpp:116 msgid "Could not connect to game list server" msgstr "" #: ../src/gls/gls-client-tool.cpp:220 ../src/ghs/ghs-client-tool.cpp:122 msgid "Server went away unexpectedly" msgstr "" #: ../src/gls/gamelist-server.cpp:126 ../src/ghs/gamehost-server.cpp:136 msgid "no such game with that scenario id" msgstr "" #: ../src/gls/gamelist-server.cpp:132 ../src/gls/gamelist-server.cpp:187 #: ../src/gls/gamelist-server.cpp:243 ../src/ghs/gamehost-server.cpp:142 #: ../src/ghs/gamehost-server.cpp:459 msgid "permission denied" msgstr "" #: ../src/gls/gamelist-server.cpp:259 msgid "could not advertise game" msgstr "" #: ../src/ghs/main.cpp:99 msgid "Advertise our hostname as this to game clients" msgstr "" #: ../src/ghs/main.cpp:101 msgid "Allow the profile ids in this file to host games" msgstr "" #: ../src/ghs/main.cpp:111 msgid "Error: could not find %1 program in path." msgstr "" #: ../src/ghs/ghs-client-main.cpp:114 msgid "See a list of hosted games" msgstr "" #: ../src/ghs/ghs-client-main.cpp:116 msgid "Stop hosting a game (specified by scenario id)" msgstr "" #: ../src/ghs/ghs-client-main.cpp:117 msgid "Host a game" msgstr "" #: ../src/ghs/ghs-client-main.cpp:120 msgid "" "If HOST is not specified on the command-line, this tool will try to connect " "to \n" "the game-host server at 127.0.0.1." msgstr "" #: ../src/ghs/ghs-client-tool.cpp:133 msgid "Stopped hosting game %1" msgstr "" #: ../src/ghs/gamehost-server.cpp:147 msgid "could not kill process" msgstr "" #: ../src/ghs/gamehost-server.cpp:182 msgid "couldn't find lordsawar binary in path!" msgstr "" #: ../src/ghs/gamehost-server.cpp:245 msgid "Game couldn't be setup properly." msgstr "" #: ../src/ghs/gamehost-server.cpp:257 msgid "could not add game to list." msgstr "" #: ../src/ghs/gamehost-server.cpp:312 msgid "malformed host new game message" msgstr "" #: ../src/ghs/gamehost-server.cpp:327 msgid "Could not parse profile information." msgstr "" #: ../src/ghs/gamehost-server.cpp:367 msgid "Not authorized to host on this server." msgstr "" #: ../src/ghs/gamehost-server.cpp:375 msgid "Server too busy. try again later." msgstr "" #: ../src/ghs/gamehost-server.cpp:399 msgid "Could not read map file." msgstr "" #: ../src/ghs/gamehost-server.cpp:410 msgid "protocol error." msgstr "" #: ../src/upgrade-file.cpp:73 msgid "Show the file type instead of upgrading" msgstr "" #: ../src/upgrade-file.cpp:99 msgid "%1 is already the latest version." msgstr "" #: ../src/upgrade-file.cpp:105 msgid "Error: %1 could not be upgraded." msgstr "" #: ../src/upgrade-file.cpp:142 msgid "" "Error: The --identify and --rewrite options cannot be used at the same time." msgstr "" #: ../src/file-compat.cpp:434 ../src/file-compat.cpp:460 msgid "unknown file" msgstr "" #: ../src/file-compat.cpp:436 msgid "primary configuration file" msgstr "" #: ../src/file-compat.cpp:438 msgid "item description file" msgstr "" #: ../src/file-compat.cpp:440 msgid "profiles file" msgstr "" #: ../src/file-compat.cpp:442 msgid "recently played games file" msgstr "" #: ../src/file-compat.cpp:444 msgid "recently hosted or recently advertised games file" msgstr "" #: ../src/file-compat.cpp:446 msgid "recently edited documents file" msgstr "" #: ../src/file-compat.cpp:448 msgid "play-by-mail turn file" msgstr "" #: ../src/file-compat.cpp:450 msgid "armyset file" msgstr "" #: ../src/file-compat.cpp:452 msgid "tileset file" msgstr "" #: ../src/file-compat.cpp:454 msgid "cityset file" msgstr "" #: ../src/file-compat.cpp:456 msgid "shieldset file" msgstr "" #: ../src/file-compat.cpp:458 msgid "map or saved-game file" msgstr "" #: ../dat/various/items/items.xml.in.h:39 msgid "Scroll of Thievery" msgstr "" #: ../dat/various/items/items.xml.in.h:40 msgid "Scroll of Great Tides" msgstr "" #: ../dat/various/items/items.xml.in.h:41 msgid "Scroll of Retrieve Lost Items" msgstr "" #: ../dat/various/items/items.xml.in.h:42 msgid "Staff of Many Steps" msgstr "" #: ../dat/various/items/items.xml.in.h:43 msgid "Staff of Saint Patrick" msgstr "" #: ../dat/various/items/items.xml.in.h:44 msgid "Wand of the Bridgeburners" msgstr "" #: ../dat/various/items/items.xml.in.h:45 msgid "Staff of Charm Ruin Monster" msgstr "" #: ../dat/various/items/items.xml.in.h:46 msgid "Whistle of Angelic Assistance" msgstr "" #: ../dat/various/items/items.xml.in.h:47 msgid "Wand of Urban Pestilence" msgstr "" #: ../dat/various/items/items.xml.in.h:48 msgid "Staff of Ghostly Defenders" msgstr "" #: ../dat/various/items/items.xml.in.h:49 msgid "Staff of Persuasion" msgstr "" #: ../dat/various/items/items.xml.in.h:50 msgid "Ring of Teleportation" msgstr "" #: ../dat/citynames.xml.in.h:1 msgid "Hellgate" msgstr "" #: ../dat/citynames.xml.in.h:2 msgid "Karhain" msgstr "" #: ../dat/citynames.xml.in.h:3 msgid "Shady Hill" msgstr "" #: ../dat/citynames.xml.in.h:4 msgid "Moonshine" msgstr "" #: ../dat/citynames.xml.in.h:5 msgid "Devilian" msgstr "" #: ../dat/citynames.xml.in.h:6 msgid "Ankh-Morpok" msgstr "" #: ../dat/citynames.xml.in.h:7 msgid "Warportal" msgstr "" #: ../dat/citynames.xml.in.h:8 msgid "Fishbend" msgstr "" #: ../dat/citynames.xml.in.h:9 msgid "Meormon" msgstr "" #: ../dat/citynames.xml.in.h:10 msgid "Darcor" msgstr "" #: ../dat/citynames.xml.in.h:11 msgid "Anominam" msgstr "" #: ../dat/citynames.xml.in.h:12 msgid "Tiburn" msgstr "" #: ../dat/citynames.xml.in.h:13 msgid "Timons" msgstr "" #: ../dat/citynames.xml.in.h:14 msgid "Gormenghast" msgstr "" #: ../dat/citynames.xml.in.h:15 msgid "Lan" msgstr "" #: ../dat/citynames.xml.in.h:16 msgid "Scarpdale" msgstr "" #: ../dat/citynames.xml.in.h:17 msgid "Watchtower" msgstr "" #: ../dat/citynames.xml.in.h:18 msgid "Capewell" msgstr "" #: ../dat/citynames.xml.in.h:19 msgid "Ironfist" msgstr "" #: ../dat/citynames.xml.in.h:20 msgid "Forthmark" msgstr "" #: ../dat/citynames.xml.in.h:21 msgid "Rowahon" msgstr "" #: ../dat/citynames.xml.in.h:22 msgid "Tularean" msgstr "" #: ../dat/citynames.xml.in.h:23 msgid "Stonegate" msgstr "" #: ../dat/citynames.xml.in.h:24 msgid "Atwood" msgstr "" #: ../dat/citynames.xml.in.h:25 msgid "Heavensgate" msgstr "" #: ../dat/citynames.xml.in.h:26 msgid "Lyrean" msgstr "" #: ../dat/citynames.xml.in.h:27 msgid "Thornsdale" msgstr "" #: ../dat/citynames.xml.in.h:28 msgid "West End" msgstr "" #: ../dat/citynames.xml.in.h:29 msgid "Banshire" msgstr "" #: ../dat/citynames.xml.in.h:30 msgid "Pelerine" msgstr "" #: ../dat/citynames.xml.in.h:31 msgid "Casterbridge" msgstr "" #: ../dat/citynames.xml.in.h:32 msgid "Lankhmar" msgstr "" #: ../dat/citynames.xml.in.h:33 msgid "Crust" msgstr "" #: ../dat/citynames.xml.in.h:34 msgid "Lond Daer" msgstr "" #: ../dat/citynames.xml.in.h:35 msgid "Welltown" msgstr "" #: ../dat/citynames.xml.in.h:36 msgid "Remoldt" msgstr "" #: ../dat/citynames.xml.in.h:37 msgid "Hemmings" msgstr "" #: ../dat/citynames.xml.in.h:38 msgid "Greystone" msgstr "" #: ../dat/citynames.xml.in.h:39 msgid "Hartons" msgstr "" #: ../dat/citynames.xml.in.h:40 msgid "Udo" msgstr "" #: ../dat/citynames.xml.in.h:41 msgid "Nineveh" msgstr "" #: ../dat/citynames.xml.in.h:42 msgid "Boghazkoi" msgstr "" #: ../dat/citynames.xml.in.h:43 msgid "Kadesh" msgstr "" #: ../dat/citynames.xml.in.h:44 msgid "Highwater" msgstr "" #: ../dat/citynames.xml.in.h:45 msgid "Kurigalzu" msgstr "" #: ../dat/citynames.xml.in.h:46 msgid "Brunnaburgh" msgstr "" #: ../dat/citynames.xml.in.h:47 msgid "Chagamire" msgstr "" #: ../dat/citynames.xml.in.h:48 msgid "Behistun" msgstr "" #: ../dat/citynames.xml.in.h:49 msgid "Preening" msgstr "" #: ../dat/citynames.xml.in.h:50 msgid "Lobatse" msgstr "" #: ../dat/citynames.xml.in.h:51 msgid "Shadowfallen" msgstr "" #: ../dat/citynames.xml.in.h:52 msgid "Nicaea" msgstr "" #: ../dat/citynames.xml.in.h:53 msgid "Innesfallen" msgstr "" #: ../dat/citynames.xml.in.h:54 msgid "Spirit Cave" msgstr "" #: ../dat/citynames.xml.in.h:55 msgid "Yeol" msgstr "" #: ../dat/citynames.xml.in.h:56 msgid "Coldpeak" msgstr "" #: ../dat/citynames.xml.in.h:57 msgid "Tebizond" msgstr "" #: ../dat/citynames.xml.in.h:58 msgid "Goldvale" msgstr "" #: ../dat/citynames.xml.in.h:59 msgid "Harnew" msgstr "" #: ../dat/citynames.xml.in.h:60 msgid "Yellowbone" msgstr "" #: ../dat/citynames.xml.in.h:61 msgid "Hopwith" msgstr "" #: ../dat/citynames.xml.in.h:62 msgid "Therryd" msgstr "" #: ../dat/citynames.xml.in.h:63 msgid "Whipsend" msgstr "" #: ../dat/citynames.xml.in.h:64 msgid "Hurldt" msgstr "" #: ../dat/citynames.xml.in.h:65 msgid "Pewrash" msgstr "" #: ../dat/citynames.xml.in.h:66 msgid "Howlfen" msgstr "" #: ../dat/citynames.xml.in.h:67 msgid "Prig" msgstr "" #: ../dat/citynames.xml.in.h:68 msgid "Shantytown" msgstr "" #: ../dat/citynames.xml.in.h:69 msgid "Targastin" msgstr "" #: ../dat/citynames.xml.in.h:70 msgid "Jenryll" msgstr "" #: ../dat/citynames.xml.in.h:71 msgid "Kenquint" msgstr "" #: ../dat/citynames.xml.in.h:72 msgid "Yearway" msgstr "" #: ../dat/citynames.xml.in.h:73 msgid "Meirstead" msgstr "" #: ../dat/citynames.xml.in.h:74 msgid "Urko" msgstr "" #: ../dat/citynames.xml.in.h:75 msgid "Millrock" msgstr "" #: ../dat/citynames.xml.in.h:76 msgid "Shadwill" msgstr "" #: ../dat/citynames.xml.in.h:77 msgid "Poolstone" msgstr "" #: ../dat/citynames.xml.in.h:78 msgid "Wending" msgstr "" #: ../dat/citynames.xml.in.h:79 msgid "Jasp" msgstr "" #: ../dat/citynames.xml.in.h:80 msgid "Dern" msgstr "" #: ../dat/citynames.xml.in.h:81 msgid "Tyrill" msgstr "" #: ../dat/citynames.xml.in.h:82 msgid "Pyronn" msgstr "" #: ../dat/citynames.xml.in.h:83 msgid "Quordia" msgstr "" #: ../dat/citynames.xml.in.h:84 msgid "Fogwell" msgstr "" #: ../dat/citynames.xml.in.h:85 msgid "Sunstone" msgstr "" #: ../dat/citynames.xml.in.h:86 msgid "Cloudrock" msgstr "" #: ../dat/citynames.xml.in.h:87 msgid "Greddle" msgstr "" #: ../dat/citynames.xml.in.h:88 msgid "Farburg" msgstr "" #: ../dat/citynames.xml.in.h:89 msgid "Tarfrey" msgstr "" #: ../dat/citynames.xml.in.h:90 msgid "Meadford" msgstr "" #: ../dat/citynames.xml.in.h:91 msgid "Seastone" msgstr "" #: ../dat/citynames.xml.in.h:92 msgid "Highrock" msgstr "" #: ../dat/citynames.xml.in.h:93 msgid "Lowstone" msgstr "" #: ../dat/citynames.xml.in.h:94 msgid "Ringtown" msgstr "" #: ../dat/citynames.xml.in.h:95 msgid "Gall" msgstr "" #: ../dat/citynames.xml.in.h:96 msgid "Sandstone" msgstr "" #: ../dat/citynames.xml.in.h:97 msgid "Lakerock" msgstr "" #: ../dat/citynames.xml.in.h:98 msgid "Woodring" msgstr "" #: ../dat/citynames.xml.in.h:99 msgid "Fenring" msgstr "" #: ../dat/citynames.xml.in.h:100 msgid "Three Marshes" msgstr "" #: ../dat/citynames.xml.in.h:101 msgid "Cliff Town" msgstr "" #: ../dat/citynames.xml.in.h:102 msgid "Blackstep" msgstr "" #: ../dat/citynames.xml.in.h:103 msgid "Whitestep" msgstr "" #: ../dat/citynames.xml.in.h:104 msgid "Redstep" msgstr "" #: ../dat/citynames.xml.in.h:105 msgid "Ringstep" msgstr "" #: ../dat/citynames.xml.in.h:106 msgid "Swordstep" msgstr "" #: ../dat/citynames.xml.in.h:107 msgid "Shieldstep" msgstr "" #: ../dat/citynames.xml.in.h:108 msgid "Redhelm" msgstr "" #: ../dat/citynames.xml.in.h:109 msgid "Middlehelm" msgstr "" #: ../dat/citynames.xml.in.h:110 msgid "Anvil" msgstr "" #: ../dat/citynames.xml.in.h:111 msgid "Blackfork" msgstr "" #: ../dat/citynames.xml.in.h:112 msgid "Blueshell" msgstr "" #: ../dat/citynames.xml.in.h:113 msgid "Bolt" msgstr "" #: ../dat/citynames.xml.in.h:114 msgid "Skytower" msgstr "" #: ../dat/templenames.xml.in.h:1 msgid "Shrine of the Paladin" msgstr "" #: ../dat/templenames.xml.in.h:2 msgid "Shrine of the Crusader" msgstr "" #: ../dat/templenames.xml.in.h:3 msgid "Shrine of Power" msgstr "" #: ../dat/templenames.xml.in.h:4 msgid "Shrine of the Mists" msgstr "" #: ../dat/templenames.xml.in.h:5 msgid "Warrior's Sanctuary" msgstr "" #: ../dat/templenames.xml.in.h:6 msgid "Sanctuary of the Fallen" msgstr "" #: ../dat/templenames.xml.in.h:7 msgid "Holy Place" msgstr "" #: ../dat/templenames.xml.in.h:8 msgid "Temple of Flame" msgstr "" #: ../dat/templenames.xml.in.h:9 msgid "Order of Fire" msgstr "" #: ../dat/templenames.xml.in.h:10 msgid "Order of Spirit" msgstr "" #: ../dat/templenames.xml.in.h:11 msgid "Brotherhood of Order" msgstr "" #: ../dat/templenames.xml.in.h:12 msgid "Cathedral" msgstr "" #: ../dat/templenames.xml.in.h:13 msgid "High Priest's seat" msgstr "" #: ../dat/templenames.xml.in.h:14 msgid "Tomb of Kings" msgstr "" #: ../dat/templenames.xml.in.h:15 msgid "Tomb of Warriors" msgstr "" #: ../dat/templenames.xml.in.h:16 msgid "Small temple" msgstr "" #: ../dat/templenames.xml.in.h:17 msgid "Peasant's church" msgstr "" #: ../dat/templenames.xml.in.h:18 msgid "Monastery of Io" msgstr "" #: ../dat/templenames.xml.in.h:19 msgid "Altar of Fate" msgstr "" #: ../dat/templenames.xml.in.h:20 msgid "Offler's Temple" msgstr "" #: ../dat/templenames.xml.in.h:21 msgid "Altar of Offler" msgstr "" #: ../dat/templenames.xml.in.h:22 msgid "Ice temple" msgstr "" #: ../dat/templenames.xml.in.h:23 msgid "Garden of Peace" msgstr "" #: ../dat/templenames.xml.in.h:24 msgid "Garden of Frost" msgstr "" #: ../dat/templenames.xml.in.h:25 msgid "Holy Wood" msgstr "" #: ../dat/templenames.xml.in.h:26 msgid "House of Small Gods" msgstr "" #: ../dat/templenames.xml.in.h:27 msgid "Silent Monastery" msgstr "" #: ../dat/templenames.xml.in.h:28 msgid "Holy Ghost's Archive" msgstr "" #: ../dat/templenames.xml.in.h:29 msgid "Tower of Prayers" msgstr "" #: ../dat/templenames.xml.in.h:30 msgid "Druid's Home" msgstr "" #: ../dat/signposts.xml.in.h:1 msgid "Beware!" msgstr "" #: ../dat/signposts.xml.in.h:2 msgid "Danger!" msgstr "" #: ../dat/signposts.xml.in.h:3 msgid "Keep out!" msgstr "" #: ../dat/signposts.xml.in.h:5 msgid "Kilroy was here." msgstr "" #: ../dat/signposts.xml.in.h:6 msgid "Turn back or die!" msgstr "" #: ../dat/signposts.xml.in.h:7 msgid "Visitors Welcome" msgstr "" #: ../dat/ruinnames.xml.in.h:1 msgid "Creepy Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:2 msgid "Dark Cellars" msgstr "" #: ../dat/ruinnames.xml.in.h:3 msgid "Abandoned Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:4 msgid "Dark Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:5 msgid "Fallen Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:6 msgid "Unholy Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:7 msgid "Ruined Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:8 msgid "Misty Maze" msgstr "" #: ../dat/ruinnames.xml.in.h:9 msgid "Ruined City" msgstr "" #: ../dat/ruinnames.xml.in.h:10 msgid "Weird Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:11 msgid "Dusty Caves" msgstr "" #: ../dat/ruinnames.xml.in.h:12 msgid "Silent Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:13 msgid "Old Dragon's Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:14 msgid "Black Tomb" msgstr "" #: ../dat/ruinnames.xml.in.h:15 msgid "Ancient Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:16 msgid "Deserted Monastery" msgstr "" #: ../dat/ruinnames.xml.in.h:17 msgid "Stormy Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:19 msgid "Savaged Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:20 msgid "Ruined Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:21 msgid "Misty Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:22 msgid "Abandoned Village" msgstr "" #: ../dat/ruinnames.xml.in.h:23 msgid "Ghost Town" msgstr "" #: ../dat/ruinnames.xml.in.h:24 msgid "Silent Farm" msgstr "" #: ../dat/ruinnames.xml.in.h:25 msgid "Barren Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:26 msgid "Forbidden Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:27 msgid "Dark Hole" msgstr "" #: ../dat/ruinnames.xml.in.h:28 msgid "Dark Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:29 msgid "Rampaged Village" msgstr "" #: ../dat/ruinnames.xml.in.h:31 msgid "Goblin Hideout" msgstr "" #: ../dat/ruinnames.xml.in.h:32 msgid "Orcish Hut" msgstr "" #: ../dat/ruinnames.xml.in.h:33 msgid "Bone-filled Pit" msgstr "" #: ../dat/ruinnames.xml.in.h:34 msgid "Rat-filled Catacombs" msgstr "" #: ../dat/ruinnames.xml.in.h:35 msgid "Creepy Crypt" msgstr "" #: ../dat/heronames.xml.in.h:1 msgid "Endurien" msgstr "" #: ../dat/heronames.xml.in.h:2 msgid "Ondorien" msgstr "" #: ../dat/heronames.xml.in.h:3 msgid "Thordolf" msgstr "" #: ../dat/heronames.xml.in.h:4 msgid "Alagon" msgstr "" #: ../dat/heronames.xml.in.h:5 msgid "Encalgrim" msgstr "" #: ../dat/heronames.xml.in.h:6 msgid "Ingaron" msgstr "" #: ../dat/heronames.xml.in.h:7 msgid "Inloran" msgstr "" #: ../dat/heronames.xml.in.h:8 msgid "Ongoladan" msgstr "" #: ../dat/heronames.xml.in.h:9 msgid "Ilmorgrist" msgstr "" #: ../dat/heronames.xml.in.h:10 msgid "Ganthag" msgstr "" #: ../dat/heronames.xml.in.h:11 msgid "Alcargrim" msgstr "" #: ../dat/heronames.xml.in.h:12 msgid "Eldaragon" msgstr "" #: ../dat/heronames.xml.in.h:13 msgid "Ingorian" msgstr "" #: ../dat/heronames.xml.in.h:14 msgid "Ilgarion" msgstr "" #: ../dat/heronames.xml.in.h:15 msgid "Thorgolf" msgstr "" #: ../dat/heronames.xml.in.h:16 msgid "Belcarain" msgstr "" #: ../dat/heronames.xml.in.h:17 msgid "Glathros" msgstr "" #: ../dat/heronames.xml.in.h:18 msgid "Insharien" msgstr "" #: ../dat/heronames.xml.in.h:19 msgid "Staelram" msgstr "" #: ../dat/heronames.xml.in.h:20 msgid "Ellorgrist" msgstr "" #: ../dat/heronames.xml.in.h:21 msgid "Encanadan" msgstr "" #: ../dat/heronames.xml.in.h:22 msgid "Belloren" msgstr "" #: ../dat/heronames.xml.in.h:23 msgid "Emorgrist" msgstr "" #: ../dat/heronames.xml.in.h:24 msgid "Andaradan" msgstr "" #: ../dat/heronames.xml.in.h:25 msgid "Belsharien" msgstr "" #: ../dat/heronames.xml.in.h:26 msgid "Maedhring" msgstr "" #: ../dat/heronames.xml.in.h:27 msgid "Aladin" msgstr "" #: ../dat/heronames.xml.in.h:28 msgid "Beldarian" msgstr "" #: ../dat/heronames.xml.in.h:29 msgid "Inmargrim" msgstr "" #: ../dat/heronames.xml.in.h:30 msgid "Eldanas" msgstr "" #: ../dat/heronames.xml.in.h:31 msgid "Belshargrim" msgstr "" #: ../dat/heronames.xml.in.h:32 msgid "Ilmorian" msgstr "" #: ../dat/heronames.xml.in.h:33 msgid "Almarain" msgstr "" #: ../dat/heronames.xml.in.h:34 msgid "Alloragon" msgstr "" #: ../dat/heronames.xml.in.h:35 msgid "Andoron" msgstr "" #: ../dat/heronames.xml.in.h:36 msgid "Induradan" msgstr "" #: ../dat/heronames.xml.in.h:37 msgid "Enmorath" msgstr "" #: ../dat/heronames.xml.in.h:38 msgid "Alsharain" msgstr "" #: ../dat/heronames.xml.in.h:39 msgid "Anmaron" msgstr "" #: ../dat/heronames.xml.in.h:40 msgid "Algaragon" msgstr "" #: ../dat/heronames.xml.in.h:41 msgid "Bandane" msgstr "" #: ../dat/heronames.xml.in.h:42 msgid "Illorath" msgstr "" #: ../dat/heronames.xml.in.h:43 msgid "Alcanan" msgstr "" #: ../dat/heronames.xml.in.h:44 msgid "Indurgrist" msgstr "" #: ../dat/heronames.xml.in.h:45 msgid "Alcanen" msgstr "" #: ../dat/heronames.xml.in.h:46 msgid "Enduradan" msgstr "" #: ../dat/heronames.xml.in.h:47 msgid "Emoras" msgstr "" #: ../dat/heronames.xml.in.h:48 msgid "Alcanadan" msgstr "" #: ../dat/heronames.xml.in.h:49 msgid "Aldoran" msgstr "" #: ../dat/heronames.xml.in.h:50 msgid "Elsharadan" msgstr "" #: ../dat/heronames.xml.in.h:51 msgid "Gilmorthas" msgstr "" #: ../dat/heronames.xml.in.h:52 msgid "Cormyr" msgstr "" #: ../dat/heronames.xml.in.h:53 msgid "Damonir" msgstr "" #: ../dat/heronames.xml.in.h:54 msgid "Forgrym" msgstr "" #: ../dat/heronames.xml.in.h:55 msgid "Grimbald" msgstr "" #: ../dat/heronames.xml.in.h:56 msgid "Hunor" msgstr "" #: ../dat/heronames.xml.in.h:57 msgid "Jomatta" msgstr "" #: ../dat/heronames.xml.in.h:58 msgid "Kyrian" msgstr "" #: ../dat/heronames.xml.in.h:59 msgid "Lasfallas" msgstr "" #: ../dat/heronames.xml.in.h:60 msgid "Morthorg" msgstr "" #: ../dat/heronames.xml.in.h:61 msgid "Nyvar" msgstr "" #: ../dat/heronames.xml.in.h:62 msgid "Orogond" msgstr "" #: ../dat/heronames.xml.in.h:63 msgid "Paylas" msgstr "" #: ../dat/heronames.xml.in.h:64 msgid "Quelya" msgstr "" #: ../dat/heronames.xml.in.h:65 msgid "Rimbanan" msgstr "" #: ../dat/heronames.xml.in.h:66 msgid "Simisola" msgstr "" #: ../dat/heronames.xml.in.h:67 msgid "Thorgorain" msgstr "" #: ../dat/heronames.xml.in.h:68 msgid "Ulthmord" msgstr "" #: ../dat/heronames.xml.in.h:69 msgid "Vangarian" msgstr "" #: ../dat/heronames.xml.in.h:70 msgid "Waldorath" msgstr "" #: ../dat/heronames.xml.in.h:71 msgid "Xermian" msgstr "" #: ../dat/heronames.xml.in.h:72 msgid "Yamesh" msgstr "" #: ../dat/heronames.xml.in.h:73 msgid "Zorabadan" msgstr "" #: ../dat/heronames.xml.in.h:74 msgid "Caethlin" msgstr "" #: ../dat/heronames.xml.in.h:75 msgid "Dundorflas" msgstr "" #: ../dat/heronames.xml.in.h:76 msgid "Fanturian" msgstr "" #: ../dat/heronames.xml.in.h:77 msgid "Galbollan" msgstr "" #: ../dat/heronames.xml.in.h:78 msgid "Hathmort" msgstr "" #: ../dat/heronames.xml.in.h:79 msgid "Justarian" msgstr "" #: ../dat/heronames.xml.in.h:80 msgid "Kelmore" msgstr "" #: ../dat/heronames.xml.in.h:81 msgid "Lurian" msgstr "" #: ../dat/heronames.xml.in.h:82 msgid "Mandraes" msgstr "" #: ../dat/heronames.xml.in.h:83 msgid "Nethlia" msgstr "" #: ../dat/heronames.xml.in.h:84 msgid "Odger" msgstr "" #: ../dat/heronames.xml.in.h:85 msgid "Phaeros" msgstr "" #: ../dat/heronames.xml.in.h:86 msgid "Qyssia" msgstr "" #: ../dat/heronames.xml.in.h:87 msgid "Romodan" msgstr "" #: ../dat/heronames.xml.in.h:88 msgid "Sigward" msgstr "" #: ../dat/heronames.xml.in.h:89 msgid "Tumerain" msgstr "" #: ../dat/heronames.xml.in.h:90 msgid "Ur-gallant" msgstr "" #: ../dat/heronames.xml.in.h:91 msgid "Vindomell" msgstr "" #: ../dat/heronames.xml.in.h:92 msgid "Wastain" msgstr "" #: ../dat/heronames.xml.in.h:93 msgid "Xaphocles" msgstr "" #: ../dat/heronames.xml.in.h:94 msgid "Yorsha" msgstr "" #: ../dat/heronames.xml.in.h:95 msgid "Zygashian" msgstr "" #: ../dat/heronames.xml.in.h:96 msgid "Lutomere" msgstr "" #: ../dat/heronames.xml.in.h:97 msgid "Sharban" msgstr "" #: ../dat/heronames.xml.in.h:98 msgid "Gryzyl" msgstr "" #: ../dat/heronames.xml.in.h:99 msgid "Omelan" msgstr "" #: ../dat/heronames.xml.in.h:100 msgid "Thastophere" msgstr "" #: ../dat/heronames.xml.in.h:101 msgid "Cohen" msgstr "" #: ../dat/lordsawar.desktop.in.in.h:2 msgid "Turn-based strategy game" msgstr "" #: ../dat/lordsawar.desktop.in.in.h:3 msgid "Play a clone of Warlords II" msgstr ""