Aliens10 is a game written for the MSX platform in just 10 lines of BASIC code.
Title...
: ALIENS10Platform
: MSXAuthor..
: Martin RizzoLanguage
: MSX BASIC 1.0Category
: PUR-120ALIENS10.BAS BASIC source code in ASCII.
ALIENS10.GIF Game screenshot.
ALIENS10.DSK 720Kb disk image for use with the emulator.
ALIENS10.ZIP ZIP containing a WAV audio file for use on real MSX.
README.HTM Full documentation in HTML.
README.MD Full documentation in Markdown format.
README.TXT Text file with a brief description of the game.
You must prevent deadly aliens from entering the cockpit. Aim the targeting crosshair at their heads and fire without mercy. Remember, only headshots can stop them!.
"File > Disk Drive A > Insert"
"Emulation > Run"
and enjoy the game!CLOAD
on your MSXRUN
and enjoy the game! N : name table address <constant>
K : 32 <constant>
O : 29 (char used as backgnd) <constant>
Q(n) : crosshair movement table <constant>
F : alien min address <constant>
M(n) : alien movement table <constant>
S(n) : alien start pos/address <constant>
A(n) : alien current pos/address
T : temporary var
I,J : temporary var (loops)
L : game level [1-3]
R : game difficulty [7-21]
H : headshot countdown (when 0 -> go to next level)
P : player points
C : 51->load graph of aliens | 32->skip
X,Y : crosshair coordinate
U,V : explosion coordinate
W : explosion distance
Z : explosion color
A$ : ending message
char 10xxxx00 = HEAD
char 10xxxx01 = legs
char 10xxxx10 = dead body
ALIEN-INDEX HEAD-CHAR COL-ADDRESS COL
0 128 16 &H21
1 128+4 16 &H21
2 128+8 17 &H31
3 128+12 17 &H31
n 128+n*4 16+n/2 ....
2020 - Martin Rizzo martinrizzo@gmail.com