Alphabetical Index: C

A B C D E F G I L M N P R S T U V

C

canMove(game.TestBoard) - method in class game.Detective
Checks if the detective can make a move or not
change(game.Node) - method in class game.AbstractPlayer
This method changes the position of the Fugitive without adding it to the prevPositions array.
change(game.Node,int) - method in class game.Detective
This method is a "quick and dirty" way of changing the position of a detective.
This method is used to change the position of a detective
changePosition(game.Node) - method in class game.Fugitive
This method changes the position of the fugitive
This method changes the position of the detective provided he has the requisite tickets and the availability of that particular node
compare(Object,Object) - method in class game.Move
Compares two objects of this class and returns the score depending on the values given by the getScore() method
compare(Object,Object) - method in class game.TestBoard
This method compares two objects of this class depending on the score of the boards
compareTo(Object) - method in class game.Move
This method compares this object to another objects
compareTo(Object) - method in class game.TestBoard
This method compares this board to another board o