Compound list
Compound Members
Object3D Member List
This is the complete list of members for
Object3D
, including all inherited members.
add
(Object* O)
advance
(float Fraction)
collision
(Collidable_Object* O)
getMesh
()
getRadius
() const
isCollidable
()
isCollision
(Collidable_Object* O)
Object3D
(Mesh* m=NULL)
orientSounds
()
preRender
(View& view)
radarDetectable
()
render
(View& view)
setMesh
(Mesh* m)
setRadius
(const float Radius)
startSound
(SoundClip* SC, int Loop=1)
stopSound
(SoundClip* SC)
visible
()