TiPlotAxis.MasterUIInput

TiPlotComponent

Sets whether this axis is the Master User Interface Axis for all axes of the same type.

property MasterUIInput : Boolean;

Description

Use MasterUIInput to set this axis to be the Master User Interface for all axes of this type.

For example, let's say you have three (3) YAxes. If you set this property to TRUE on the first Y Axis, then all UI (User Input, such as mouse or keyboard input) on that axis will be applied to all other Y-Axes. The X-Axes will not be affected as they are not Y-Axes (i.e. they are not the same type).

This is useful if you want the scrolling action of one axis to be synchronized with all other axes of the same type. If you want all Axes of the same type to be synchronized, set this property to TRUE on all of them. If you want all Axes to be independent, set this property to FALSE on all of them.

Example

Delphi

iComponent.XAxis[0].MasterUIInput := True;

iComponent.YAxis[0].MasterUIInput := True;

C++ Builder

iComponent->XAxis[0]->MasterUIInput = True;

iComponent->YAxis[0]->MasterUIInput = True;

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