54#define SDL_SWSURFACE 0
55#define SDL_PREALLOC 0x00000001
56#define SDL_RLEACCEL 0x00000002
57#define SDL_DONTFREE 0x00000004
58#define SDL_SIMD_ALIGNED 0x00000008
59#define SDL_SURFACE_USES_PROPERTIES 0x00000010
67#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
239#define SDL_PROP_SURFACE_COLORSPACE_NUMBER "SDL.surface.colorspace"
240#define SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT "SDL.surface.SDR_white_point"
241#define SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT "SDL.surface.HDR_headroom"
242#define SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING "SDL.surface.tonemap"
789extern DECLSPEC
int SDLCALL
SDL_ConvertPixelsAndColorspace(
int width,
int height,
SDL_PixelFormatEnum src_format,
SDL_Colorspace src_colorspace,
SDL_PropertiesID src_properties,
const void *src,
int src_pitch,
SDL_PixelFormatEnum dst_format,
SDL_Colorspace dst_colorspace,
SDL_PropertiesID dst_properties,
void *dst,
int dst_pitch);
struct SDL_IOStream SDL_IOStream
int SDL_FillSurfaceRect(SDL_Surface *dst, const SDL_Rect *rect, Uint32 color)
int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool closeio)
SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface *surface)
int(* SDL_blit)(struct SDL_Surface *src, const SDL_Rect *srcrect, struct SDL_Surface *dst, const SDL_Rect *dstrect)
int SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode)
void SDL_DestroySurface(SDL_Surface *surface)
int SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect)
int SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette)
int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
SDL_Surface * SDL_CreateSurfaceFrom(void *pixels, int width, int height, int pitch, SDL_PixelFormatEnum format)
SDL_Surface * SDL_DuplicateSurface(SDL_Surface *surface)
int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, Uint32 color)
int SDL_SetSurfaceRLE(SDL_Surface *surface, int flag)
int SDL_LockSurface(SDL_Surface *surface)
int SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect)
int SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Uint8 *alpha)
int SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
SDL_Surface * SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *format)
int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode)
struct SDL_BlitMap SDL_BlitMap
int SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
int SDL_SetSurfaceColorKey(SDL_Surface *surface, int flag, Uint32 key)
SDL_Surface * SDL_CreateSurface(int width, int height, SDL_PixelFormatEnum format)
int SDL_SaveBMP(SDL_Surface *surface, const char *file)
void SDL_UnlockSurface(SDL_Surface *surface)
int SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, SDL_bool closeio)
int SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect)
int SDL_ConvertPixels(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch)
SDL_bool SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect)
int SDL_ConvertPixelsAndColorspace(int width, int height, SDL_PixelFormatEnum src_format, SDL_Colorspace src_colorspace, SDL_PropertiesID src_properties, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, SDL_Colorspace dst_colorspace, SDL_PropertiesID dst_properties, void *dst, int dst_pitch)
int SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b)
int SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormatEnum src_format, const void *src, int src_pitch, SDL_PixelFormatEnum dst_format, void *dst, int dst_pitch)
int SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace)
int SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Uint8 alpha)
SDL_bool SDL_SurfaceHasColorKey(SDL_Surface *surface)
int SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMode flip)
SDL_Surface * SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format, SDL_Colorspace colorspace, SDL_PropertiesID props)
int SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key)
SDL_bool SDL_SurfaceHasRLE(SDL_Surface *surface)
SDL_Surface * SDL_LoadBMP(const char *file)
int SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode)
int SDL_GetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace *colorspace)
SDL_Surface * SDL_ConvertSurfaceFormat(SDL_Surface *surface, SDL_PixelFormatEnum pixel_format)