SDL 3.0
SDL_TextEditingEvent Struct Reference

#include <SDL_events.h>

Data Fields

SDL_EventType type
 
Uint32 reserved
 
Uint64 timestamp
 
SDL_WindowID windowID
 
char * text
 
Sint32 start
 
Sint32 length
 

Detailed Description

Keyboard text editing event structure (event.edit.*)

The text is owned by SDL and should be copied if the application wants to hold onto it beyond the scope of handling this event.

Since
This struct is available since SDL 3.0.0.

Definition at line 326 of file SDL_events.h.

Field Documentation

◆ length

Sint32 SDL_TextEditingEvent::length

The length of selected editing text

Definition at line 334 of file SDL_events.h.

◆ reserved

Uint32 SDL_TextEditingEvent::reserved

Definition at line 329 of file SDL_events.h.

◆ start

Sint32 SDL_TextEditingEvent::start

The start cursor of selected editing text

Definition at line 333 of file SDL_events.h.

◆ text

char* SDL_TextEditingEvent::text

The editing text

Definition at line 332 of file SDL_events.h.

◆ timestamp

Uint64 SDL_TextEditingEvent::timestamp

In nanoseconds, populated using SDL_GetTicksNS()

Definition at line 330 of file SDL_events.h.

◆ type

SDL_EventType SDL_TextEditingEvent::type

SDL_EVENT_TEXT_EDITING

Definition at line 328 of file SDL_events.h.

◆ windowID

SDL_WindowID SDL_TextEditingEvent::windowID

The window with keyboard focus, if any

Definition at line 331 of file SDL_events.h.


The documentation for this struct was generated from the following file: