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From: Marcus Sundberg <mackan@stacken.kth.se>
To : ggi-develop@eskimo.com
Date: Fri, 05 Mar 1999 18:22:39 +0000
Re: Sprites in video memory
Jacek Konieczny wrote:
>
> On Fri, Mar 05, 1999 at 12:06:04AM +0100, Marcus Sundberg wrote:
> > Don't make anything that sits on top of LibGGI. Make it a LibGGI
> > extension library instead. We should have an extension for allocating
> > offscreen videoram for different sort of buffers/pixmaps/caches.
> >
> > One of the beauties of LibGGI is that you are not limited by it's API.
> > LibGGI is designed to be small and provide only basic operations,
> > but it has an extension mechanism which allows you to add functions,
> > or even modify the behaviour of existing functions, without needing
> > to build it on top of existing functions.
> >
> > The "misc" extension in libggi/extensions/misc is a good example of
> > how extensions can work.
>
> I think, that making it a part of regular GGI API would be better.
Why?
> Many targets would benefit from it. For X targets such buffers can be X
> pixmaps. For framebuffer - part of framebuffer memory. For others - part
> of normal memmory.
Sure, and they will benefit just as much if it's done as an extension.
//Marcus
--
-------------------------------+------------------------------------
Marcus Sundberg | http://www.stacken.kth.se/~mackan/
Royal Institute of Technology | Phone: +46 707 295404
Stockholm, Sweden | E-Mail: mackan@stacken.kth.se
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