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From: Steffen Seeger <s.seeger@physik.tu-chemnitz.de>
To : ggi-develop@eskimo.com
Date: Tue, 9 Mar 1999 13:29:02 +0100 (MET)
Re: KGI: ported to Linux 2.2.0
> On 03 08, Steffen Seeger wrote:
> > Hello everybody,
> >
> > the Degas/KGI has been ported to Linux 2.2.0/2.2.1 (2.2.2 to be checked
> > today.)
> >
> > A few minor bugs (CAPS-LOCK not working properly,...) have been fixed
> > too, but the main change was to get it patching 2.2.x.
> >
> > The package can be found at
> > http://www.tu-chemnitz.de/~sse/ggi/degas-990307.tar.gz
> >
> > Happy testing,
>
> tested it a bit :)
>
> 1) It compiled correctly after I noticed that I had to disable the
> console system of the kernel :)
The default config options enable it, didn't they? And if you disable KGI,
you should have the normal kernel options again.
> 2) it booted okay after changing my keyboard which has 18 extra keys for
> a default board. Loadkeys worked okay and I could type dvorak after
> being frightened by QWERTZ and umlauts :)
Fine. Did CAPS-LOCK work for all special (umlauts, etc.) keys work?
> 3) scrolling was okay, but an annoying '=' appeared in the first column
> every now and then..
This is debugging code marking the wrap-around.
> And there were some random bugs with cursor
> placement, though I could not reproduce those easily.. All ncurses
> things worked okay..
Please try to reproduce these.
> 4) x11 and svgalib programs started correctly and left the console in
> a usable state! However I ended up with 1 virtual console, being unable
> to switch to the others with Alt-F? or Alt-l/r.
Known bug. However, I have to trace that down.
> After starting up x11 I could switch back to a given vc with Ctrl-Alt-F?,
> even after I only had 1 console, but then I was unable to get back to
> either x11 or any other console.
This is a new one, but related.
> 5) The cursor was the famous yellow block. The splash screen worked :)
Could be considered a feature, but is a bug :-)
> Is it possible already to have a bit of graphics, or is that libggi code
> really only stub code? I could not get it to compile inside the current
> libggi releases..
No, not yet.
> It was very cool to taste a bit of KGI after so long again ! :) Thanks :)
Thanks for testing!
Steffen
----------------- e-mail: seeger@physik.tu-chemnitz.de -----------------
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