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From: Jason McMullan <jmcc@ontv.com>
To : ggi-develop@eskimo.com
Date: 8 Mar 1999 16:05:27 GMT
Re: Sprites in video memory
Here's an idea - make the visuals _smaller_.
Ok, let's call the function tables in the visuals the `Visual Class'.
Now, take the visual class info out of the visual structure. Replace
it with a `Class ID'.
Now, whenever a mode is set, all that is in the visual structure
is the Class ID. For sprites, a new function ggiOpenLike(visual)
would attempt to create a new visual of the same size and bit depth
with the same class ID.
Ideas?
--
Jason McMullan - Linux - GGI - http://pepsi.visus.com/~jmcc
I can't wait until the point where free Linux CD's or other paraphenalia is
included in cereal boxes. That truly will be the cherry ontop of our madness!
-- Mike A. Harris <mharris@ican.net> on linux-kernel@vger.rutgers.edu
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