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From: Andrew Apted <ajapted@netspace.net.au>
To : ggi-develop@eskimo.com
Date: Fri, 25 Jun 1999 01:07:42 +1000
Re: GGI and mono displays
Jacek Konieczny writes:
> I have two coputers at home - one with SVGA and one wit Hercules.
> The Hercules is very nice even fo X (xevil is cool), but most apps
> (games) would like more than 2 color.
[snip]
> Then I tried "trueemu" - it should solve my problems (but probably is
> slow), but it crashed with "INTERNAL ERROR".
Truecolor emulation is not supported on 1 bit modes. It's a pretty
funny idea, trying to emulate 16 million colours with just 2, yeah ?
> But flying_ggis work with "palemu" target although they shouldn't.
> However they are not perfect - it seems dots are drawn only every 4/8
> pixels.
Various bits of code which handle 1 bit modes (especially in palemu)
probably haven't been tested for a long time, and may be broken. There
is not much interest in it these days.
One program that should always work is the one simply called `demo'.
Have you tried that one ?
> I think trueemu should be fixed, as 2-colors targets are those which
> need dithering most.
If there were 127 hours in the day (C'mon Andy, we need 'em ! :->),
I would merge the palemu and trueemu into one big target that could
emulate anything on anything (using a dirty-rectangles method for
reasonable speed), ooh yeah it would support DirectBuffer too.
Unfortunately I don't have the time to hack on that.
Cheers,
___________________________________________________
\ /
Andrew Apted <ajapted@netspace.net.au> \/
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