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  From: Marcus Sundberg <mackan@stacken.kth.se>
  To  : ggi-develop@eskimo.com
  Date: Thu, 10 Jun 1999 19:58:14 +0200

Re: Game SDKs

Denis Oliver Kropp wrote:
> 
> David L. Bilbey´s crap from Mit, 09 Jun 1999:
> > Which Game SDKs currently support the GGI target?  Which plan to?  I would
> > like to write a game for GGI, but I don't want to reinvent the (Game SDK)
> > wheel.
> 
> ClanLib supports GGI, bit depth and resolution is hardwired, but
> you can use it with DirectBuffer and non DirectBuffer targets.
> It runs very fast on a Voodoo card with mtrrs.
> Very slow on Xlib, because the only accelerated function we use
> right now is ggiDrawBox, but others will follow.
> 
> What is the best hardware/software configuration to take advantage
> of these functions?

Best performance for LibGGI is currently without competition achieved
with matroxfb and the fbdev target.

//Marcus
-- 
-------------------------------+------------------------------------
        Marcus Sundberg        | http://www.stacken.kth.se/~mackan
 Royal Institute of Technology |       Phone: +46 707 295404
       Stockholm, Sweden       |   E-Mail: mackan@stacken.kth.se

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