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From: Justin Cormack <jpc1@doc.ic.ac.uk>
To : ggi-develop@eskimo.com
Date: Thu, 10 Jun 1999 17:43:39 +0100 (BST)
Re: Game SDKs
>
> On Wed, Jun 09, 1999 at 05:03:25PM -0400, David L. Bilbey wrote:
> > Which Game SDKs currently support the GGI target? Which plan to? I would
> > like to write a game for GGI, but I don't want to reinvent the (Game SDK)
> > wheel.
> >
> > Bilbey
> >
> > --
> > "I wish somebody would invent a fruit that had no seeds, tasted delicious,
> > and would scream when you ate it." --Jack Handey
>
> As far as I know, there are no game libraries which have support for GGI. I
> only know of ones which *plan* to. As already stated, that includes Clanlib
> (http://www.clanlib.org/). There's also SDL (Simple DirectMedia Layer)
> which is a bit more low-level, last time I heard. You can check SDL out at
> the address: http://www.devolution.com/~slouken/SDL/.
Crystal space does have ggi support (if you want a 3D API)
http://crystal.linuxgames.com/
It looks nice - having trouble building it though (egcs versions...)
Justin
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