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From: Thad Phetteplace <tdphette@dexter.glaci.com>
To : ggi-develop@eskimo.com
Date: Sun, 4 Jul 1999 21:17:36 -0500 (CDT)
Re: Display Target Problem
>
> Have you rebuilt and reinstalled LibGGI?
Yes. This is a totally new RedHat 6.0 installation. I downloaded the
latest GGI snapshot and recompiled and reinstalled the entire beast. There
is no older install that could be conflicting with it.
> 1. Build and install a kernel with framebuffer devices.
>
> 2. Either use one of the video drivers that comes with the kernel or build
> a KGIcon driver for your card if one is available.
>
> 3. Build and install the fbset tool whick is in degas/kgicon/util/fbset,
> which will also create the /dev/fb[n] device nodes.
This is basically the process I was expecting. The stock kernel DOES
appear to have framebuffer support compiled in, and the /dev/fb0 etc
devide nodes DO exist... but I'll try recompiling the kernel just to
be certain. I am also willing to try compiling a KGIcon driver... does
one exist for the STB Velocity 128? Thanks for the advice. I'll hammer
away at this for a while longer before I come crying to the list again.
;-)
Thad
P.S. I am sooooo close to releasing the alpha version of my game API.
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