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From: Eric , Yu-En Lue <eric@jane.im.ntu.edu.tw>
To : ggi-develop@eskimo.com
Date: Wed, 28 Jul 1999 14:04:24 +0800 (CST)
Concepts for the Term : Visual
Hihi ..
Sorry , I would like to ask a question on the
visuals.....
The concepts on Visual described in the Manual
is "Simply something you can draw on".
After reading the declaration of the ggi_visual_t
in internal/structs.h , it seems to be some kind
of "device context" specifying the gamma , frame
buffer currently used , colormap ...etc.
The mentioned "it can be an X-Window" is done
by using multiple visuals representing multiple
windows....
The main functions of visual is still a full screen
buffer ... Am I right ??
It's also mentioned that the visual can be a memory
space , can we dynamically move the memory frame??
Sincerely ,
Eric
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