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From: Andrew Apted <ajapted@netspace.net.au>
To : ggi-develop@eskimo.com
Date: Wed, 29 Jul 1998 13:16:47 +1000
Re: KGI backbone.
James A Simmons writes:
> Right now the kernels console system is a mess.
No argument there.
> In console.h we have
> consw and in console_struct.h we have vc_data which describes data about
> each virtual console. Then we have vt*.h stuff. Yuk! With KGI all we need
> is kgi.h which does all this.
And kgi/console.h and kgi/keymap.h and kgi/kgi_struct.h and kgi/scroll.h
and kgi/scroll_struct.h and probably some ggi/*.h stuff too.
> Before we start porting all the kgicon
> drivers to this new system we should first rework promcon.c and vgacon.c
> etc to work with kgi. We would not rewrite console.c but change the consw
> interface to the kgi_display interface. If fbcon and the console system
> were layered on KGI could have a definite footing into the kernel.
The chances of the linux-kernel folk accepting that into the official
kernel is zero with a capital 'Z'. It ain't ever gonna happen. Maybe I
misunderstand you, because I can't see the benefit in what you're
proposing. What functionality does kgi's console system provide that
linux's console system lacks ?
Cheers,
_____________________________________________ ____
\ /
Andrew Apted <andrew@ggi-project.org> \/
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