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From: Andrew Apted <ajapted@netspace.net.au>
To : ggi-develop@eskimo.com
Date: Tue, 28 Jul 1998 23:16:26 +1000
Re: kgicon, etc
Rodolphe writes:
> I'd like to know what I have to do to see some graphics ? (Please
> everyone: try to be careful when moving someone else files... :-)
>
> My guess: get a kernel with the fb-thingy (which version?)
That latest & greatest I suppose (2.1.111), although I'm using the vger
cvs kernel. I can send you the info on getting the cvs kernel if you
like.
Configure the kernel with framebuffer support (you also need the
CONFIG_EXPERIMENTAL set -- it's the "prompt for incomplete drivers"
thing). And enable VGAFB but not VGACON in the "console" menu.
> {patch,symlink} it (how ? I mean: which make thingy)
No need, just make the kgicon.o modules and insmod it.
> insert the module (probably as usual)
> twickle the fb-thingy to change the res (how?)
Resolution is fixed right now (hardcoded into fbcon-kgi.c -- change if
you know you're hardware won't support it).
Before you insmod the driver, compile con2fbmap in the kgicon/util
directory. This transfers consoles from one framebuffer to another.
You need to enter:
con2fbmap 0 1
after insmod (typing blind since the kgi driver initializes the screen).
The 0 means "all consoles", the 1 is the framebuffer number (KGI).
Doing a "cat /proc/fb" will show the framebuffers, something like:
0 VGA+
1 KGI
That should give you a graphical console. Next you could try the fbdev
LibGGI target. After compiling it, type
export FRAMEBUFFER=/dev/fb1
which LibGGI will recognize and will use display-fbdev automatically.
Then try some of the demos...
Cheers,
_____________________________________________ ____
\ /
Andrew Apted <andrew@ggi-project.org> \/
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