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  From: KC5TJA <kc5tja@topaz.axisinternet.com>
  To  : ggi-develop@eskimo.com
  Date: Sun, 5 Jul 1998 23:17:54 -0700 (PDT)

Re: kgicon difficulties |-< (and new tarballs |->)

> That's not the issue. If you use a 8 bitplanes mode (for 256 colors), when
> you want to change the color of a pixel, you have to change one bit
> in eight different bytes, that means eight times reading one byte, masking
> a bit out, oring the new value, writing the byte back ; whereas when
> using a 256 color chunky pixel mode, you just _write one byte_, and
> there, you have changed the color. Blitter or not, it's 1 operation instead
> of 24 (worst case) and way less memory access ; considering that
> accessing chip memory on the amiga was slllooowww.

This is true; I never thought about it in that manner before...

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