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From: Jorrit Tyberghein <Jorrit.Tyberghein@uz.kuleuven.ac.be>
To : ggi-develop@eskimo.com
Date: Fri, 19 Feb 1999 15:53:48 +0100
Re: libGGI3d -- ready to code?
Andrew Apted wrote:
> Jorrit Tyberghein writes:
>
> > Not to try to steer people away from LibGGI3D but you could also consider
> > Crystal Space. It is a 3D engine which works on Linux (among others) and
> > supports software rendering, OpenGL, and Glide there.
> >
> > Crystal Space already has a GGI target (which Andrew Apted still needs to
> > update by the way :-)
>
> *Blush* :) I'd certainly be keener, if I wasn't the only person in the
> world using it :-) :-). Anyway, I'll try to get it done this weekend.
You're not the only person in the world. At least one other person uses it
as well. I just got a mail from that person today that he had problems with
GGI in the latest beta :-)
Also, when things start to calm down I may actually try the GGI port myself
at home. Especially when I will start making the LibGGI3D port.
So don't despair.
Greetings,
--
==============================================================================
Jorrit.Tyberghein@uz.kuleuven.ac.be, University Hospitals KU Leuven BELGIUM
The thing about iron is that you generally don't have to think fast in
dealing with it.
-- (Terry Pratchett, Lords and Ladies)
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