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  From: Marcus Sundberg <mackan@stacken.kth.se>
  To  : ggi-develop@eskimo.com
  Date: Mon, 08 Feb 1999 17:46:58 +0000

Re: LibGGI on Frame Buffer (Permedia 2)

Mike McQuade wrote:
> 
> Sorry if I posted to the wrong list, excuse me
> for being ignorant.
> 
> It is my understanding that the GGI stuff will
> work on top of the Frame Buffer that now comes
> as part of the Kernel.
> 
> (please correct me if Im wrong in my assumption)

This is correct, but the fbdev target currently require a linear
framebuffer. How does an fbcon device without a linear framebuffer
work anyway? Is it even possible to access it from userspace?

> I want to use the GGI stuff to draw simple things
> to the screen in an embedded application.

This should be very doable. If itis at all possible to access the
permedia2 fbcon driver from userspace we will modify LibGGI to handle
this.

> And one appeal is that GGI will allow me to be
> independent of the video card. This application
> does NOT need accelerated video.
> 
> My goal is to have something a little more portable
> than the SVGALib.

Well, then you have come to the right place. ;) LibGGI is without
question the most portable way to do graphics on UNIX-like OSes.
(Well, X runs on more platforms, but then you are limited to running
in an X-window)

//Marcus
-- 
-------------------------------+------------------------------------
        Marcus Sundberg        | http://www.stacken.kth.se/~mackan/
 Royal Institute of Technology |       Phone: +46 707 295404
       Stockholm, Sweden       |   E-Mail: mackan@stacken.kth.se

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