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  From: Denis Oliver Kropp <dok@fischlustig.de>
  To  : ggi-develop@eskimo.com
  Date: Wed, 4 Aug 1999 15:14:14 +0200

Re: Linear Source Blits

Denis Oliver Kroppīs crap from Die, 03 Aug 1999:
> Then I hacked ggi/fbdev/mga to use linear source for ggiCopyBox.
> 	sint32 ar5 = w; /* instead of = virtx; */
> Now ClanLib writes the sprites etc. linear into the framebuffer and blits from them.

I looked into the tech docs and saw that there is a native linear blitting mode, without the pitch
hack. Will test it and look how much faster it is than XY-to-XY blits

-- 
Denis Oliver Kropp (dok)
+ Fischlustig +

ClanBomber, the kick ass game that uses kick ass Clanlib.
www.fischlustig.de/clanbomber	www.clanlib.org

Justice, n.:        A decision in your favor.    

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