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From: Denis Oliver Kropp <dok@fischlustig.de>
To : ggi-develop@eskimo.com
Date: Wed, 4 Aug 1999 15:14:14 +0200
Re: Linear Source Blits
Denis Oliver Kroppīs crap from Die, 03 Aug 1999:
> Then I hacked ggi/fbdev/mga to use linear source for ggiCopyBox.
> sint32 ar5 = w; /* instead of = virtx; */
> Now ClanLib writes the sprites etc. linear into the framebuffer and blits from them.
I looked into the tech docs and saw that there is a native linear blitting mode, without the pitch
hack. Will test it and look how much faster it is than XY-to-XY blits
--
Denis Oliver Kropp (dok)
+ Fischlustig +
ClanBomber, the kick ass game that uses kick ass Clanlib.
www.fischlustig.de/clanbomber www.clanlib.org
Justice, n.: A decision in your favor.
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