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From: Jon M. Taylor <taylorj@ecs.csus.edu>
To : ggi-develop@eskimo.com
Date: Fri, 21 Aug 1998 00:11:31 -0700 (PDT)
RE: LibGGI3D RFC
On Thu, 20 Aug 1998, Kostya Vasilyev wrote:
> : Might want to look into caching within the display target. You
> : could preload the target's cache by doing the pointer lookup once and
> : dumping the data into the cache at the start of rendering. Or even
> : persistent caching from render op to render op, if this was appropriate.
>
> If you are talking about caching the vertex data, this will only be useful
> if you put geometry accelration into LibGGI3D and allow the application to
> tweak matrices.
Either that or just dump the vertices to geometry-accelerating
hardware. MMX and friends would help a lot with the software geometry
stuff.
Jon
---
'Cloning and the reprogramming of DNA is the first serious step in
becoming one with God.'
- Scientist G. Richard Seed
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