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  From: Olivier Galibert <galibert@pobox.com>
  To  : ggi-develop@eskimo.com
  Date: Wed, 19 Aug 1998 14:41:01 +0200

Re: LibGGI3D RFC

On Tue, Aug 18, 1998 at 10:02:00PM -0700, Jon M. Taylor wrote:
> 	Your points are mostly good, but I have to maintain
> representational independence in order to be able to support a lot of
> different types of hardware and software schemes.  If I stay away from
> buffers, I can use them when needed and still be able to do direct
> rendering in software or hardware when needed.

Something is not clear.  Will I be able  to render some triangles in a
buffer, use the result  as a texture, and  then that another time?  If
no, you're cut off what is done right now on SGI hardware.

  OG.

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