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From: Olivier Galibert <galibert@pobox.com>
To : ggi-develop@eskimo.com
Date: Wed, 19 Aug 1998 14:41:01 +0200
Re: LibGGI3D RFC
On Tue, Aug 18, 1998 at 10:02:00PM -0700, Jon M. Taylor wrote:
> Your points are mostly good, but I have to maintain
> representational independence in order to be able to support a lot of
> different types of hardware and software schemes. If I stay away from
> buffers, I can use them when needed and still be able to do direct
> rendering in software or hardware when needed.
Something is not clear. Will I be able to render some triangles in a
buffer, use the result as a texture, and then that another time? If
no, you're cut off what is done right now on SGI hardware.
OG.
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