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  From: Marcus Sundberg <e94_msu@elixir.e.kth.se>
  To  : ggi-develop@eskimo.com
  Date: Mon, 17 Aug 1998 19:17:15 +0200

Re: 3d

> > Besides the fact that ioctl()s are not exactly the fastest way to
> > communicate with a GFX accelerator, having a generic ioctl() API
> > for 3D acceleration would bloat the kernel way to much without
> > gaining anything compared to having a small HW driver in the
> > kernel and a library to interface it.
> 
> Yes but fb doesn't have a accel buffer like /dev/graphics.
> 
> If you do good code this bloat can be very small. 

fb doesn't have 3d accel ioctls either...
I know that any unknown ioctls are passed on to kgicon,
but just as well as adding your own ioctls you can let
the kgicon driver add a /dev/fb[0-9]*accel device which
is used to access the 3D features of the card.

//Marcus
-- 
-------------------------------+------------------------------------
        Marcus Sundberg        | http://www.stacken.kth.se/~mackan
 Royal Institute of Technology |       Phone: +46 707 295404
       Stockholm, Sweden       |      E-Mail: e94_msu@e.kth.se


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