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From: Steve Cheng <elmert@ipoline.com>
To : ggi-develop@eskimo.com
Date: Sat, 8 Aug 1998 11:00:49 -0400 (EDT)
Re: palettes, etc
On Sat, 8 Aug 1998, Alex Roberts wrote:
> Well, looking though all the demos they all had a palette definition, etc..
> so, i guess these definitions are only for 8bpp resoloutions?
ggiSetPalette() silently fails if it is a paletteless mode and you try to
set one.
> hmm.. well, if i
> _do_ actually get around to start on developing annything in/for GGI is it ok
> to force people to use 16+bpp?
If you want to be portable between different graphics modes use
ggiMapColor() or ggiPackColors() to map a RGBA ggi_color to ggi_pixel.
> urgh, i'm really confused now...
>
> all i want to know is: do i have to define a palette, even though i'm aiming
> for development with 16+bit graphics? and if i do that, will it be ok for
> people using KGI as well as libGGI/X11?
No, you do not have to define a palette for any target in paletteless mode.
--
Steve Cheng
email: steve@ggi-project.org
www: <http://shell.ipoline.com/~elmert/>
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