Index:
[thread]
[date]
[subject]
[author]
From: Emmanuel Marty <core@suntech.fr>
To : ggi-develop@eskimo.com
Date: Sat, 08 Aug 1998 07:49:49 +0000
Re: ggiGetPixelFormat and proposed new DirectBuffer scheme
Sengan Baring-Gould wrote:
> Hey dude... That's an Amiga Coder. You need to talk to an Atari ST coder to get
> the best 68000 ;-)
Bah, of course, the Atari was a PC w/ a 68000, so you needed to do
everything with the CPU, so you had to optimize *duck* :-)
> movep.l d0, (address)
>
> 24 cycles versus ( ror = 6+2n = 6 + 16 = 22 cycles, swap is 4 if I remember
> correctly,
> making a total of 48 CYCLES (TWICE AS MUCH) for Manu's optimized solution)
Hey now, I didn't claim it was an optimized solution :) I was just illustrating
Marcus'
bswap explanation and similarity with m68K :) This said, I thought movep stored
bytes noncontiguously or something ? (an instruction I never recall using on the
amiga, but which was most useful on the ST with the fscked-up interleaved
bitplanes words and such? :)
--
Emmanuel
Index:
[thread]
[date]
[subject]
[author]