Index:
[thread]
[date]
[subject]
[author]
From: MenTaLguY <mentalg@geocities.com>
To : ggi-develop@eskimo.com
Date: Sat, 29 Aug 1998 23:13:16 -0500 (EST)
Re: LibGGI2D, LibGGI3D and targets
On Sun, 30 Aug 1998, Marcus Sundberg wrote:
> > Right. Even if the stub code draws everything using PutPixel(),
> > PutPixel() still has to know about the visual layout to know what a pixel
> > *is* and how to draw it. I assume this means that all targets must
> > implement PutPixel() for all mode types in the stubs?
>
> Yes, or at least for all modes that the target supports.
At least in some cases, instead of actually implementing PutPixel(), the
target library will load appropriate stubs/drivers instead of defining
PutPixel() directly. But that would still have to be done first thing, I
think.
-=MenTaLguY=-
Index:
[thread]
[date]
[subject]
[author]