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  From: MenTaLguY <mentalg@geocities.com>
  To  : ggi-develop@eskimo.com
  Date: Sat, 29 Aug 1998 23:13:16 -0500 (EST)

Re: LibGGI2D, LibGGI3D and targets

On Sun, 30 Aug 1998, Marcus Sundberg wrote:

> >         Right.  Even if the stub code draws everything using PutPixel(),
> > PutPixel() still has to know about the visual layout to know what a pixel
> > *is* and how to draw it.  I assume this means that all targets must
> > implement PutPixel() for all mode types in the stubs?
> 
> Yes, or at least for all modes that the target supports.

At least in some cases, instead of actually implementing PutPixel(), the
target library will load appropriate stubs/drivers instead of defining
PutPixel() directly.  But that would still have to be done first thing, I
think. 

-=MenTaLguY=-

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