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  From: Jon M. Taylor <taylorj@ecs.csus.edu>
  To  : ggi-develop@eskimo.com
  Date: Sat, 29 Aug 1998 13:28:58 -0700 (PDT)

Re: win32 targets and other silliness....

On Sat, 29 Aug 1998, Marcus Sundberg wrote:

> teunis wrote:
> > 
> > I've had to do a wee bit of "programming" (if visual basic counts as that)
> > under windows 98 a bunch recently and for fun ported some OpenGL code I
> > was messing around over...  It was remarkably easy :)
> > 
> > BUT - I'd rather be using GGI to host the events/graphics/etc...  anyone
> > know if there's any Windows port of libGGI?  (or ideas for one?)
> 
> > I remember some comments before but I don't know the tools involved....
> 
> Libggi should build on win32 with GNU make and mingw32/cygwin32.
> On cygwin it should build out-of-the box, but mingw requires some
> tweaking. I did get the stars demo to run on win32 using the
> X-target around June, but cygwin32 seems to have some problems
> with DLLs, and it also requires the cygwin.dll, so I haven't
> done any more work for cygwin32.
> 
> The remaining job for a working win32 port is to write a DirectX
> target, 

	Don't forget about a GDI target too.  Just as we have an Xlib 
target and an xf86dga target....

Jon

---
'Cloning and the reprogramming of DNA is the first serious step in 
becoming one with God.'
	- Scientist G. Richard Seed

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