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From: Jon M. Taylor <taylorj@ecs.csus.edu>
To : ggi-develop@eskimo.com
Date: Sat, 29 Aug 1998 13:28:58 -0700 (PDT)
Re: win32 targets and other silliness....
On Sat, 29 Aug 1998, Marcus Sundberg wrote:
> teunis wrote:
> >
> > I've had to do a wee bit of "programming" (if visual basic counts as that)
> > under windows 98 a bunch recently and for fun ported some OpenGL code I
> > was messing around over... It was remarkably easy :)
> >
> > BUT - I'd rather be using GGI to host the events/graphics/etc... anyone
> > know if there's any Windows port of libGGI? (or ideas for one?)
>
> > I remember some comments before but I don't know the tools involved....
>
> Libggi should build on win32 with GNU make and mingw32/cygwin32.
> On cygwin it should build out-of-the box, but mingw requires some
> tweaking. I did get the stars demo to run on win32 using the
> X-target around June, but cygwin32 seems to have some problems
> with DLLs, and it also requires the cygwin.dll, so I haven't
> done any more work for cygwin32.
>
> The remaining job for a working win32 port is to write a DirectX
> target,
Don't forget about a GDI target too. Just as we have an Xlib
target and an xf86dga target....
Jon
---
'Cloning and the reprogramming of DNA is the first serious step in
becoming one with God.'
- Scientist G. Richard Seed
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