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From: teunis <teunis@computersupportcentre.com>
To : GGI Developers <ggi-develop@eskimo.com>
Date: Fri, 28 Aug 1998 15:19:43 -0700 (MST)
win32 targets and other silliness....
I've had to do a wee bit of "programming" (if visual basic counts as that)
under windows 98 a bunch recently and for fun ported some OpenGL code I
was messing around over... It was remarkably easy :)
BUT - I'd rather be using GGI to host the events/graphics/etc... anyone
know if there's any Windows port of libGGI? (or ideas for one?)
I remember some comments before but I don't know the tools involved....
I've got: Visual C++ 4.0 (professional) and cygwin32.... and I'm picking
up DirectX 6.0 SDK as soon as possible because I *hate* windowing systems
(I didn't really realize how much 'till I had to start working under
Windows and XWindows again. MacOS never bothered me (beyond the need
for a mouse)....)
G'day, eh? :)
- Teunis
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