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  From: teunis <teunis@computersupportcentre.com>
  To  : GGI Developers <ggi-develop@eskimo.com>
  Date: Fri, 28 Aug 1998 15:19:43 -0700 (MST)

win32 targets and other silliness....

I've had to do a wee bit of "programming" (if visual basic counts as that)
under windows 98 a bunch recently and for fun ported some OpenGL code I
was messing around over...  It was remarkably easy :)

BUT - I'd rather be using GGI to host the events/graphics/etc...  anyone
know if there's any Windows port of libGGI?  (or ideas for one?)

I remember some comments before but I don't know the tools involved....
I've got: Visual C++ 4.0 (professional) and cygwin32....  and I'm picking
up DirectX 6.0 SDK as soon as possible because I *hate* windowing systems
(I didn't really realize how much 'till I had to start working under
Windows and XWindows again.  MacOS never bothered me (beyond the need 
for a mouse)....)

G'day, eh? :)
	- Teunis

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