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From: Christoph Egger <Christoph_Egger@t-online.de>
To : andreas.beck@ggi-project.org
Date: Tue, 6 Apr 1999 11:42:00 +0200 (MEST)
Re: Documentation, and getting SVGALib to work...
On Mon, 5 Apr 1999 becka@rz.uni-duesseldorf.de wrote:
> Hi !
>
> > Hello, I have a couple of questions.
> > I've got an SiS 6326 AGP/8M video card.
> > I'm trying to get SVGALib (specifically, Quake ;) ), to work
> > w/framebuffers, using the libggi as a wrapper. The README said to set
> > various environment variables, but I can't find a list of acceptable
> > values for the environment variables.
> >
> > I've got libggi, libgii, and svgalib4ggi installed (latest versions).
> > When I start Quake, the screen is all scrambled.
>
> Where from do you start Quake ? From the console ? From X ?
I start Quake from the console. I'm using the fbdev-target.
>
> If you started from the console, chances are, that you are still using the
> SVGAlib in some way. Check with ldd and follow eventual links, please.
>
> Other than that: Do you have _any_ working driver for your chipset ?
>
Yes, the Matrox driver.
> LibGGI doesn't do magic (well only just a little bit), you will still need
> some kind of driver. Either in SVGAlib, in X, in fbcon, in kgicon, or
> whatever ...
>
Well known. But my CPU is fast enough to play Quake2 in 640x480 resolution
smoothly.
Christoph Egger
E-Mail: Christoph_Egger@t-online.de
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