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From: becka@rz.uni-duesseldorf.de
To : ggi-develop@eskimo.com
Date: Mon, 19 Apr 1999 00:11:59 +0200 (MEST)
Re: 3d programming
Hi !
> i've been out of the graphics programming scene for too long (i lost interest
> in my last project, about last november or so).
> today i decided to start doing something in 3d, i don't know yet, probably a
> version of the game i was writing some time ago in real 3d.
>
> i know the basics of GGI.. but i've been seeing stuff on GGI3d recently and
> i wanted to know if any releases of it had been made at all, and if there were
> any docs on it. it's either that or OpenGL/Mesa (which i understand a little more
> since i've done trig and more algebra at school).
I don't know about the state of LibGGI3d (Jon ?), but there are quite some
areas of 3D stuff you could work on with LibGGI.
There is:
1. LibGGI3D
2. the MesaGGI wrapper/extension that interconnects Mesa and GGI
3. the 3dtk toolkit - the author would really appreciate some help ...
Depends on what you are interested in most:
- Writing some 3D code or porting existing code ? Then choose by the API
you like most.
- Trying new stuff, experimenting with designs and such. That would probably
point to LibGGI3D, eventually a bit to 3dtk.
- Integrating exiting systems to interact nicely. Porting existing code
that has to be adapted to API changes ? That would point to Mesa ...
Well - do as you like :-).
CU, ANdy
--
= Andreas Beck | Email : <andreas.beck@ggi-project.org> =
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